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#41 |
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Registered User
Join Date: Aug 2010
Location: USA
Posts: 4
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I am late as well. I am enjoying the hell outta this emu. Thanks for all the hard work!
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#42 |
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The King of Dinner
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2010
Location: USA
Posts: 2,620
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Apparently, he's not giving up on nullDC after all: http://drk.emudev.org/blog/?p=147
Last edited by the_randomizer; September 6th, 2010 at 23:41.. Reason: Automerged Doublepost |
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#43 |
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Registered User
![]() ![]() Join Date: Aug 2010
Location: UK
Posts: 113
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It's a shame the author is more interested in a PS3 port than fixing the issues with the PC version, particularly as he's asking for donations to get a PS3. I'd happily donate towards a more compatible PC version, but not towards another port with all the same issues. EDIT: this isn't meant as a moan btw Last edited by trickytree; September 14th, 2010 at 14:27.. |
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#44 |
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Registered User
Join Date: Mar 2010
Location: USA
Posts: 4
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Great work as always raziel. Hope your continued work is as good as it always has been.
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#45 |
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Registered User
![]() ![]() ![]() Join Date: Feb 2008
Location: Houston
Posts: 412
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I concur. Why would you port over something that isn't even finished to begin with? I'd say fix up the PC version first and foremost by increasing the accuracy and compatibility of the emulator first before using up resources on new features and porting.
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#46 |
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The King of Dinner
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2010
Location: USA
Posts: 2,620
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I think we should all send an email begging him to work on the PC version, fix a few bugs (such as some games not having stereo sound *cough*Grandia2*cough*), THEN release PS3/Wii ports.
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#47 |
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All hail me!
![]() ![]() ![]() Join Date: Jun 2010
Location: ARK
Posts: 416
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This thread is revived again! Anyway, I agree. Fix the PC version first, then once most of the people are satisfied (which they aren't), then you should make other console ports.
__________________
AMD Phenom II X4 810 @ 2.6Ghz, 8GB DDR3 RAM, NVidia GTS 450, 750GB HD, DVD +- RW w/ Lightscribe, Windows 7 Home Premium 64-bit. |
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#48 |
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Tyrant
![]() ![]() ![]() Join Date: Jan 2008
Location: Netherworld
Posts: 474
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@drhycodan, the_randomizer, hookonsonic2 How about you doing all the fixes and improvements? And how dare you to tell someone dedicating a lot of his free time into something, all of you are allowed to use for free, what he shall do? Grow up, immediately! And believe me, this is easier done than what you are demanding.
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'They were given tools of great power to build great things,
but all they managed to do was destroying things of greatness.' [BinarySlave, 21st Century] Last edited by BinarySlave; October 12th, 2010 at 12:10.. Reason: Automerged Doublepost |
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#49 | |
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All hail me!
![]() ![]() ![]() Join Date: Jun 2010
Location: ARK
Posts: 416
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@BinarySlave, holy f***! We weren't trying to force razi to do stuff, we were merely suggesting that he spend more time on the PC version, rather than the PS3 and Wii ports. Quote:
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AMD Phenom II X4 810 @ 2.6Ghz, 8GB DDR3 RAM, NVidia GTS 450, 750GB HD, DVD +- RW w/ Lightscribe, Windows 7 Home Premium 64-bit. |
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#50 | |
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The King of Dinner
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2010
Location: USA
Posts: 2,620
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Quote:
Is that you volunteering? Do you want to become an emulator programmer? Then shut up. What? You actually want me to listen? Too bad, but I'm too busy to care. Last edited by the_randomizer; October 13th, 2010 at 05:12.. |
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#51 | |||
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Tyrant
![]() ![]() ![]() Join Date: Jan 2008
Location: Netherworld
Posts: 474
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Quote:
Quote:
It would have been better, you reading & thinking before posting.That "understand the context" thing still keeps me laughing nonstop. ![]() Quote:
See the nice link I've added to your reply.The way you try to process your own experiences clearly shows that you still have a long way to go, but don't give up. Grow up, both of you. Once you're out of puberty it becomes easier, millions have proven this already.
__________________
'They were given tools of great power to build great things,
but all they managed to do was destroying things of greatness.' [BinarySlave, 21st Century] Last edited by BinarySlave; October 13th, 2010 at 15:20.. Reason: added quote before it gets propably edited |
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#52 | |
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The King of Dinner
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2010
Location: USA
Posts: 2,620
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Quote:
If I wanted a good argument, I would have paid five pounds and went into John Cleese's office.
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#53 | |
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Time Lord
![]() ![]() ![]() ![]() ![]() Join Date: May 2009
Location: Gallifrey
Posts: 1,989
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Quote:
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#54 |
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All hail me!
![]() ![]() ![]() Join Date: Jun 2010
Location: ARK
Posts: 416
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Would an admin mind deleting this recent dispute that has broken out on this post? This is NOT the place to argue. It was just an announcement by Razi.
__________________
AMD Phenom II X4 810 @ 2.6Ghz, 8GB DDR3 RAM, NVidia GTS 450, 750GB HD, DVD +- RW w/ Lightscribe, Windows 7 Home Premium 64-bit. |
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#55 |
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Registered User
![]() Join Date: Apr 2007
Location: Europa
Posts: 58
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I wonder what happened to the SVN fork?
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#56 |
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Registered User
![]() ![]() Join Date: Aug 2010
Location: UK
Posts: 113
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So do I - it seems the four or so active devs there had a chat and together decided to, ahem, fork off. Maybe they're extremely busy adding the WinCE/MMU compatibility. |
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#57 |
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Registered User
![]() ![]() Join Date: Aug 2010
Location: UK
Posts: 113
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Well, I guess not. The project's about as comatose as can be, along with the other DC emulators Makaron and Demul. The common sense thing of course would be for everyone to work on one merged emulator now that nullDC is open source, but that hasn't happened. Think of an emulator with nullDC's options, GUI and CHD support, Makaron's MMU/WinCE and Demul's Atomiswave/Naomi 1+2 compatibility. Wouldn't that be great? The emulator authors don't think so, frustratingly. So if the DC emulator devs won't play ball together, then has any effort been made to get other developers in to work on nullDC, say from Dolphin or PCSX2? That would seem the logical step if the current developers have lost interest. |
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#58 |
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クロッスエクス
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: Argentina
Posts: 3,649
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You cannot just mash together the DC devs and expect them to work in a new fused manner. And even worse, you cannot just kidnap devs from other projects and force them work on nullDC. (tried that already, didn't work) XD They have their projects in which they're comfortable and/or interested in and that's it. At least, that's how I see it. |
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#59 |
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Registered User
![]() Join Date: Jun 2008
Location: Oviedo, FL
Posts: 57
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At least, as long as nullDC is open source, sooner or later there is bound to be progress. It's sad to see it stuck like this, but it could be much much worse. *Looks at PJ64*
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Vista 32bit Ultimate/Intel Core 2 Duo E6420 @ 2.13Ghz/4GB DDR2/NVIDIA GeForce 450GTS |
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#60 |
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Bannҽd
![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Where banned people go
Posts: 2,157
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Hate to break it to you but when demul was open source it had no progress. Other, less known dreamcast emulators that are open source for few or many years (there are even some dating from 2004 or even earlier) also had little to no progress over all those years. Do not expect a "united" emulator or something. Do not expect open source emulators to have progress just because the code is available either.
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