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Old June 9th, 2002, 02:56   #1
Sanhime
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Thank you Lewpy!

FSAA BABY...SWEET!!!

Next up...time to test out the "texture-window daddy" of them all...Jumping Flash!
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Old June 9th, 2002, 03:32   #2
Sanhime
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What game would be a good example to see a major difference betwwen PSX-controlled dithering vs. forced-dithering?

Tested out Jumping Flash. Went from 10-15 fps to 40-50 fps...SWEET.

Funny, Jumping is the only I ever seen where "FULL" offscreen is faster than "EXTRA" and "EXTRA+FB". Wierd, ain't it?
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Old June 9th, 2002, 15:10   #3
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Is it me or do I just don't see any different between 32bit textures/framebuffer vs 16bit textures/framebuffer? Except maybe getting about 20 fps more when setting to 16bit.
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