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#1 |
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Registered User
Join Date: May 2010
Location: california
Posts: 12
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Im getting a ton of errors with heart gold help please
alright im using no$gba and pokemon heart gold and it runs but it crashes at the end of a battle ,and it says in the errors portion that there are 26000+ errors and 700+ errors per second and it is "unstable! contains hidden bugs, the programmer apparently didn't use no$gba debug version when making this game." i have used all sorts of different roms and they all say the same thing so it cant be the rom something has to be wrong with the emulator. so if anyone can help that would be great.
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#2 |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 23,270
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it IS the rom, infact its all versions of the rom, even the good dumps.
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#3 |
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Hopeless Optimist
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2007
Location: Austria
Posts: 3,012
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The error count feature was developed for GBA homebrew games. The readings are far from accurate for commercial NDS games. You might find your answer in the designated Heartgold/Soulsilver thread. But first and foremost, try to set the Sound Output Mode (under F11) to anything but None. And please, include some specs, most importantly your No$GBA version, next time you post a question. And use the Search feature. Or at least take the time to read the thread titles on the first page...
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No$GBA Quick FAQ: Spoiler:
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#4 |
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Registered User
Join Date: May 2010
Location: california
Posts: 12
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ok well im using no$gba 2.6a and i have the sound off and it still crashes at the end of every battle so can anyone help me out?
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#5 |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 23,270
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Read Error: Invalid detected.
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#6 |
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Registered User
Join Date: May 2010
Location: california
Posts: 12
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#7 |
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Hopeless Optimist
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2007
Location: Austria
Posts: 3,012
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Please read my first post again: set Sound to anything but None. That means turn it on. And you should specify: does it crash (as in close the process) or freeze (as in unmoving, but running process)? Different cause, different resolution.
__________________
No$GBA Quick FAQ: Spoiler:
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#8 |
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Registered User
![]() ![]() ![]() Join Date: Jan 2010
Location: Kuching, Sarawak, Malaysia
Posts: 288
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If you change the SOUND into NONE, the games will CRASH! So, stay the SOUND ON forever! Remember it!
__________________
I am AsPika2219 from GBATemp website.
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#9 |
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Hopeless Optimist
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2007
Location: Austria
Posts: 3,012
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It will not crash, it will freeze. That's exactly the distinction I wanted to make in my previous post.
__________________
No$GBA Quick FAQ: Spoiler:
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#10 |
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Registered User
![]() ![]() ![]() Join Date: Jan 2010
Location: Kuching, Sarawak, Malaysia
Posts: 288
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Ohh... I see! Thanks!
__________________
I am AsPika2219 from GBATemp website.
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#11 |
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The Concept.
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2009
Location: noun. A place of settlement, activity, or residence
Posts: 1,865
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Smilley beat me to it.
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