Emuforums.com

Go Back   Emuforums.com > Forum & Emulation News Discussion > Emulation News Submissions
Home Register Downloads FAQ Members List Calendar Arcade Mark Forums Read

Reply
 
Thread Tools Display Modes
Old November 2nd, 2011, 21:54   #1
KrossX
クロッスエクス
 
KrossX's Avatar
 
Join Date: Mar 2006
Location: Argentina
Posts: 3,715
BSNES v083 Released

BSNES v083 Released (old news...)

Quote:
New gimmick:


This release adds preliminary Nintendo / Famicom emulation. It's only a week or two old, so a lot of work still needs to be done before it can compete with the most popular NES emulators.

It's important to clarify: bsnes is primarily an SNES emulator. That will always be its forte and my core focus. I have added Game Boy support previously for Super Game Boy emulation, and I've added NES support mostly for something fun to work on to break up the monotony of working on one system for seven years now. Obviously, I'd like the emulation to be accurate and highly compatible, but I simply cannot afford to invest the same amount of time and money into any other systems.

Still, either way the NES and GB emulation serve as fun side-diversions, and allow for a unified emulator interface with all of bsnes' unique features applied to all systems. My personal favorite feature is mightymo's extended built-in cheat code database that now also includes NES and Game Boy codes. And it even works in Super Game Boy mode now, too!

I'm also not worried about speed at all: so long as NES/GB are faster than SNES/compatibility, it's fine by me. Note that due to the NES audio running at 1.78MHz, and Game Boy audio at 4MHz stereo, a more sophisticated audio resampler was needed: Ryphecha (Mednafen author) has graciously written a first-rate resampler: it is a band-limited Kaiser-windowed polyphase sinc resampler. It is combined with two highpass filters to remove DC bias. The filter itself is SSE optimized, but even still, approximately 50% of CPU usage for NES/GB emulation goes to the audio filtering alone. However, you now have the best sound possible for NES and Game Boy emulation as a result.

The GUI has also been heavily re-structured to accommodate multiple emulators from the same interface. As such, it's quite likely a few bugs are still lurking here and there. Please report them and I'll iron them out for the next release.


Changelog:
  • license is now GPLv3
  • re-structured GUI as a multi-system emulator
  • added NES emulation [byuu, Ryphecha]
  • added NES ICs: MMC1, MMC2, MMC3, MMC4, MMC5, VRC4, VRC6+audio, VRC7, Sunsoft-5B+audio, Bandai-LZ93D50
  • added NES boards: AxROM, BNROM, CNROM, ExROM, FxROM, GxROM, NROM, PxROM, SxROM, TxROM, UxROM
  • Game Boy emulation improvements [Jonas Quinn]
  • SNES core outputs full 19-bit color (4-bit luma included) for more accurate color reproduction (~5% speed hit)
  • audio resampler is now a band-limited polyphase resampler [Ryphecha]
  • cheat database includes NES+GB codes as well [mightymo, tukuyomi]
[ Download ] | [ Byuu's Homepage ]
__________________

KrossX is offline   Reply With Quote

Advertisement [Remove Advertisement]

Old November 3rd, 2011, 21:34   #2
tykel
Sober coder
 
tykel's Avatar
 
Join Date: Aug 2010
Location: London, UK
Posts: 434
Great to see byuu is still working hard on his project, kudos to him.
__________________
tchip16 (chip16 assembler) Js16 (browser chip16 emulator)
mash16 (chip16 emulator) img16 (chip16 sprite converter)
______________________________________

Desktop: i5 750 @ 3.6 Ghz, 4GB ram, GTX 570 OC | Windows 7 Pro 64
Laptop: (Thinkpad) i5 430M, 4GB ram, Intel IGP | Arch Linux, Windows 7 Pro 64
tykel is offline   Reply With Quote

Old November 4th, 2011, 06:04   #3
cottonvibes
You're already dead...
 
cottonvibes's Avatar
 
Join Date: Sep 2007
Location: Planet Vegeta
Posts: 5,387
not bad
as a nes emulator it still needs work to be a great emu; its using 100% cpu and runs kindof choppy. compat is good though for a new emulator. most of the problems i noticed are with the stability/performance/playback and not really the emulation.
i prefer my emu to this one, but mine needs more work to be a great nes emu as well (which is why i still haven't released it).
__________________

"It was, of course, a lie what you read about my religious convictions, a lie which is being systematically repeated. I do not believe in a personal God and I have never denied this but have expressed it clearly. If something is in me which can be called religious then it is the unbounded admiration for the structure of the world so far as our science can reveal it." - Albert Einstein
check out my blog
cottonvibes is offline   Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +1. The time now is 23:16.

© 2006 - 2012 Emu Forums | About Emu Forums | Advertisers | Investors | Legal | A member of the Crowdgather Forum Community


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2013, vBulletin Solutions, Inc.