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#61 |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Soviet Canuckistan
Posts: 7,778
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Most of the N64 games were fairly unremarkable, but there are a few real gems to be found there. I would buy it if I were you. I am not sure how much 50 euro is worth, but I'm sure that it's worth a N64 and 50 games.
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#62 |
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Anti-Brand Loyalist
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2002
Location: Its too dark to tell...
Posts: 3,241
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the game for n64 must be starfox 64, i never really liked mario since he went to 3d, something is just not right w/ it in my opinion. but the zelda 64 is breath taking in my opinion. majoras mask is just not worth the zelda name in my opinion. the time thing is stupid. mario rpg 2 is pretty good.
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Iris: (Proc:Intel Pentium4 2.8Ghz w/ HT UNLOCKED @ 15x200) (Mobo: Asus P4C800-E) (RAM: Corsair XMS 2x512MB DDR400) (HDD 1: Seagate 80GB, 8MB Buffer, 7200 RPM) (Disk Drive 1: Lite-On 16x DVD Burner 1673S) (GFX Card: Radeon 9800 All-In-Wonder Pro 128MB) (Sound Card: Sound Blaster Audigy) Morrigan: (Proc:AMD Athlon 2500+ @ 11x200) (Mobo: Asrock K7V88) (RAM: Corsair XMS 512MB DDR400) (HDD 1: Seagate 80GB, 8MB Buffer, 7200 RPM) (Disk Drive 1: NEC 16x DVD Burner 3200AG) (GFX Card: Radeon 920064MB) (Sound Card: Sound Blaster Live! 5.1) |
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#63 |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Soviet Canuckistan
Posts: 7,778
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I liked Majora's Mask. It wasn't the best of the Zelda games, but it most certainly was not the worst. Starfox 64 was simply the greatest. I played that game to death from the minute I got it. Zelda 64 was also a very pleasing experience. It is my favorite Zelda, and will always be remembered as the single greatest game I ever played on N64 Conker's Bad Fur Day is a close second. The game is extremely fun to play, and the humor is top notch. The voice acting is superb, and the graphics are very good. The ending is very deep, even if it is short. Perfect Dark has occupied over 2 days of my life in the combat simulator alone. |
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#64 |
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r u really that bored? :P
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Saudi Arabia
Posts: 1,925
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I always wondered how they put all that stuff in an N64 cartadige. The speech, the graphics, the textures....How big r they? and how big r the GBA ones?? (the GBA ones use flash memory, correct?)
__________________
--To every problem, there is a solution (other than death, of course ). So, just smile!!.....okay that's a load of crap but you already know that. 3 years and still fighting!! Systems: - Modified Mac Mini: 2GHz Core Duo, 2GB RAM, 100GB 7200RPM HD, Dual-Boot Mac & XP - HP Tablet PC TC1100: 1.1GHz Centrino, 1GB RAM, 60GB 7200RPM HD, Vista Ultimate |
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#65 |
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Anti-Brand Loyalist
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Location: Its too dark to tell...
Posts: 3,241
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the speech is super compresed so that it can fit on the 100mb cartridge, and the rest are just basically midis that looped over and over. and the size is practically unknown due to the fact that no1 has ever extracted n64 files from roms.
__________________
Iris: (Proc:Intel Pentium4 2.8Ghz w/ HT UNLOCKED @ 15x200) (Mobo: Asus P4C800-E) (RAM: Corsair XMS 2x512MB DDR400) (HDD 1: Seagate 80GB, 8MB Buffer, 7200 RPM) (Disk Drive 1: Lite-On 16x DVD Burner 1673S) (GFX Card: Radeon 9800 All-In-Wonder Pro 128MB) (Sound Card: Sound Blaster Audigy) Morrigan: (Proc:AMD Athlon 2500+ @ 11x200) (Mobo: Asrock K7V88) (RAM: Corsair XMS 512MB DDR400) (HDD 1: Seagate 80GB, 8MB Buffer, 7200 RPM) (Disk Drive 1: NEC 16x DVD Burner 3200AG) (GFX Card: Radeon 920064MB) (Sound Card: Sound Blaster Live! 5.1) |
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#66 |
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Banned
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Location: Soviet Canuckistan
Posts: 7,778
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cartridges compress very well, in addition to the compressed sounds and stuff. The more recent N64 games used Factor 5's Musyx tools, which allowed developers to make really good audio in their games. Some of the audio were actually MP3 samples, and some was still the classic MIDI, but with improvements. Most N64 games are 3D. The reason being that 3D models take up virtually no space, and most of the space goes to textures. (Which is why N64 featured such lackluster textures). The biggest N64 cartridge ever was Resident Evil 2, at 512Mb. That equates to 64MB. How did they ever do it? Magic. |
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#67 | |
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-PM to advertise here-
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2001
Location: In an average country of an average planet of the solar system of an average star of an average galaxy of an average cluster. Still not average...
Posts: 8,262
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Quote:
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#68 |
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Illusion's play
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2002
Location: In a world of lies
Posts: 3,705
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thats way more then magic
__________________
Member of the " Pessimists Club " Visit my personal Doom project (music,not the game) at Lament Of Suffering
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#69 |
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Banned
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Location: Soviet Canuckistan
Posts: 7,778
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Syed, have you ever seen the 5 minute 3D demo in 64k? If you haven't, you should really check it out. I found it quite amazing. (EDIT: I would have thrown in a copy, but I can't find it at the moment. Maybe I'll find it later. If I do, I will throw in a copy. Anyway, just to clear things up, that's 512 Mb. (Megabits). Each byte is 8 bits, so 512Mb equals 64 MB (Megabytes). I should have probably made that clear before. |
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#70 |
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r u really that bored? :P
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Saudi Arabia
Posts: 1,925
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Spectacular!! Heh, too bad FF couldn't do that and stay with the N
__________________
--To every problem, there is a solution (other than death, of course ). So, just smile!!.....okay that's a load of crap but you already know that. 3 years and still fighting!! Systems: - Modified Mac Mini: 2GHz Core Duo, 2GB RAM, 100GB 7200RPM HD, Dual-Boot Mac & XP - HP Tablet PC TC1100: 1.1GHz Centrino, 1GB RAM, 60GB 7200RPM HD, Vista Ultimate |
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#71 |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Soviet Canuckistan
Posts: 7,778
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I FOUND IT!!! Here it is. A 3D demo in 64k. System requirements aren't that high, and obviously it doesn't take much to download. I am just posting this to show what you can achieve when you are determined enough. |
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#72 |
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-PM to advertise here-
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2001
Location: In an average country of an average planet of the solar system of an average star of an average galaxy of an average cluster. Still not average...
Posts: 8,262
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Wait a min; what is it? I saw a bar being filled slowly and then it dissappeared. What's the point?
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#73 |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Soviet Canuckistan
Posts: 7,778
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Really? That's kind of weird. Try it again, because it takes a few minutes to decompress itself.
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#74 |
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r u really that bored? :P
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Saudi Arabia
Posts: 1,925
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Oh..my...God!! This is really something, huh?
__________________
--To every problem, there is a solution (other than death, of course ). So, just smile!!.....okay that's a load of crap but you already know that. 3 years and still fighting!! Systems: - Modified Mac Mini: 2GHz Core Duo, 2GB RAM, 100GB 7200RPM HD, Dual-Boot Mac & XP - HP Tablet PC TC1100: 1.1GHz Centrino, 1GB RAM, 60GB 7200RPM HD, Vista Ultimate |
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#75 |
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Illusion's play
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2002
Location: In a world of lies
Posts: 3,705
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its pritty cool,but what where all those numbers???
__________________
Member of the " Pessimists Club " Visit my personal Doom project (music,not the game) at Lament Of Suffering
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#76 |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Soviet Canuckistan
Posts: 7,778
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Well, at least it's working for some people. ![]() I really don't know what all the numbers were about, but its still a pretty cool demo. |
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#77 |
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r u really that bored? :P
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Saudi Arabia
Posts: 1,925
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What numbers? The ones that appear on the objects? Well, they should've hidden them or maybe just showing off. I think they r the names of the objects in the world. Like in 3D Studio Max, lights and windows and other different objects would be given names. An example would be...Light001, light002 and so on. Same thing goes to the textures
__________________
--To every problem, there is a solution (other than death, of course ). So, just smile!!.....okay that's a load of crap but you already know that. 3 years and still fighting!! Systems: - Modified Mac Mini: 2GHz Core Duo, 2GB RAM, 100GB 7200RPM HD, Dual-Boot Mac & XP - HP Tablet PC TC1100: 1.1GHz Centrino, 1GB RAM, 60GB 7200RPM HD, Vista Ultimate |
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#78 |
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Illusion's play
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2002
Location: In a world of lies
Posts: 3,705
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oh...so thats it,still its very cool!
__________________
Member of the " Pessimists Club " Visit my personal Doom project (music,not the game) at Lament Of Suffering
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#79 |
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Forsaken
![]() Join Date: Aug 2002
Location: I dont Know
Posts: 95
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You won't be dissapointed if you buy a gamecube. Games include (some have not yet being realised) Mario Sunshine Eternal Darkness Resident Evil Metroid Zelda
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Life ’s but a walking shadow. It is a tale told by an idiot, full of sound and fury, sygnifying nothing. It is better to sit in silence and appear ignorant than to open your mouth and remove all doubt. |
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#80 |
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the real solidsnake
![]() ![]() ![]() Join Date: Aug 2002
Location: METAL GEAR RAY
Posts: 257
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Gamecube's best game is Resident Evil http://www.nemesisonline.com/cube/images/re/shark2s.jpg __________________ Gamecube - Resident Evil = Useless thing
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solidsnake returns.beware.i am the only solidsnake in this universe.and anyone who tries to become solidsnake he will know what will happen to him.dead. |
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