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#81 |
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Emulator User
![]() ![]() ![]() Join Date: Apr 2006
Location: Hollow Bastion, taking on Sephiroth
Posts: 336
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Alright, I tried your code and it actually made a save file, but it says that 'vault data is corrupt and must be deleted' and then it tries to make another save file again when I selected yes. After creating the save file again, it says 'New vault data created' and then dolphin crashed. But, when I started up dolphin again, it seems that the official SSBB banner has loaded now! Excellent job with doing this experiment, sadly it has changed anything in terms of the emulation, but a great endeavor none the less and a great help!
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#82 |
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Registered User
Join Date: Jan 2009
Location: Germany Berlin
Posts: 14
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im glad to help ... i hope nosound will come back faster and trie my code and his compile because he found the mmacp or what it was ! and maybe we will go to the intro
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#83 |
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Emulator User
![]() ![]() ![]() Join Date: Apr 2006
Location: Hollow Bastion, taking on Sephiroth
Posts: 336
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Me too!
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![]() Click here to level up my card! OS: Windows XP x64 edition ![]() Processor: AMD Athlon 64 X2 5200+ Motherboard: MSI K9VGM-V ![]() Memory: 2 Gig DDR2 RAM ![]() Graphics card: NVIDIA 7300 LE 256MB ![]() Power Supply: 500W!! |
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#84 |
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Registered User
Join Date: Jan 2009
Location: Germany Berlin
Posts: 14
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oh man i cant wait ... but seriously whats with john ?ok so i tried it my code .... i get to the savegame and after 5 minutes or so i get an error and then it says savegame created but then i get the insert dik error ! but the banner loaded succsesfully ! has anyone tried and got the same results ? Last edited by V3nomR0; January 11th, 2009 at 11:19.. Reason: Automerged Doublepost |
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#85 |
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Registered User
Join Date: Jan 2009
Location: This planet
Posts: 7
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Hello, this doesn't work for me... I still get the "insert disc" error Is this for US Version only ? |
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#86 |
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Registered User
Join Date: Jan 2009
Location: Germany Berlin
Posts: 14
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i tried the pal version ! first get the newest svn build it must be the 1713 ! and do what i said earlier ! come back if it still dosent work!
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#87 | |
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Emulator User
![]() ![]() ![]() Join Date: Apr 2006
Location: Hollow Bastion, taking on Sephiroth
Posts: 336
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Quote:
__________________
![]() Click here to level up my card! OS: Windows XP x64 edition ![]() Processor: AMD Athlon 64 X2 5200+ Motherboard: MSI K9VGM-V ![]() Memory: 2 Gig DDR2 RAM ![]() Graphics card: NVIDIA 7300 LE 256MB ![]() Power Supply: 500W!! |
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#88 |
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Registered SuperKyo
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2008
Location: Minneapolis, MN
Posts: 3,000
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Unfortunately, I have an error that i posted at "Compiling Discussion". I'm now trying to solve this problem. Edit: @V3nomR0 I tried your code and I got nothing.
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Last edited by nosound.97; January 11th, 2009 at 12:45.. |
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#89 |
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Registered User
Join Date: Jan 2009
Location: This planet
Posts: 7
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Ok i found the problem. It's weird but I must select english as the emulator language. Now it works. Well it's not much we still can't play but it's good to see that someone is working on this
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#90 |
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Registered User
Join Date: Jan 2009
Location: Germany Berlin
Posts: 14
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@nosound try to change the language like silverbot ! and reinstall the newset build ! cause maybe you tried before to change something or so ! and please tell me where is the memmacm or what the file was! |
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#91 |
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Registered SuperKyo
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2008
Location: Minneapolis, MN
Posts: 3,000
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memmap.cpp is in Source/Core/Core/Src/HW and my language is already english
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#92 |
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Registered User
Join Date: Jan 2009
Location: Germany Berlin
Posts: 14
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have you got the latest svn ? its the svn1713 and reinstall or re-extract! And tell me how to fin the memmap.ccp i still cant fin it ! |
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#93 |
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Registered User
Join Date: Dec 2004
Location: Brasil
Posts: 17
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It's not work for me, i think it's only work for PAL version (mine is NTSC). EDIT: latest svn is not 1713, i have svn1842 |
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#94 |
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Registered User
Join Date: Jan 2009
Location: Germany Berlin
Posts: 14
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i got it to work with svn 1713 ! get it from dolphin and test it !
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#95 | |
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Registered SuperKyo
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2008
Location: Minneapolis, MN
Posts: 3,000
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Quote:
maybe you can build Dolphin by yourself hey guys! good news! my visual studio now compile all successfully and soon you can see working build with intro! (maybe)
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Last edited by nosound.97; January 12th, 2009 at 11:47.. Reason: Automerged Doublepost |
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#96 |
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Registered User
Join Date: Jan 2009
Location: Germany Berlin
Posts: 14
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ok post it here when your done ... great job!
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#97 |
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Registered User
Join Date: Jan 2009
Location: This planet
Posts: 7
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Yes pls I wanna see the intro too.Well I can see in on Wii but i wanna see it on my PC. Would be great if you could do it |
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#98 |
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Registered SuperKyo
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2008
Location: Minneapolis, MN
Posts: 3,000
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bad luck! don't know how to compile debugger! it forces you to turn off LoadStore JIT but i'm able to turn it off only in debugger! in JIT_LoadStore.cpp i've read that i can disable it only in debugger!
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Last edited by nosound.97; January 12th, 2009 at 17:06.. |
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#99 |
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Registered User
![]() ![]() ![]() Join Date: Aug 2008
Location: France
Posts: 379
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I think the global define to disable it has been removed ~100 revs ago just remove/comment the disable conditions (or break them using a " ! ") in Jit_Loadstore.cpp, just like it : // if(Core::g_CoreStartupParameter.bJITOff || Core::g_CoreStartupParameter.bJITLoadStoreOff) // { Default(inst); return; // } // turn off from debugger and it will have the same effect as using the debugger, btw.. you can also find the video on youtube you know, it's easier
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#100 |
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Registered SuperKyo
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2008
Location: Minneapolis, MN
Posts: 3,000
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alright! thanks, sl1nk3!
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