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#1 |
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Registered User
Join Date: Jan 2008
Location: Norn Iron
Posts: 19
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Ffiv Ds (usa)
I have read the list of compatible games for the NDS using No$GBA however there is nothing on the US version, however the problem is similar to Japanese version (i think), the text stays on the screen when it is supposed to dissapear, this makes the menus and battle options unreadable because the text overlaps. can you recommend a way to fix this or is it unfixable at the moment? is there another emulator that it works with? |
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#2 |
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ಠ_ಠ
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2008
Location: ???
Posts: 2,353
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There is no way to fix that problem other than to try using another emu or your real ds to play the game while waiting for a fix in future no$gba release.
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How do I use an emulator? |
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#3 |
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Registered User
Join Date: Jan 2008
Location: Norn Iron
Posts: 19
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#4 |
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ಠ_ಠ
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2008
Location: ???
Posts: 2,353
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iDeaS and DeSmuME
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How do I use an emulator? |
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#5 |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: Austria
Posts: 1,086
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they dont work either. the only way to properly play FF IV curently is on the DS itself. |
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#6 |
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Registered User
Join Date: Jul 2008
Location: Earth
Posts: 5
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I've heard about a No$gba add on to fix the Japanese version. It's called No$PMP, I think. |
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#7 |
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TheT2R
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2008
Location: Internet Matrix Portal
Posts: 1,012
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#8 |
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Pulse
![]() ![]() Join Date: Apr 2006
Location: Australia
Posts: 235
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Last time i checked ideas actually worked with ffiv. Little bugs included graphical and sound mainly, but text overlapping didn't occur.
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My Desktop PC: Intel Core2Duo e6850 @ 3.00GHz | 256MB Gigabyte GeForce 8600GTS | 2x2GB Apacer RAM @ 800MHz | Asus P5K-E/WIFI-AP My Laptop PC: Coming Soon Sig Coming soon: 500x130 and 25K, I'm still very new at Computer Graphics, so I'm trying to transfer my drawings onto the computer. |
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#9 |
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TheT2R
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2008
Location: Internet Matrix Portal
Posts: 1,012
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It didn't crashed? At least,that's what I heard.
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What we called a rabbit without a letter R? -Bunny |
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#10 | |
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DeSmuME user :D
![]() ![]() ![]() ![]() Join Date: Nov 2003
Location: Ecuador
Posts: 713
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Quote:
No$PMP doesn't work with FF4USA version
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#11 |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: Austria
Posts: 1,086
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whats this no$pmp thing, no offense, but it souns like youve been had
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#12 |
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ಠ_ಠ
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2008
Location: ???
Posts: 2,353
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no$pmp is an add-on program that fixes the overlapping text in Final Fantasy IV as well as some other problems in some other games. I never tried it myself, so I wouldn't know if it works or not.
__________________
How do I use an emulator? |
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#13 |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: Austria
Posts: 1,086
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that sounds dubious at best ;P
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#14 | |
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TheT2R
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2008
Location: Internet Matrix Portal
Posts: 1,012
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Of course it doesn't work since it was 4 FF4,Japanese. Quote:
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What we called a rabbit without a letter R? -Bunny Last edited by Mynemisbat-Zul; September 1st, 2008 at 07:33.. Reason: Automerged Doublepost |
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#15 |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: Austria
Posts: 1,086
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of course the magic can only work on the japanese version! everyone knows that the region change alters the whole sourcecode of the emulator and rewrites the memorymanagement from scratch ![]() but im sure theres a wondertool for that, too. let me find a keylogger and send you the link
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#16 |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2007
Location: Brazil/Pindamonhangaba
Posts: 2,817
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Why doesn't any one with programming knowlegde just develop an add-on to solve this problem on the USA version so we can leave this question behind ??! ![]() It has been asked so many times. It will deserve a sticky.. Just like that: Sticky: FFIV USA fix add-on
Last edited by Demi Fiend; September 2nd, 2008 at 20:13.. |
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#17 |
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Registered User
Join Date: Jan 2008
Location: Up north :]
Posts: 15
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Because it's much easier to just have the people play it on their own DS
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#18 |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2007
Location: Brazil/Pindamonhangaba
Posts: 2,817
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#19 |
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Hackin 'n Slashin
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Most-expensive-Internet-on-the-Planet Land : South Africa
Posts: 26,389
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We are talking about emulators which are trying to emulate a handheld....not neccessarily quite perfectly yet...so have the option between struggling for performance and other problems on a something trying to be the real thing and actually playing on the real thing which would you rather do?
__________________
Intel Core2Quad Q9550 (2.83Ghz stock) | ASUS P5Q | 2x2GB Transcend JetRam DDR2-800 | ASUS ENGTX260\HDTP\896M | Windows Vista Home Premium 64bit SP1 The Champ has retired but may his Legacy live on FOREVER !!!! Get it right fools! The glass is HALF-EMPTY, not half-full!!! !!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!!
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#20 |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: Austria
Posts: 1,086
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why are you telling US? go tell the emu authors that they are basically wasting their lives... we can all play the games on the real thing, noone needs their work it seems.
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