|
|
|||||||
| Home | Register | Downloads | FAQ | Members List | Calendar | Arcade | Mark Forums Read |
![]() |
|
|
Thread Tools | Display Modes |
|
|
#1 |
|
Registered User
Join Date: Jun 2008
Location: UK
Posts: 5
|
Tekken 5 help?
Hi all - help request here I'm afraid I'm having trouble getting Tekken 5 to work.I am using the non-VM (pcsx2_Pg_TBL) version of PCSX2 Playground v1.0.0395, as I get the memory allocation (487) error on running the VM version. I first tried with PCSX 0.9.4 but that doesn't seem to work at all. The game works ok-ish - albeit with thin black vertical lines, and a lot of blur and flicker - up until a fight begins. I see the intro and stage background, but the characters are invisible. After the 'Round 1, fight!' audio and text, everything goes black other than the top of the UI (screenshot). I'm using the SPU2ghz sound plugin (screenshot) configured to use least CPU, and the GSDX9 graphics plugin (screenshot), for which configuration has been left at default. Here's the CPU configuration (screenshot) - any frame limiting setting other than VU-skip seems to crash PCSX upon starting up the game. I've tried using 0.9.5 SVN 377 with GSDX 0.1.8 as detailed in this thread as it was reported to work, but the emulator crashes after the minigame intro when I try this. My spec is below; I realise it is not an uber gaming rig, and that Tekken 5 is more resource-heavy than most games, but people seem to be succeeding in playing this game with slower setups. I can get a stable 3.6GHz out of the Q6600, but load temps are pretty high when I do so I tend to leave it at 3.3, as that extra 300MHz/core makes little difference for day to day use. I can bump this up if it would help, though. OK, I think that's everything. Sorry for going into so much detail, just trying to make sure I leave nothing relevant out. I apologise in advance if I've missed a thread where a working configuration for Tekken 5 is covered - I searched and read quite a bit and tried all the suggestions I could find, but no joy. I would appreciate any advice people might have. |
|
|
|
| Advertisement | [Remove Advertisement] |
|
|
|
|
|
#2 |
|
Uppercut
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2008
Location: C:>
Posts: 7,150
|
In GSdx disable Nloop hack, texture filtering and alpha correction. Enable NATIVE option in GSdx In cpu config keep 1:consecutive frames before skipping=1 and the last option next to this as 2 disable all speed hacks and enable them one by one to isolate the problem, I can't remember the proper name but there is a hack which breaks the game. In game fixes option enable the fix for Tekken5 In advancedoptions config use the defaults option. Use an ISO Start the game form File>run CD/DVD |
|
|
|
|
|
#3 |
|
Hello Cudie Pie!
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2008
Location: Coffs Harbour, Australia
Posts: 4,964
|
Use 0.9.6 as it has implementations to get the game running at a faster rate and with less chance of crashing.
__________________
My grass is the greenest.
|
|
|
|
|
|
#4 | |
|
Uppercut
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2008
Location: C:>
Posts: 7,150
|
Quote:
I tried tekken5 with 0.9.6 but could not get any speed increase, old playground versions around 300 series were really good. But I haven't tested enough with the emulator so I maybe wrong to a certain extent. |
|
|
|
|
|
|
#5 |
|
Registered User
![]() ![]() ![]() Join Date: Apr 2003
Location: Washington, USA
Posts: 274
|
Full speed here and with only a couple of the minor speed tweaks in the Hacks section.
__________________
Intel Duo Core E8400 @ 3.6 ghz. / Asus P5QL-E / 2 Gig Ram / GeForce 8800GT 512mb PCI-e / Creative Audigy 2 / Win XP Pro SP3 / X360 controllers |
|
|
|
|
|
#6 | |
|
Registered User
Join Date: Jun 2008
Location: UK
Posts: 5
|
Thanks all for the replies so far. Quote:
. Where you say: "In cpu config keep 1:consecutive frames before skipping=1 and the last option next to this as 2" - I don't seem to be able to do this as whenever I enter any non-zero value for either of these settings, the emulator instantly crashes to desktop on startup.Thanks for your help so far though, as I said I can at least see what's happening ingame now and I couldn't before ![]() See, it's stuff like this that makes me think I must be doing something badly wrong. Our spec is largely comparable (though I understand PCSX2 only uses two cores, so your duo @ 3.6 will outperform my quad @ 3.3), but despite this I can't get the game to run at half-speed even with all possible speedhacks on and excessive frameskipping. On some of the more visually taxing stages (Burning Temple for example), I don't even get 20 frames per second. Could I trouble you to post your version and plugins? |
|
|
|
|
|
|
#7 |
|
Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Germany
Posts: 1,467
|
Leave vuskip alone for now. Better try the intc_stat hack OR x2 sync hack. With your cpu you should be getting between 35 and 55fps depending on the stage using 0.9.6. Earlier builds can't be faster in Tekken5, since we fixed the slowness problem just before the release. Also I just saw you got an ATI card, which are known to be very slow in some games with gsdx! |
|
|
|
|
|
#8 | |
|
Registered User
Join Date: Sep 2006
Location: PH
Posts: 4
|
I'm using 0.9.6, and with my AMDX2 5000+ @2.6GHz, I can play Tekken 5 at an average of 42FPS. So yeah my config is Quote:
The black vertical lines are apparently the effect of the D3D Internal res in GSDX so you might want to check Native. |
|
|
|
|
|
|
#9 | |
|
Uppercut
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2008
Location: C:>
Posts: 7,150
|
Quote:
|
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|