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Old March 25th, 2009, 01:54   #141
ayakacz
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Star Trek Conquest PAL Wii

Star Trek Conquest PAL (Wii)
Emulation StatId =playable
playable all works
--Revision SVN 2657, x86, OpenGL, AMD Athlon X2 64, Windows XP 32, DSP-HLE Plugin,
Dolphin Wiimote Plugin=emulate keybort perfect work. Real Wimote=no move pointer, button wimote yes, nunchak yes






Last edited by ayakacz; March 25th, 2009 at 03:08..
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Old March 25th, 2009, 01:57   #142
Artemix
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There are 4 pics broken.
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Old March 29th, 2009, 11:18   #143
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Kororinpa (PAL) is now playable since 2745
Finished the first level without probs. Few graphic glitches in the background.
Too lazy to do pics now
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Old March 29th, 2009, 11:38   #144
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Super Paper Mario (PAL)

Revision 2785
Fully playable???
Was able to clear whole Chapter 1. A lot of graphical and sound glitches though.
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File Type: jpg SPM.JPG (63.2 KB, 53 views)

Last edited by skawo; March 29th, 2009 at 20:35..
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Old March 31st, 2009, 16:13   #145
eemakia
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The Legend of Spyro: Dawn of the Dragon

Hello, i read here that The Legend of Spyro: Dawn of the Dragon works with some sound problems, but i can't make it work. I have the pal version. The game stucks after shows the advise for the wiimote. I try with the latest version. Any help?
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Old April 2nd, 2009, 11:19   #146
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Spider-Man: Web of Shadows
EmulationStateId = Broken
Loaded game, but then nothing happens. Just black screen.
Revision 2814 x86, OpenGL, DSP-HLE, Wiimote plugin
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Old April 2nd, 2009, 12:36   #147
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Hajime No Ippo Revolution [NTSC-J] [Wii]
EmulationStateId = Broken
Dont load the game. Black screen.
Revision 2812 x64, OpenGL, DSP-HLE, Wiimote plugin

Final Fantasy Crystal Chronicles Echoes Of Time [PAL] [Wii]
EmulationStateId = Broken
Dont load the game. Black screen.
Revision 2812 x64, OpenGL, DSP-HLE, Wiimote plugin
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Old April 2nd, 2009, 15:53   #148
Artemix
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Quote:
Originally Posted by skawo View Post
Super Paper Mario (PAL)

Revision 2785
Fully playable???
Was able to clear whole Chapter 1. A lot of graphical and sound glitches though.
No, using the same rev and config that another user I cant pass that part, I mean, the game runs but the screen sayts showing me a "snapshot"

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Old April 6th, 2009, 00:37   #149
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-Call of Duty 3 [NTSC-U] {reported by *Pyong*}
EmulationStateId=Broken
Game loads into a blank screen
--Revision #SVN R2865, x86 ,OpenGL*, Amd Athlon 64 x2 6000+ 3.1ghz, Windows XP 32bit sp2, DSP-HLE , DolphinKB/x360pad
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Old April 10th, 2009, 16:04   #150
drwilsonng
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-[WiiWare]Bubble.Bobble: Broken {reported by drwilsonng}
--Revision 2949, x86, OpenGL, Intel E8400, Windows XP SP3, DSP-HLE with all option on

after 30sec black screen it will
showing the windows box,
after few time click on and yes,
will hear sound
but still black screen and try ztp hack are useless
Attached Images
File Type: png wiibb1.PNG (6.9 KB, 4 views)
File Type: png wiibb2.PNG (6.5 KB, 6 views)
File Type: png wiibb3.PNG (6.8 KB, 5 views)
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Old May 25th, 2009, 09:24   #151
nerodarknight12
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-Resident Evil:The Umbrella Chronicle NTSC-U{reporteb by nerodarknight12}
--Revision 3247, x86, OpenGL , Intel E7200, Window Vista 32bit, DSP-HLE with all option on
Full speed in menu and playabe FPS ingame(from around 20-30 depend on your spec, I got around 20)
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Old May 27th, 2009, 23:36   #152
Azatos
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Thanks this thread should be useful.
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Old June 7th, 2009, 11:43   #153
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update for:
Kororinpa 1
EmulationStateId = ingame
ingame full speed with sound, glitchy background
Revision 3286 x64, OpenGL, real Wiimote

new:
Kororinpa 2
EmulationStateId = ingame
ingame full speed with sound, slight shadow glitch
(fix for error 002 needed)
Revision 3286 x64, OpenGL, real Wiimote
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Old June 7th, 2009, 12:26   #154
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updatedd
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Old July 6th, 2009, 19:58   #155
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I tried running the SSB Brawl (NTSC) on my Dolphin emulator and it says to "insert the game disc" what can I do to fix this? Is there a version of the Dolphin SVN build that can run Brawl without this message?
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Old July 7th, 2009, 04:32   #156
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NTSC version does not work, read the first page
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Old August 16th, 2009, 18:35   #157
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kalo

thx......................!
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