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#1 |
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Registered User
Join Date: Apr 2008
Location: usa
Posts: 1
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slow speed
im currently using dophin rev 6234 on windows 7 i use d3d 11 plugin on gtx 260 and i7 920 so i tried playing mario galaxy and could not hold the 60 fps.. i kept getting drops to 40 or sometime even 30 fps.. is there a setting to force the game to render at 30 fps so that i do not get performance issue at 30 fps? or a way to improve the fps to 60? i tried the limit fps but apparently setting it to 30 fps means the game runs twice as slow |
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#2 |
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Lurker, pretty much...
![]() ![]() ![]() Join Date: Aug 2008
Location: France
Posts: 296
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Try setting the "Emulation->Frame Skipping" option to 1 (half the original framerate) or 2 (one third of the original framerate). Note that this may occasionally cause black framebuffer issues.
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My computer specs: OS: Windows 7 Ultimate x86 CPU: Intel Core 2 Duo E6750 @2.66Ghz - 2GB of DDR2 RAM GPU: NVIDIA GeForce 8800 GTS 512 My recommended settings for iDeaS: *possibly outdated!* DirectSound 1.0.1.4 beta: 22050 Hz - Stereo - Synchronize (or No Synchronize if speed is really slow) - buffer of 7 seconds OpenGL 3D: unless stated otherwise, enable Software Lights and disable Shaders and Fog. Last edited by D1M1TR1; September 28th, 2010 at 16:33.. |
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#3 |
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Time Lord
![]() ![]() ![]() ![]() ![]() Join Date: May 2009
Location: Gallifrey
Posts: 1,989
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