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Old July 5th, 2008, 14:52   #1
X-drumer
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Analog problem - MGS

I'm playing Metal Gear Solid, and I would like to know how can I make the analog sensitive, for walking.

Thanks in advance.
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Old July 5th, 2008, 15:16   #2
KrossX
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As far as I know, Solid Snake (Metal Gear Solid) does not walk... he just runs or crawls... >.>
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Old July 6th, 2008, 01:47   #3
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Yup, there's no walking in MGS1. Since guards never hear your footsteps (unless you're on a particular kind of surface), I don't quite know why you'd want to.
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Old July 6th, 2008, 03:37   #4
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Quote:
Originally Posted by GFreeman1998 View Post
Yup, there's no walking in MGS1. Since guards never hear your footsteps (unless you're on a particular kind of surface), I don't quite know why you'd want to.
There are a significant amount of times where you're on noisy floors; in fact you encounter that right at the beginning of the game on the second floor of the tank hangar.

My friend showed me a trick to get around the lack of walking. Equip almost any weapon (not PSG-1 or Stinger, you should probably do the SOCOM), start running, and then just press R1 quickly and repeatedly. It'll equip and de-equip the weapon constantly and Snake will essentially 'skate' around on one foot. Completely silent as well
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Old July 6th, 2008, 06:51   #5
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Oh noes, my Metal Gear knowledge is slipping. I know of the Tank Hangar noisy floor, but... I suppose it's time to replay the series, then.
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Old July 6th, 2008, 07:21   #6
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you can always crawl to avoid making noise on those surfaces.
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Old July 6th, 2008, 19:03   #7
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Oh noes, my Metal Gear knowledge is slipping. I know of the Tank Hangar noisy floor, but... I suppose it's time to replay the series, then.
It's not the floor, it's the walkway above it--the area where you get the Cardboard box A, thermal goggles, mine detector.

I also just remembered that there are technically noisy floors in the very first area where you start out--the puddles. Although, you only have a weapon by that point on Very Easy (MGS:I) so...

Granted, there aren't nearly as many noisy floors as MGS2 or 3, but they were experimenting with it for part 1.

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you can always crawl to avoid making noise on those surfaces.
That's way too slow! They'll see you before you have a chance to get out of their way
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Old July 6th, 2008, 19:51   #8
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if you stay as close as you can behind guards and shadow their patrol routes it should work fine, there are some places where this is obviously rather risky to try but it can be done.
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