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Old March 3rd, 2002, 06:58   #1
TheGlassMaKr
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Talking Best Config for Xenogears in 1.5?

Everything from Drivers to ePSXe setting would be a great help!

Thanx in advance
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Old March 3rd, 2002, 07:10   #2
Recca
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You should tell us your pc configs but try these

Plugin: Pete's OpenGL Driver 1.1.58
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 MX/PCI/3DNOW!

Resolution/Color:
- 640x460 Window mode
- Keep psx aspect ratio: off

Textures:
- R8G8A8A8
- Filtering: 6 - edge clamping supported
- Garbage collection: on
- VRam size: 32 MBytes - 113 textures usable

Framerate:
- FPS limitation: on
- Frame skipping: on
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2 - not used yet
- Alpha multipass: on
- Mask bit: on
- Advanced blending: off
- Subtractive blending: activated

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: on
- Screen smoothing: off
- Full vram: off
- Game fixes: off [00000006]

I use pete opengl 1.58 and internal spu and petes cdr aspi 1.9.
But this game i run from iso. if you like it better you can use full window mode with the same configs
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Old March 3rd, 2002, 12:05   #3
Steel
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Bleh five bucks i'm betting it'll mess up a quarter way through the disc.
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Old March 3rd, 2002, 12:17   #4
Recca
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Why do you think that
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Last edited by Recca; March 3rd, 2002 at 12:18..
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Old March 3rd, 2002, 17:28   #5
Dark Watcher
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hmm

EPSXE still has problems during the Fei (seeing himself as a kid) dream sequence...Be sure to enable the "Frame Buffer Read on Move" fix found in Pete's plugins before you get to this point....Or simply save before that point and pass through it with FPSE..then save and go back to EPSXE....
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