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#21 |
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Registered User
![]() ![]() ![]() Join Date: Feb 2008
Location: Houston
Posts: 412
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I, as well as most other emu-fanatics, care about perfection. Playing games on an emulator that's only "good enough" to play is like playing the game on a defective console with malfunctioning hardware.
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#22 |
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Registered User
Join Date: May 2007
Location: CZ
Posts: 2
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Hmm, some random guesses: * Xebra is the happy playground of it's dev, he likes it a lot, and relaxes while coding it in private. * He enjoys the reputation and acknowledgement by the emu scene (politely - as he keeps silent); that's totally Ok, imho. * The dev is Japanese(?); he, maybe, works for a software company; and maybe does not want to perform public harakiri by publishing his nasty hacks that make Xebra run? ![]() I don't know the dev behind Xebra, all I see is that he seems to like the project and some privacy. Instead of throwing himself into the mass attack of requests, demands, criticism, bullying etc. by releasing his source to the public - especially while still being interested in his own project quite much - he keeps it to himself. And he is still coding on it. Fair enough to me. Best regards |
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#23 | |
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The King of Dinner
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2010
Location: USA
Posts: 2,606
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Quote:
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CPU - 3rd Gen Core i5 3570 3.4 GHz (3.8 GHz Turbo Boost) Extensions - MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, EIST, AVX, Hyper Threading, Intel VT-x, AES-NI, Turbo Boost 2.0, TXT, Smart Cache GPU - MSI GeForce GTX 660 2 GB GDDR5 RAM - 8192MB DDR3 SDRAM 1333 OS - Windows 7 Professional 64-bit HDD - Western Digital 1 TB "If you call up your local hardware store and ask them how you can put tractor tires onto a 1990 Honda, well there's gonna be some laughter, a visit from the cops, maybe a psychiatric nurse." - Red Green |
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#24 | |
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Linux's worst nightmare..
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2004
Location: USA
Posts: 1,505
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OS: WinXP Professional Service Pack 3 CPU: Intel pentium 4 3.0GHz Video: Nvidia Geforce 8400GS Sound: ASUS Xonar DS 7.1 Channels 24-bit 192KHz PCI Interface Audio Card Memory: 512 MB HD: [C:] 140.36/449.09 GB Connection: Marvell Yukon 88E8053 PCI-E Gigabit Ethernet Controller |
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#25 | |
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Registered User
![]() ![]() ![]() ![]() Join Date: Jan 2003
Location: Europe / Germany
Posts: 902
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I don't know the dev behind XEBRA either but in my opinion all your the reasons you give to me seem unreasonable. Why are people so sacred to put it bluntly: He does not want to share the source. That's it I can accept that just fine, but stop finding strange explanations for him that's all just wild guessing and thus useless.
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LISP, worse is better, the usual stuff |
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#26 |
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Registered User
![]() Join Date: Jun 2008
Posts: 82
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Gues What? I PMed Calb and got an answer. He's still interested in ePSXe, and 1.8.0 is in development and probably on its way. Cheers |
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#27 |
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Registered User
![]() ![]() ![]() Join Date: Jan 2008
Location: Puerto Rico
Posts: 292
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#28 |
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Discontinued
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2009
Location: Inactive
Posts: 1,192
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hopkat: alright! :celebration: time to recap our list of things ![]() http://forums.ngemu.com/epsxe-discus...eports-14.html |
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#29 |
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Registered User
Join Date: May 2007
Location: CZ
Posts: 2
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#30 |
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The King of Dinner
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2010
Location: USA
Posts: 2,606
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Looks as thought the PSX emulation scene is about to be revived!
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CPU - 3rd Gen Core i5 3570 3.4 GHz (3.8 GHz Turbo Boost) Extensions - MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, EIST, AVX, Hyper Threading, Intel VT-x, AES-NI, Turbo Boost 2.0, TXT, Smart Cache GPU - MSI GeForce GTX 660 2 GB GDDR5 RAM - 8192MB DDR3 SDRAM 1333 OS - Windows 7 Professional 64-bit HDD - Western Digital 1 TB "If you call up your local hardware store and ask them how you can put tractor tires onto a 1990 Honda, well there's gonna be some laughter, a visit from the cops, maybe a psychiatric nurse." - Red Green |
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#31 |
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Registered User
![]() Join Date: Oct 2002
Location: Missouri
Posts: 62
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Just because development is alive doesn't mean it's active. I'm sure the devs have more important things to do than devote their lives to coding an emulator for a 15-year old console. I wouldn't expect a major revision for years at the least, so don't hold your breath.
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#32 | ||
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Registered User
Join Date: Jan 2011
Location: Louisiana
Posts: 5
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um...
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Quote:
Last edited by darkside2205; February 18th, 2011 at 08:08.. Reason: Automerged Doublepost |
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#33 | |
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No sir, I don't like it.
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2008
Location: Alabama
Posts: 5,282
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You need to understand the difference between interpreters and dynamic recompilers. BSNES is almost completely interpreter-based and has surprisingly high system requirements to run SNES games at full speed. Current PS1 emulators use dynamic recompilers for speed while sacrificing accuracy. The built-in PS1 emulator on the PSP and PS3 uses a dynamic recompiler as well. I doubt very much that the PS3's Cell CPU is powerful enough to run PS1 games with an interpreter at full speed.
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Core i7 2600K 4.2GHz | 8GB DDR3 1600MHz AMD Radeon HD6870 Vapor-X | Samsung 24" Widescreen 1920x1200 Realtek HD 7.1 | Klipsch 5.1 Surround Sound Samsung 6X BD-ROM | WD 1TB + 2TB Black Windows 7 Ultimate 64bit Join the NGEmu Folding@Home Team! Info Download the standard client here OR preferably download the GPU or SMP client here. Set your team ID to: 161326 |
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#34 | |
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The King of Dinner
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2010
Location: USA
Posts: 2,606
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Over the years of using emulators, my ears have developed sensitivity to the point of where I can tell very subtle differences between the actual hardware and an emulator. I can say without hyperbole that both Snes9x 1.52 and Bsnes 0.75 have the most accurate Sony S-DSP emulation in existence, because I can't tell the difference between that and the real thing, that's how good SPC700 emulation is. Yeah, Blaarg is a genius for coding his hardware-accurate S-DSP core. Most, if not all games sound like garbage on Zsnes 1.51 when compared to Snes9x/Bsnes. I deem it the Internet Explorer 6 of SNES emulators because of the number of people that cling to it, regardless of it being four years old. I can't convince people to use Snes9x over Zsnes because it's a vain effort. I can, however, prove to people that the SPC700 emulation is crap compare to Snes9x. Even SnesGT sounds better. SnesGT/Snes9x vs Zsnes -Snes9x has hardware-accurate SPC700 emulation, whether people accept it or not -Zsnes hasn't seen a new release in over four years -Snes9x runs SuperFX games at their proper framerate -SnesGT actually outputs the sound effects in Earthworm Jim 2; Zsnes has SPC700 core timing issues. Watch this video of Snes9x 1.52 - YouTube - Final Fantasy VI - Yumir And a video of Earthworm Jim 2 running on two emulators - YouTube - Zsnes is not the best emulator!
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CPU - 3rd Gen Core i5 3570 3.4 GHz (3.8 GHz Turbo Boost) Extensions - MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, EIST, AVX, Hyper Threading, Intel VT-x, AES-NI, Turbo Boost 2.0, TXT, Smart Cache GPU - MSI GeForce GTX 660 2 GB GDDR5 RAM - 8192MB DDR3 SDRAM 1333 OS - Windows 7 Professional 64-bit HDD - Western Digital 1 TB "If you call up your local hardware store and ask them how you can put tractor tires onto a 1990 Honda, well there's gonna be some laughter, a visit from the cops, maybe a psychiatric nurse." - Red Green Last edited by the_randomizer; February 18th, 2011 at 17:26.. |
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#35 |
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Registered User
Join Date: Feb 2011
Location: France
Posts: 10
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Hi there. I know it's not the right thread, but I would like to post it here... I've some troubles under 7 with ePSXe. Same CDs on XP and 7, and I notice or a decay between video and sound for core plugin, nor a slow music but no decay with some other plugins (Eternal SPU 1.50 Beta 2, Pete's, and 2/3 others). I tried to put it on a single core, disable desktop effects, put WinXP SP3 compatibility, put the lowest settings, try CD/ISO/ISO mounted, configured my audio card, updated all my drivers, lowered sound quality in windows to reduce latency... Headhash. Any fix for client-side about this? Googled it, no great treasures, even here :/ If I'm too offtopic, I'll make an other thread and edit this one. Glad to see that a PSX community is still living
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#36 |
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Newbie
Join Date: Apr 2011
Posts: 2
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I hope the epsxe team authors reply to this thread to confirm that these rumors are true. I'm so excited for a new version!
Last edited by eman4321; April 19th, 2011 at 09:39.. Reason: forgot to put the reason why I want them to reply |
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#37 | |
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Registered User
Join Date: May 2010
Location: Cyprus-Rhodes
Posts: 14
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CPU: AMD Athlon(TM) 64X2 3800+ GPU: nVidia GeForce 7600 GS 512Mb MoBo: ASRock ALiveNF7G-GLAN RAM: DDR2 800MHz 2GB OS: Windows XP - Service Pack 3 |
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#38 |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Dec 2007
Location: Australia
Posts: 1,317
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ps3 ps1 emulator is the same, well slightly modified, as the psp ones as the ps1 games can work on both platforms, since psp can run it, its definitely recompiler.... it is also known to be not 100% compatible with every game as certain games uses special fixes, hacks and while it fixes some games, it can break other games hence why there is a database for the psp to convert isos to eboot and what game codes to use as it can make certain games work.... also sony has stated that some games were unreleased is licensing/permission issues as well as compatibility issues and if its a compatibility issue then they need to spend time with the devs to get the games working |
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#39 |
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Registered User
Join Date: Apr 2011
Posts: 2
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Thinking that I need a Dual-Core to play snes is like WTF. I don't criticise the way he is leading in the emulation, but well, I'm just used to play snes almost perfectly with an old pentium III machine I have in the living room, either with zsnes or snes9x. It was like, ohh, someone is trying to sell me a snes, and it is more expensive than a pentium III complete PC LOL...I bought pentium III. Anyways, I should say that not even PS2 can emulate PS1 100%, and it is pure hardware based. There are just few games that won't just work. But I guess there might be more than hardware, because when I load an NTSC game with my PAL PS2 (I use a disc to load PS games like Swap Magic) the game changes to horrible PAL system, and I can not do anything!. I would play PS1 games on PS2, but because of that I don't, I just use my old PSOne, which of course plays NTSC games in NTSC format. By the way, I'm from Spain, that's why I use horrible PAL system ;D |
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#40 | |
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Moving into the beat
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Perpetual Hawaii
Posts: 11,295
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