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Old February 28th, 2002, 19:01   #1
AznProphetXV
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Exclamation Dragon Ball Z Ultimate Battle 22

After I select my character, the computer selects its character, and the thing comes up that says _____ vs. ______ I get kicked out of the game.

I'm using Pete's Open GL Plugin

Has anyone else run into this problem?
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Old February 28th, 2002, 19:22   #2
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you have tried using epsxe 1.4.0?
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Old February 28th, 2002, 20:43   #3
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In Help->About it says I have v. 1.4.0
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Old February 28th, 2002, 21:41   #4
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hmm

The game works perfectly using the Core Internal SPU and P.E.ops Soft plugin.... It is a 2D game..no need for 3D enhanced OpenGL plugin....
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Old February 28th, 2002, 21:41   #5
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I dont think this games playable (in the normal mode anyway) You should get the latest version of epsxe and try with that.
Im sure you can play versus in this game no problems but it allways crashes in the quest or whatever mode it is...
btw this is from memory so I might be wrong,try searching for another thread about the game.

Oh it seems it works ok for darkwatcher so take his advise

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Old February 28th, 2002, 21:58   #6
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hmm

Thats DragonballZ Legends JAZ.....both play perfect on 1.5.0 though...
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Old February 28th, 2002, 23:17   #7
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I'm sorry that I didn't mention this early but it slipped my mind. My version is Japanese. I tried v1.5.0, same result
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Old March 1st, 2002, 17:49   #8
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Quote:
Originally posted by AznProphetXV
I'm sorry that I didn't mention this early but it slipped my mind. My version is Japanese. I tried v1.5.0, same result
This was a Japan only release...it is the same version we refer too...Please use the P.E.ops Soft plugins "Copy settings" feature and past it here so we can see what your setup looks like...
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Old March 1st, 2002, 19:37   #9
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Plugin: P.E.Op.S. Soft Driver 1.1.4
Author: Pete Bernert and the P.E.Op.S. team

Resolution/Color:
- 1024x768 Fullscreen - [32 Bit]

Framerate:
- FPS limit: on
- Frame skipping: off
- FPS limit: 60

Misc:
- Scanlines: disabled
- Game fixes: off [00000000]

do i need a japanese BIOS? (if there is such a thing)
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Old March 1st, 2002, 21:00   #10
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hmmm

We used scph7052 ...but we don't think that is the problem...is this an original CD or a copy?

And if original are there any scratches on the disk
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Old March 1st, 2002, 21:01   #11
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copy. I'm using scph1001
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Old March 1st, 2002, 23:04   #12
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I use scph 1001, and havent run in to any problem trying the 3 dbz games i have, of which i'm sure one of em' is the on u r refering to. heh, can't really tell since most of the titles are in japanese. I use internal cd and sound plugin (sometimes eternal plugin) and i use petes latest ogl plugin.
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Old March 1st, 2002, 23:21   #13
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I have no problems playing DBZ UB22. I'm using Pete's OpenGL, Eternal SPU, and the Internal CDR plugin. It shouldn't matter what BIOS you have. You said you got kicked out of the game right? Does some kind of error message come up at all?
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Old March 2nd, 2002, 00:22   #14
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This is what the DOS windows says:


* Running ePSXe emulator version 1.5.0.
* Memory handlers init.
* ePSXe: PSX BIOS loaded [bios\SCPH1001.BIN].
* Init Core W2k cdrom ... * First/Last track: 1 1
* Track 1: (DATA) - Start 0: (00,02,00) - Length 31:42
[F] ok
* NTSC cdrom detected.
* Doing init gpu[0]...
* Gpu open[0]...
* Direct input init ok.
* Doing spu init...
* Spu open...
* Patching game ... not found.
* Closing spu ...
* Closing gpu ...
* Shutdown gpu ...
Opcode 3c UNK (PC 0008f80c) (2703,183)
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Old March 2nd, 2002, 01:06   #15
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have you tried running it as an ISO? That may fix the problem.

Last edited by Snake785; March 2nd, 2002 at 01:06..
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Old March 2nd, 2002, 03:15   #16
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I've been searching through posts but I haven't found out how to make it into an ISO. Could you tell me how?
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Old March 2nd, 2002, 03:16   #17
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This post will tell all you need to do to create an ISO.
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Old March 2nd, 2002, 15:33   #18
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That didn't work but I did run into a bunch of errors while ripping it to ISO. Do you think that the CD has corrupted files?
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Old March 2nd, 2002, 19:38   #19
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Hmmm....maybe the CD is too scratched for your reader to read. I don't know, I ran out of ideas to fix your problem.
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Old March 3rd, 2002, 00:04   #20
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Thanks for all the help anyway.
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