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#1 |
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Banned
![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: Sacred Ground, NYC, USA
Posts: 873
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Tales of Destiny 2 and Lewpy
Having some weird graphics problem occuring during the final attack strikes to end the battle. Before I was using Win98se and an older Lewpy plug versions, and never had this problem. THe setting below re the same setting I used when I had win98se and the old plug versions. Changing offscreen settings does not appear to help. And I was tinker with all the other setting to see what happans or if it may help. Lewpy's Glideł Plugin Configuration Information v1.39 ----------------------------------------------------- Computer Information OS : Microsoft Windows 2000 Professional Service Pack 2 (v5.0 Build 2195) DirectX : DirectX 8.1 installed Processor : AMD Athlon(tm) processor, 1001Mhz (1 off) (00/0642) 64kb L1-I, 64kb L1-D, 256kb L2 (on-chip) Memory : 512Mb Core Emulator ePSXe : E:\EMULATION\PSX\EPSXECUTORTOOL.DLL : 28/04/2002 16:11, 102400 bytes - v1.5.2(r) *------*----------------------*---------*------------------* | Type | Plugin Name | Version | Date | *------*----------------------*---------*------------------* | BIOS | SCPH1001.BIN | | 11/07/1997 05:38 | | CDR | W2KCDRCORE | 0.0 | Plugin Not Found | | GPU | gpuLewGlide.dll | 1.39 | 09/06/2002 22:42 | | SPU | spuEternal.dll | 1.30 | 06/05/2002 00:01 | | NET | DISABLED | 0.0 | Plugin Not Found | *------*----------------------*---------*------------------* *-----------------------------*---------------------* | ePSXe Configuration Item | Current Setting | *-----------------------------*---------------------* | Auto Load PPF Files | No | | Country | AutoDetect | | SPU Sound Enabled | Yes | | SPU CDDA Enabled | Yes | | SPU XA Enabled | Yes | | SPU IRQ Hack | No | | CDR Drive Letter | First Available | | CDR W2k Subchan. Reading | No | | CDR W2k Subchan. Caching | No | | CDR W2k Subchan. CachingLG | No | *-----------------------------*---------------------* | Note: Some settings may be from old versions | *---------------------------------------------------* Glideł Board : Voodoo5 (tm) Total UMA : 64Mb (32Mb effective) Version : 3.10.00.0674 File : C:\WINNT\System32\glide3x.dll : 16/01/2001 12:38, 348160 bytes *-----------------------------*---------------------* | Plugin Configuration Item | Current Setting | *-----------------------------*---------------------* | Active Configuration | 1 | | Active 3dfx Card | 1 | | Enable HotKeys | No | | Resolution | 1024x768x32x0 | | Refresh Rate | 75Hz | | Texture Depth | 32Bit | | Emulate MASK Bit | No | | Dynamic Texture Caching | Yes | | Custom FrameCap | 60Hz | | On-Screen Display | FPS | | Frame Skip | Disabled | | FrameRate Limit | Full-Rate | | System Type | NTSC | | FrameCap Method | New | | Draw Method | MultiPass | | Alpha Blending Mode | Advanced | | Bilinear Filtering | Enabled w/o Sprites | | Alpha Testing | Normal | | FrameBuffer Access | Read/Write | | Off-Screen Drawing | Extra | | Polygon Mode | Textured | | Texture Windows | Enabled | | VSync | Disabled | | Banshee Code | Disabled | | MDEC Format | Texture | | Experimental Flipping | Off | | True Screen Sizing | Off | | FrontBuffer Rendering Fix | Off | | FF7 TextureWindow Fix | Off | | DMAChain Fix | Short | | Extreme Coord Fix | Enabled | | Force Screen Clear | Enabled | | Odd-Even Update | Disabled | | Pure Software | Disabled | | Dithering | PSX Controlled | *-----------------------------*---------------------* |
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#2 |
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Banned
![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: Sacred Ground, NYC, USA
Posts: 873
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Here's another pic
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#3 |
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I'm in despair!
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Brazil
Posts: 3,419
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Re: Tales of Destiny 2 and Lewpy
Anyway, here's some suggestions: * Disable "Exterme Coord Fix" * Change "FrameBuffer Access" to "Write" []s Badaro |
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