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#1 |
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Registered User
Join Date: Jun 2008
Location: UK
Posts: 3
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weird squares!?
Hey guys first time using the ePSXe so im not sure if im using everything right! i did a search and couldnt find what im looking for, but if this has been covered already im sorry! im playing silent hill and im getting boxes around certain things like characters and objects, anyone got any ideas? heres my settings: Plugin: Pete's OpenGL Driver 1.1.77 Author: Pete Bernert Card vendor: Intel GFX card: Intel Lakeport OGL version: 1.4.0 - Build 4.14.10.3971 Resolution/Color: - 1000x700 Window mode - Keep psx aspect ratio: off Textures: - R8G8A8A8 - Filtering: 5 - Hi-Res textures: 0 - VRam size: 0 MBytes Framerate: - FPS limitation: off - Frame skipping: off - FPS limit: 200.0 Compatibility: - Offscreen drawing: 1 - Framebuffer texture: 0 - Framebuffer access: 0 - Alpha multipass: on - Mask bit: off - Advanced blending: off Misc: - Scanlines: off - Line mode: off - Unfiltered FB: off - 15 bit FB: off - Dithering: off - Screen smoothing: off - Game fixes: off [00000000] |
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#2 |
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Registered User
Join Date: Oct 2007
Location: ROMANIA
Posts: 11
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i don't have the game to think of something, but i recommed you download Pete's OpenGL2Driver 2.9 |
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#3 |
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Registered User
Join Date: Jun 2008
Location: UK
Posts: 3
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yeah i got that but it seems to give the error missing render texture extension and no pixel format available? i think its because im using a integrated graphics card! ok i got rid of the squares and the game looks great now i kept the 1.77 driver and changed my settings to this Plugin: Pete's OpenGL Driver 1.1.77 Author: Pete Bernert Card vendor: Intel GFX card: Intel Lakeport OGL version: 1.4.0 - Build 4.14.10.3971 Resolution/Color: - 1000x700 Window mode - Keep psx aspect ratio: off Textures: - R8G8A8A8 - Filtering: 5 - Hi-Res textures: 0 - VRam size: 0 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 3 - Framebuffer texture: 2 - Framebuffer access: 0 - Alpha multipass: on - Mask bit: on - Advanced blending: on Misc: - Scanlines: off - Line mode: off - Unfiltered FB: off - 15 bit FB: off - Dithering: off - Screen smoothing: off - Game fixes: off [00000000] more or less the same as before but it seems to work! Last edited by Benson246; June 18th, 2008 at 19:34.. Reason: Automerged Doublepost |
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#4 |
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.:Enigmatic Protagonist:.
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2006
Location: TOKYO
Posts: 2,283
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__________________
"I've had enough, there's no hope left for this pathetic clan." "Growth occurs when one goes beyond one's limits. Realizing that is also part of training." |
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#5 |
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Registered User
Join Date: Jun 2008
Location: UK
Posts: 3
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cool thanks for that hanibal!
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#6 |
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.:Enigmatic Protagonist:.
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2006
Location: TOKYO
Posts: 2,283
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Have Fun.
__________________
"I've had enough, there's no hope left for this pathetic clan." "Growth occurs when one goes beyond one's limits. Realizing that is also part of training." |
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