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#1 |
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Registered User
![]() ![]() ![]() Join Date: Jun 2006
Location: Canada
Posts: 443
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Iphone Emulator
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#2 |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Dec 2007
Location: Australia
Posts: 1,318
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there is none, and even if there one, it will be dog slow, look at the progress with ds/psp emulation and you think an iphone emulator is possible
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#3 |
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ライチュウ|タオ
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: USA
Posts: 3,956
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And before someone mentions it, the iPhone "emulator" in the Xcode SDK in OSX is NOT an emulator; it's a simulator. It just shows you how the apps would look/function.
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#4 |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 5,285
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I think it is possible because look at Windows 7.. It will have touch screen.
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#5 | |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Dec 2007
Location: Australia
Posts: 1,318
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Quote:
lastly what is needed is not people demanding for one, thinking it is easy, we need someone to make one at their own time and freely want to make the emulator. I dont think well see one since there isnt any windows mobile emulator, well a proper one... and dont think java mobile players are emulators, they just run the games theres really nothing involved in emulating the phone (well accept if it is required to get the game to run. |
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#6 |
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Need more coffee.
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2006
Location: Ohio
Posts: 5,086
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I don't think it'd be impossible. I can't say it's coming anytime soon, but I'm sure it may come eventually. Input support would be trivial though, but they said the same thing about the DS before emulation started happening with that. I can't think of any way that input support would be really enjoyable, but it doesn't mean their won't be an emulator at all.
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"I used to think gas was expensive, then I realized we're buying liquid exploding dinosaurs."
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#7 |
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Registered User
![]() ![]() ![]() Join Date: Jun 2006
Location: Canada
Posts: 443
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I think touchscreen support could be easily emulated with a mouse. As far as actual emulation, I have no idea of the inner workings, how similar or not they are to the way PCs function. So it looks like my answer is they are just as different as any other handhelds, therefore emulation will be awhile coming if ever.
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#8 |
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Registered User
Join Date: Jul 2009
Location: col,oh
Posts: 3
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iphone emulator For weak minded people
Only a weak minded twit could beleave a iphone can't be emulated..why: well for speed what its 400mhz . as far as tilt..that can be fixed with the arrow keys to "tilt" the emulator up,down,left,right while the mouse touches the areas of the screen "emulating" touch. as for 3d gfx..LOL apple used a fuxing 3d rage for 10 years in ALL powerpcs,what would be so hard about that?openGL,gl,Direct x really isin't an issue besides we all seen for the past 20 years how gay the apples gfx are from os 7 to 9 my 3do could do better,i bwouldin't dout a cd-i from philps could out do it in gfx. its all a matter of time and how board someone gets one day to start the emulator,but for those who wanna try there above are some tils about emul8ing tilt and touch screen besides back when pent II's were 200mhz NONE beleaved a n64 could be emulated...it was with a emu called CORN,played mario world on a p100mhz 64 megs ram ANY video card and win98 FASTER than the real n64,every one had to use a pcSlowdown program. Last edited by deadmouse; July 9th, 2009 at 19:55.. |
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#9 |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Dec 2007
Location: Australia
Posts: 1,318
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deadmouse you are a dummy, sorry for the name calling but emulation never ever meant that cpu speed bieng the factor, its emulation the cpu architecture which is different to destop cpus as well as other hardware the iphone uses... by your logic then a pentium 2 with a tnt 2 video card can run nintendo ds full speed.... the point is emulators is hard work, its not a matter of someone getting bored to do it, its a matter of someone having the time and can get bothered to do it... ill doubt we will ever see an emulator when there is already a large, continually growing amount of people getting the phone still the point is it will terrible emulator anyways when so many games rely multitouch and the acceloromoter which cant be emulated properly with current hardware anyways so my opinion i wouldnt bother with an emu of the iphone unless you would like an incomplete emulation.... all those people asking for an iphone emu dont own an iphone anyways so you wouldnt be legally entitled to use the emu (if there ever is one) and the stuff you would run on it will most likely pirated games |
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#10 |
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Registered User
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: USA
Posts: 8,028
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<Sarcasm> Gee the PS2 is "only" 200mhz and it is "easy" to emulate! It runs on my 900mhz PC, Honest! ***Rolleyes*** </Sarcasm>
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#11 |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Dec 2007
Location: Australia
Posts: 1,318
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i reckon unless it is news of a real iphone emulator, the thread should blocked with a reply no there isnt one and no there is no news at all of one in works
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#12 | ||
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Cleveland OH, USA
Posts: 1,437
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Quote:
Although I do wonder exactly what this thing included with the SDK does. A good iPhone emulator is not impossible. It'd probably need to have the OS HLE'd and the ARM core emulated with a good recompiler. It'd be a ton of work and I doubt anyone would do it, especially w/o having the proper multitouch and accelerometer interfaces available on a PC. Quote:
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#13 |
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Registered User
Join Date: Oct 2010
Location: USA
Posts: 1
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--DaStinger77 -- try mobione iphone emulator, works on the PC without issue... here: http://www.genuitec.com/mobile/ |
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#14 | |
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Registered User
Join Date: Jul 2009
Location: col,oh
Posts: 3
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Quote:
\AND WHATS EVEN more FUNNY is the fourm TRYED to Bleep n-i-gg-er BUT NOT the Word Cracker! it make me so mad to hear lamers say "it can't be done" then spout off this dick sucker about legal stuff ![]() ![]()
Last edited by deadmouse; October 15th, 2010 at 01:21.. |
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#15 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Cleveland OH, USA
Posts: 1,437
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It took you over a year to post THAT?
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#16 |
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Registered User
Join Date: Jul 2009
Location: col,oh
Posts: 3
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yup..i'm a ramdom person...took over a year for me to get the email.. Dear deadmouse, Zaxo101 has just replied to a thread you have subscribed to entitled - Iphone Emulator - in the Misc Console Discussion forum of Emuforums.com. This thread is located at: http://forums.ngemu.com/misc-console...-new-post.html Here is the message that has just been posted: *************** --DaStinger77 -- try mobione iphone emulator, works on the PC without issue... here: http://www.genuitec.com/mobile/ *************** There may also be other replies, but you will not receive any more notifications until you visit the forum again. All the best, Emuforums.com ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Unsubscription information: To unsubscribe from this thread, please visit this page: http://forums.ngemu.com/subscription...7635a3cfea4eda To unsubscribe from ALL threads, please visit this page: http://forums.ngemu.com/subscription...n&folderid=all |
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#17 | |
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Registered User
Join Date: Apr 2011
Location: France
Posts: 1
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Quote:
I don't know about other cases of simulator/emulator distinctions, but here's what I know about the iPhone Simulator. It doesn't emulate the ARM processor of the iPhone. When you compile your application in Xcode to be run in the iPhone Simulator, it's compiled in X86 assembly, and executed as such by the simulator. The only thing in common between the iPhone simulator and an actual iPhone is that the simulator embeds iOS's APIs to run the code. It's not an emulator, in the way that it won't run applications compiled for the iPhone, and only simulates its behavior. |
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