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Old December 1st, 2009, 22:35   #7621
Why-Fi
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Thumbs up

Just compiled R4633. It's in my sig as usual. Like Javman said, it fixes the static-like noises on Brawl and maybe other games.

Enjoy.
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Old December 1st, 2009, 22:35   #7622
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Quote:
Originally Posted by Super Nest View Post
Mmmm...the music in Super Mario Galaxy gets cut no more for me in r4628. So has this bug really been fixed?
Hmmz... downloaded 4628 and the music in Mario Galaxy still disappears randomly for me. Sooo...

Not really fixed, or am I doing something wrong?
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Old December 1st, 2009, 22:38   #7623
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Lightbulb

Try this new 4633 rev, since it fixed sound problems in some games, it might have fixed them in Galaxy as well. It's in my sig, if you want to get it.
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Old December 2nd, 2009, 01:52   #7624
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Just did some initial testing with SVN4633, the music still cuts out in Mario Galaxy. There are also alot of sound glitches in RE4: Wii Edition that used to never be an issue. On the flip side, No More Heroes works GREAT w/o freezing, and saving and loading is FIXED in Dead Rising!!!
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Old December 2nd, 2009, 03:25   #7625
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Metroid prime 3 is totally broken on rev 4633 on dx9.


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Old December 2nd, 2009, 08:35   #7626
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I've uploaded the x86, x64, JITIL x86, JITIL x64 builds for revisions 4631 and 4635, everyone may download them from the link in my signature or my Skydrive:

Dolphin - Windows Live
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Old December 2nd, 2009, 09:40   #7627
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Quote:
Originally Posted by lostdejavu View Post
Metroid prime 3 is totally broken on rev 4633 on dx9.
I wouldn't call that broken. I'd say it's being rendered by Picasso.

On topic: I've stopped modifying my builds. The change I was making is no longer doing what it was supposed to do.
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Old December 2nd, 2009, 10:00   #7628
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Look like the author of Dolphin didn't even bother to fix the crash error everytime when closing Dolphin emulator in Windows 7 and this problems is not new, since SVN R4590. Geez...!!!
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Old December 2nd, 2009, 18:04   #7629
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Can you be more specific with that?
Theres no issue on google-code, nor did anyone else give more details than you just did.
It sure would help things if you could tell us whether you use x86 or x64, Jit or JitIL, Debug or Release, or whatever.
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Old December 2nd, 2009, 18:04   #7630
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Quote:
Originally Posted by Createmous View Post
Look like the author of Dolphin didn't even bother to fix the crash error everytime when closing Dolphin emulator in Windows 7 and this problems is not new, since SVN R4590. Geez...!!!
It's an open source emulator worked on by many. You're also complaining about an SVN version which is beta in all respects.
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Old December 2nd, 2009, 20:10   #7631
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I think technically it's an Alpha version. Betas (as I understand them) are not necessarily stable, but are between large projects and work well enough. Alphas are just compiling from the source code praying it works.
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Old December 2nd, 2009, 21:55   #7632
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Quote:
Originally Posted by Createmous View Post
Look like the author of Dolphin didn't even bother to fix the crash error everytime when closing Dolphin emulator in Windows 7 and this problems is not new, since SVN R4590. Geez...!!!
Calm down, or fix it yourself. Simple. It gets fixed when it gets fixed.
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Old December 3rd, 2009, 00:58   #7633
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Quote:
Originally Posted by lostdejavu View Post
Metroid prime 3 is totally broken on rev 4633 on dx9.



Still the same problem on rev 4635 x64
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Old December 3rd, 2009, 02:04   #7634
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Quote:
Originally Posted by Createmous View Post
Look like the author of Dolphin didn't even bother to fix the crash error everytime when closing Dolphin emulator in Windows 7 and this problems is not new, since SVN R4590. Geez...!!!
I'm using win7 and I have no idea what crash you're talking about, closing Dolphin works just fine...
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Old December 3rd, 2009, 02:05   #7635
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I'm using win7 and I have no idea what crash you're talking about, closing Dolphin works just fine...
I'm Using W7 7600 x64 an happens the same
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Old December 3rd, 2009, 02:12   #7636
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I use the exact same version of Windows and I don't get that problem either. Have you tried different SVNs?
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Old December 3rd, 2009, 03:37   #7637
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Yep, and all do the same. When you close Dolphin it crashes, but i really dont mind, because just when you close it.
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Old December 3rd, 2009, 10:23   #7638
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I don't get this error when i close Dolphin, but it does crash when i quit a game by pressing esc.
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Old December 3rd, 2009, 16:47   #7639
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Quote:
Originally Posted by p_025 View Post
I wouldn't call that broken. I'd say it's being rendered by Picasso.

On topic: I've stopped modifying my builds. The change I was making is no longer doing what it was supposed to do.
That phrase made my day!
But anyways, I hope that this problem will get fixed someday.
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Old December 3rd, 2009, 17:13   #7640
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What change were you making to your builds p_025?

By the way, sound seems to be fixed for Resident Evil Archives. Gunshots, music, and sound doesn't cut out anymore from what I've tested. Unlike the Gamecube version of Remake, sound and music pretty much works perfect in the Wii version without cutting out.

The intro music in archives is the only thing which has problems, sounds like static or screeching

In the Gamecube version the BGM would frequently cut out when playing as would some music effects.
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