Emuforums.com

Go Back   Emuforums.com > PSX Emulation > ePSXe Discussion
Home Register Downloads FAQ Members List Calendar Arcade Mark Forums Read

WON'T YOU JOIN US?
You are not a registered member and
are viewing this site as a guest.
Registration is simple and FREE.
Join this CrowdGather community today.
Registration offers the following perks:

» Less advertising throughout
» Post and participate in discussions
» Network with other forum members
» Free private messaging

join

Reply
 
Thread Tools Display Modes
Old April 1st, 2011, 06:44   #1
planteater
Registered User
 
Join Date: Apr 2011
Posts: 2
Tales of Destiny video problems

Hello.

I am having major problems getting Tales of Destiny to work properly on an emulator (preferably epsxe).

In epsxe, the game plays perfectly, through the beginning, up until monsters land on the Draconis. After the captain and his crew yell about powering up and imminent attack, the game SHOULD switch over to a scene with some funky background effects that is supposed to be the Draconis' heart pumping... but the music never changes (from "Utopia" to "Storm"), and the screen hangs black indefinitely. It is definitely the weird video effect that is giving me the problem.

I looked around to see if anyone had similar experiences, and most resolved other graphical issues by changing plugins and tinkering with framebuffer effects.

I have been through EVERY Peops plugin to my knowledge: soft, OGL, OGL2, D3D, DX6D3D, and can't find a combination of effects to work (granted, it is probably statistically improbable to try them all). I tried detailed recommended settings from snesorama and other related posts.

My emulator is fine, I just destroyed Star Ocean: Second Story the other day.

My ISO for Tales of Destiny is fine, it can't be corrupt because...

Next, I tried running it on pSX emulator. My plan was to just make a memory card save once I got past the glitch and resume playing on my emulator of choice. I got through the scene with the Draconis heart no problem--but--when I could finally walk around as Stahn, he would not exit to the next screen without crashing the emulator every single time I reloaded and tried.

Then, I tried PSXeven, but it seems to also run on the same plugins as epsxe, and locked up before the heart pumping scene.

I am running Windows 7 on a machine with 4gb of RAM. When I asked my computer (hum ), I believe it said my graphics card is an Intel, core i3.

Any suggestions would be profoundly appreciated! <3

Edit: Problem fixed--had to switch from Peop's sound to the epsxe SPU core 1.7. Now the game plays, but the sound isn't as good. Hmmm.

Last edited by planteater; April 1st, 2011 at 07:56..
planteater is offline   Reply With Quote

Advertisement [Remove Advertisement]
Old April 1st, 2011, 11:26   #2
apex
Registered User
 
apex's Avatar
 
Join Date: Mar 2009
Posts: 64
Try "Eternal SPU Plugin 1.50" and enable the "SPU IRQ - Force interruption flag7" fix in the options menu. Also set the "Audio out method" to "SPUasync" and "Async mode: Smooth".
__________________
Acer Aspire TimeLineX 5820TG | Core i5-450M | 4 GB DDR3 1333 MHz | Mobility Radeon HD 5650 | WD 500 GB
apex is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +1. The time now is 20:33.

© 2006 - 2012 Emu Forums | About Emu Forums | Advertisers | Investors | Legal | A member of the Crowdgather Forum Community


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2013, vBulletin Solutions, Inc.