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Old August 20th, 2009, 07:20   #1
Squall-Leonhart
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Glide64 'Napalm WX' Release 1

Quote:
Glide64 'Napalm WX' Release 1

Published thursday 20 august 2009 by gonetz

What's new:
1. Glide64 (the plugin)
  • As usual, tons of fixes in many games. It's impossible to list them all.
  • New microcode implemented: "zSort". All games and demos based on this microcode now work.
  • New user interface layout. All settings are now in one interface, including wrapper settings.
  • 3 screen shot formats: BMP, PNG, JPEG.
  • 3 screen aspect modes: 4:3, 16:9, Stretch
2. GlideHQ (the texture enhancer)
  • Bugfixes and optimizations
  • Added "Store" mode to cache all textures without modifications. Since texture cache is persistent and automatically loaded with the game, it improves plugin's performance as N64 textures must be converted into an internal format only once.
3. Glitch64 (the glide wrapper)
  • Removed user interface
  • Removed support for old cards. Your video card MUST support shaders.
  • Removed obsolete options
  • Bugfixes and optimizations
More and Download @ Glide64 - Home
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Old August 20th, 2009, 07:29   #2
drwhojan
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Wow

Thanks for the news Squall-Leonhart, Must give it a go in a bit!...

Its also nice to see somethink new come out for a long time!

Last edited by drwhojan; August 20th, 2009 at 07:37..
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Old August 20th, 2009, 07:57   #3
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this version might not be the best for HRT lovers..... i'll post more after some testing.
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Old August 20th, 2009, 08:05   #4
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Some white strips in the goldeneye james bond walk scene cut sequence, But mabe that just my card

HRT lovers?

Of to get somethink to eat lol!
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Old August 20th, 2009, 09:53   #5
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issue fixed.... some stray lo res textures in the HRT.
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Old August 20th, 2009, 16:07   #6
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I'm glad to finally see aspect ratio control with a "stretch" option.

What is HRT?
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Old August 20th, 2009, 17:28   #7
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Quote:
Originally Posted by 0ldsk00l View Post
I'm glad to finally see aspect ratio control with a "stretch" option.

What is HRT?
Just found out "Hi-resolution textures"

Show adavnced emulation options in common settings

But no ge-force card yet, O well mabe tommoro, play.com despatched within 24hor is a joke sine it was satday, but its my first time lol!
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Old August 20th, 2009, 22:43   #8
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Some gamefixes in Beetle Adventure Racing!, here's a video showing fog corrected

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Old August 24th, 2009, 00:47   #9
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Awesome Gonna try this.
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Old August 24th, 2009, 04:48   #10
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the glide64 feedback thread has some bugfixed versions of the plugin to address a couple of games.
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Old August 24th, 2009, 10:08   #11
drwhojan
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I like the new Glide64 'Napalm WX' Release 1, But hear are the black lines in goldeneye i was taking about!



Squall-leonhart, Could you please give me a direct link to the fix for this issue?, Thank you.
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Old August 24th, 2009, 10:21   #12
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i don't think goldeneye has been reported yet D:.

try enabling the Precise lod setting though.

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Last edited by Squall-Leonhart; August 24th, 2009 at 10:21.. Reason: Automerged Doublepost
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Old August 24th, 2009, 19:47   #13
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Thanks Squall-leonhart, I will give that a try!

I joinup with emuxhaven.net but i can not yet send a message!, Mabe later.
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Old September 8th, 2009, 12:20   #14
drwhojan
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Glide64_NapalmWX_R1.1 release

After previous release several new issues were reported and fixed:

1. Glide64 (the plugin)
•Fixed tlut mode set in sprite microcode - sky in Glover works correct.
2. GlideHQ (the texture enhancer)
•Fixed high-res textures load on multicore CPU
3. Glitch64 (the glide wrapper)
•Code cleanup and optimizations

Glide64 - Home
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