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Old July 18th, 2002, 21:36   #1
chui101
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Join Date: Jul 2002
Posts: 12
Final Fantasy 8 World Map

Before I go into battle on the world map, everything is fine, but when I go back to the world map, things look like that picture I attached. My Pete's OGL GPU 1.63 Settings are:
Plugin: Pete's OpenGL Driver 1.1.63
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: RIVA TNT2/AGP/SSE2

Resolution/Color:
- 640x480 Fullscreen - Desktop changing [16 Bit]
- Keep psx aspect ratio: on

Textures:
- R8G8A8A8
- Filtering: 6
- Garbage collection: on
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: on
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 2
- Framebuffer texture: 2
- Framebuffer access: 3
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: on
- Dithering: off
- Screen smoothing: off
- Game fixes: on [00000400]

BTW, the game fix is the nVidia/ATI ICD fix.

I have a:
P-4 1.5 GHz
nVidia TNT2 Model 64 Pro
256MB RAM
40GB HDD1 (running ePSXe off of this disk)
60GB HDD2
WinXP Home
Running off of an ISO
Eternal SPU Plugin
Win2k Core CDROM
Attached Images
File Type: jpg ff8_scrnshot.jpg (62.8 KB, 144 views)
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Old July 18th, 2002, 22:25   #2
BZZZZZ250
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Join Date: Jul 2002
Location: North Carolina
Posts: 24
Try these specs

These are the specs I use for ff8:

Plugin: Pete's OpenGL Driver 1.1.63
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: RIVA TNT2/AGP/SSE

Resolution/Color:
- 800x600 Fullscreen - Desktop changing [16 Bit]
- Keep psx aspect ratio: off

Textures:
- Default
- Filtering: 0
- Garbage collection: on
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 2
- Framebuffer texture: 1
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: off
- Advanced blending: off

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Game fixes: off [00000000]

and I have a question for you:
By any chance does your system freezeup after the first fight with the Giant Robo-Spider thing?
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Old July 18th, 2002, 23:26   #3
chui101
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Join Date: Jul 2002
Posts: 12
Re: Re: Final Fantasy 8 World Map

No, i never had that problem... are you using cheats or anything?
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Old July 18th, 2002, 23:38   #4
chui101
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Join Date: Jul 2002
Posts: 12
the root of the problem

The problem with it was the framebuffer access. By moving this to 0, everything corrected itself
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Old July 19th, 2002, 16:33   #5
BZZZZZ250
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Location: North Carolina
Posts: 24
Im not using cheats or any thing. Could you post your current settings,your gpu plugin, cdrom plugin, and sound. If you can then I'll try those. Thanks
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