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Old November 25th, 2008, 18:34   #1
LightofHonor89
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Problem with Valkyrie Profile

Everytime it starts up, it hangs at the Tri-Ace logo and then eventually crashes. I've tried using 1.6 and 1.7 but both give the same result.

I'm using OpenGL2 2.8, Eternal 1.41, and P.E.Op.S. CDR 1.4.

Anyone know what the problem could be? Thanks
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Old November 25th, 2008, 18:56   #2
Dax
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PC specs please? Might be related. o.o;
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Old November 25th, 2008, 18:57   #3
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Firstly, Did you read this thread?
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Old November 25th, 2008, 19:15   #4
LightofHonor89
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I'm running vista on a q6600 (3.1ghz), a ati 4850, 2gb ram, etc. lol I think it might just be vista.

And I did read the faq. I'm running my own rip, I used the search function first, and I tried it on different versions. So yeah but if I missed something let me know. If its not vista, its probably my rip (although my ff7 ones work fine... I think)
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Old November 25th, 2008, 19:20   #5
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Use the proper sound settings for Valkyrie Profile to run without hanging.

In PEOPS SPU, use "high compatibility" and 'SPU IRQ' (same with eternal)
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Old November 25th, 2008, 19:27   #6
LightofHonor89
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The IRQ hack is already enabled on Eternals, and using P.E.Op.S. makes no difference either.
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Old November 25th, 2008, 19:40   #7
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You obtain the same results with the CD and the iso?
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Old November 25th, 2008, 19:50   #8
LightofHonor89
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I don't have the cd with me. I'm in my college dorm and I ripped them at home so I wouldn't have to bring the discs. lol Probably should have
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Old November 25th, 2008, 19:57   #9
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Hum...Have you tried others emulators like pSX?
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Old November 25th, 2008, 20:15   #10
LightofHonor89
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Ok tried pSX and it works there, so I guess it's not the rip lol. I could just play it there I suppose, but it would be nice to keep it all in one emulator...

EDIT: ok so I changed some settings around, and it turns out its opengl2 thats making it crash. Is there a setting I can change to fix it?
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Old November 25th, 2008, 20:26   #11
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Post your OGL2 settings here (the "copy to clipboard" button). Also make sure you have the last Catalyst drivers.
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Old November 25th, 2008, 20:27   #12
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Plugin: Pete's OpenGL2 Driver 2.8
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: ATI Radeon HD 4800 Series

Resolution/Color:
- 1280x960 Window mode
- Internal X resolution: 2
- Internal Y resolution: 3
- Keep psx aspect ratio:
- No render-to-texture: $˜

- Filtering: 6
- Hi-Res textures: 2
- TexWin pixel shader: on
- VRam size: 512 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 1
- Framebuffer effects: 2
- Framebuffer uploads: 2

Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 3/3
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: on [00000007]

I've tried turning everything off already (putting everything to fast) but still no luck
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Last edited by LightofHonor89; November 25th, 2008 at 20:33..
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Old November 25th, 2008, 22:31   #13
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i cant tell what render mode setting you have from your post but it needs to be set to 2 if using internal res levels that high.
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Old November 25th, 2008, 23:28   #14
LightofHonor89
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It is set to 2... oh well. I'll just use pSX if I have too.

EDIT: Updating the ati driver fixed it Odd, since my version was a recent one. Thanks to everyone for their help
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Old November 25th, 2008, 23:46   #15
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is this the only game you have this problem with? btw since you are using vista i suggest you disable DEP and make sure you are running the emulator as an administator.
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