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Old June 28th, 2002, 03:56   #1
Sanhime
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Location: Sacred Ground, NYC, USA
Posts: 873
Tales of Destiny 2 and Lewpy

Having some weird graphics problem occuring during the final attack strikes to end the battle. Before I was using Win98se and an older Lewpy plug versions, and never had this problem. THe setting below re the same setting I used when I had win98se and the old plug versions. Changing offscreen settings does not appear to help. And I was tinker with all the other setting to see what happans or if it may help.


Lewpy's Glideł Plugin Configuration Information v1.39
-----------------------------------------------------

Computer Information
OS : Microsoft Windows 2000 Professional Service Pack 2 (v5.0 Build 2195)
DirectX : DirectX 8.1 installed
Processor : AMD Athlon(tm) processor, 1001Mhz (1 off) (00/0642)
64kb L1-I, 64kb L1-D, 256kb L2 (on-chip)
Memory : 512Mb

Core Emulator
ePSXe : E:\EMULATION\PSX\EPSXECUTORTOOL.DLL
: 28/04/2002 16:11, 102400 bytes - v1.5.2(r)

*------*----------------------*---------*------------------*
| Type | Plugin Name | Version | Date |
*------*----------------------*---------*------------------*
| BIOS | SCPH1001.BIN | | 11/07/1997 05:38 |
| CDR | W2KCDRCORE | 0.0 | Plugin Not Found |
| GPU | gpuLewGlide.dll | 1.39 | 09/06/2002 22:42 |
| SPU | spuEternal.dll | 1.30 | 06/05/2002 00:01 |
| NET | DISABLED | 0.0 | Plugin Not Found |
*------*----------------------*---------*------------------*

*-----------------------------*---------------------*
| ePSXe Configuration Item | Current Setting |
*-----------------------------*---------------------*
| Auto Load PPF Files | No |
| Country | AutoDetect |
| SPU Sound Enabled | Yes |
| SPU CDDA Enabled | Yes |
| SPU XA Enabled | Yes |
| SPU IRQ Hack | No |
| CDR Drive Letter | First Available |
| CDR W2k Subchan. Reading | No |
| CDR W2k Subchan. Caching | No |
| CDR W2k Subchan. CachingLG | No |
*-----------------------------*---------------------*
| Note: Some settings may be from old versions |
*---------------------------------------------------*

Glideł
Board : Voodoo5 (tm)
Total UMA : 64Mb (32Mb effective)
Version : 3.10.00.0674
File : C:\WINNT\System32\glide3x.dll
: 16/01/2001 12:38, 348160 bytes

*-----------------------------*---------------------*
| Plugin Configuration Item | Current Setting |
*-----------------------------*---------------------*
| Active Configuration | 1 |
| Active 3dfx Card | 1 |
| Enable HotKeys | No |
| Resolution | 1024x768x32x0 |
| Refresh Rate | 75Hz |
| Texture Depth | 32Bit |
| Emulate MASK Bit | No |
| Dynamic Texture Caching | Yes |
| Custom FrameCap | 60Hz |
| On-Screen Display | FPS |
| Frame Skip | Disabled |
| FrameRate Limit | Full-Rate |
| System Type | NTSC |
| FrameCap Method | New |
| Draw Method | MultiPass |
| Alpha Blending Mode | Advanced |
| Bilinear Filtering | Enabled w/o Sprites |
| Alpha Testing | Normal |
| FrameBuffer Access | Read/Write |
| Off-Screen Drawing | Extra |
| Polygon Mode | Textured |
| Texture Windows | Enabled |
| VSync | Disabled |
| Banshee Code | Disabled |
| MDEC Format | Texture |
| Experimental Flipping | Off |
| True Screen Sizing | Off |
| FrontBuffer Rendering Fix | Off |
| FF7 TextureWindow Fix | Off |
| DMAChain Fix | Short |
| Extreme Coord Fix | Enabled |
| Force Screen Clear | Enabled |
| Odd-Even Update | Disabled |
| Pure Software | Disabled |
| Dithering | PSX Controlled |
*-----------------------------*---------------------*
Attached Images
File Type: jpg tod1.jpg (40.5 KB, 68 views)
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Old June 28th, 2002, 03:57   #2
Sanhime
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Here's another pic
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File Type: jpg tod2.jpg (32.6 KB, 91 views)
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Old June 28th, 2002, 07:29   #3
Badaro
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Location: Brazil
Posts: 3,419
Re: Tales of Destiny 2 and Lewpy

Anyway, here's some suggestions:

* Disable "Exterme Coord Fix"
* Change "FrameBuffer Access" to "Write"

[]s Badaro
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