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#1 |
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Registered User
Join Date: Sep 2002
Posts: 5
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Hi all, I just wanted to ask what buffer size you use. I had it set to 8, the default, which worked fine for Chocobo's Dungeon 2, but makes the sound skip many times in a row for short instances with Megaman Legends. Setting it to 32 did the trick. Can a buffer this high cause any problems? What is the buffer value measured in? Is there a way of determining the optimum value specific to one's system? Thanks, Leo |
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#2 |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,303
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The higher the buffer, the longer the time between the sound being called and it being played, IIRC. Which would mean with a buffer of 1000, sounds would happen a second after they are called.
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#3 |
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Guest
Posts: n/a
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When I use Eternal SPU, I turn off framelimit in Pete's GPU and use "SPUAsymc"->"Wait" and a buffer length of 32 always works flawlessly. When I was translating a plugin guide for Dark Watcher (or some other incident), I got to know that the buffer length in Eternal are on the unit "blocks". 1 block = ~0.05 second long of sound data/sound output delay. |
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#4 |
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Resident Movie Critic
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Belfast, Northern Ireland
Posts: 9,506
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Basically it depends on your soundcard, it's drivers etc, the best method is just to tweak it manually. The best advice is to set it as low as you can get away with before the sound starts to distort.
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Superior marketing of an inferior product will always win over inferior marketing of a superior product. |
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#5 | |
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Deep Dish Pie!
![]() ![]() ![]() ![]() Join Date: May 2002
Location: You know...you guys need to put a limit here just in case someone keeps going on and on about where they live or something stupid like how this space has no limit.
Posts: 608
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Quote:
I think it would be more like 0.02 seconds long because I have had to extend it... but yes I do believe it varies on the power of your sound card and the amount of power it uses so it is variable for each of us |
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#6 |
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The Upcoming Rookie
![]() ![]() ![]() ![]() Join Date: Mar 2002
Posts: 620
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I have a buffer 0f 89, and I use Smooth.
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#7 |
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&-)---|--<
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Smallville
Posts: 8,060
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I've always had the sound buffer at default settings without any sound problems..
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#8 | |
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Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2001
Location: Kuala Lumpur, Malaysia.
Posts: 7,719
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Quote:
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#9 |
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Registered User
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: India
Posts: 5,430
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I use eternal light and anything between 8 to 32 is fine.
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#10 |
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Guest
Posts: n/a
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for games like beatmania it's important to set it as low as possible ![]() the default is good though, you wont notice that. |
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