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#1 |
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Registered User
Join Date: Apr 2002
Posts: 3
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Ripping Playstation Music with plugins?
Okay, I'd love to be able to take music from psx games (like Breath of Fire III) and rip them to wav or mp3.... but the major problem is they aren't in a format supported.... I can find the actual music files, and winamp will even open them (it calls them mp1 format) If psx emulators can play the songs, why not winamp? I know nothing about plugins for emulators. Would it be possible to create a plugin for winamp that uses the same technology as psx plugins? is it possible to turn psx plugins into winamp plugins? If I could, or anyone else, be able to do this, it's be so easy for people to get the music from playstation games, but right now it seems impossible. |
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#2 |
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Prepare for Descent...
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Canada
Posts: 2,619
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You can use a program called PsxMC to rip songs but only songs using XA audio, not the PSX's synth. I don't think its possible to rip those types of songs yet. There might my some way to do that. It would be cool if they could be ripped in a similar format as SPC. But I have no clue about how the PSX's sound hardware is so i am not sure if it is possible to make songs in SPC-type format.
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#3 |
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Registered User
Join Date: Apr 2002
Posts: 3
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Yeah, I got Psx MC, but that only works for games like Tail COncerto or Gran Turismo 2.... but it's still a great tool. I wish I could find out information on making a winamp plugin, then with the permission of the memulator plugins owners, try to use that technology.... but heck, I dunno anything about plugins
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#4 |
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&-)---|--<
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Smallville
Posts: 8,058
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YOu try playing in a windowed mode and use the sound record option in windows to record what you hear.. Most sound cards supports this feature..
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Play emulated games online Main Rig||Intel i7 2600k @4.4 ghz|2x4 gb DDR3 1600|Asrock Extreme7 Gen3|EVGA GTX670 2GB|EVGA GTX460 PhysX|2x Seagate 160gb SATA150 Raid0|250 gb Samsung SATA2 HD| OCZ 240GB SSD SATA3 |NEC 3520 4x/8x DVD+R/RW DL burner|Rosewill 1000 Watt|40" Sony Bravia 1080p|Logitec 5.1 Speaker System w/10" Sub|Windows 7 64bit Ultimate|| SimplyBuyIt - Health&Nutrition |
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#5 |
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:: [ Sauron's Eye ] ::
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: In the Land of Mordor, where the Shadows lie...
Posts: 3,258
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too bad u still hear the "wook" and the "eeeet" from the menus if u really want the OST u'd be better buying it
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*sig removed. hosted on infected site* |
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#6 | |
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Prepare for Descent...
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Canada
Posts: 2,619
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Quote:
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#7 |
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Registered User
Join Date: Apr 2002
Posts: 3
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heh, I'll give it a try ^_^ but then again this may take a looooooooooong time to do.... but of course, if someone could find out how to do this it'd be great to share with all the outher audiophiles out there
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#8 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2002
Posts: 366
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Like i already said somewhere there is currently no way to rip "MIDI" music from PSX. SPC-like ripping is impossible, because music player must run on main PSX CPU, not on "black box" co-processor like in SNES. There also some games on SNES that can not be currenly ripped(LotR, for example) because they are depending on main SNES CPU. No one bothered to do MIDI logger in his SPU plugin yet, but someone(maybe me) will do that. Also i know that many PSX games are using generic music format for MIDI, but no one tried to reverse-enginer it(or i just don't know). plugin for playng XA/STR in winamp can be done, you should ask those who created PsxMC or other similar tools. Last edited by E}I{; April 26th, 2002 at 23:59.. |
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#9 |
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Prepare for Descent...
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Canada
Posts: 2,619
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Oh I never knew it ran on the main CPU. Thanks for that info.
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