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#1 |
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Registered User
Join Date: Jun 2008
Location: Texas
Posts: 3
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ePSXe 1.70 Help - Games load, but hang
I have a problem with ePSXe, the games I have aren't working right... this is the problem. The games will load, both the CDROM and the ISO versions, but the problem is they 'freeze' after the first screen, so for instance when trying to play Fifa 2000, it will hang after the loading screen finishes the progress bar. I know that the ISO versions of the games work because they play in PSXeven (but I can't get the CD version of the games to work in PSXeven, but I think this is a plugin issue). Here is what my settings are: BIOS - scph1001 GPU - Pete's OpenGL2 Driver 2.9 SPU - ePSXe SPU Core 1.7.0 CD - ePSXe CDR WNT/W2K core 1.7.0 I have tried both the Subchannel option on and off... Thanks, Matt |
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#2 |
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.:Enigmatic Protagonist:.
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2006
Location: TOKYO
Posts: 2,283
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Try Pete's D3D plugin v1.77, Land me some results
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"I've had enough, there's no hope left for this pathetic clan." "Growth occurs when one goes beyond one's limits. Realizing that is also part of training." |
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#3 |
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Registered User
Join Date: Jun 2008
Location: Texas
Posts: 3
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Ok, tried that... get this error message... ePSXe.exe has encountered a problem and needs to close... |
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#4 |
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One of the most...
![]() ![]() ![]() ![]() Join Date: May 2006
Location: On my throne. <br> Bin posts: 2702
Posts: 953
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If you are using Vista, run as administrator.
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dedicated t mediocrity and repetition too... |
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#5 |
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Mod of Douchebagness™
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2006
Location: USA MD
Posts: 9,793
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what happens when you use other versions of epsxe like 1.5.2 or 1.6.0? can you post your system specs.? for your images, have you tried mounting them on a virtual drive? try my old d3d dx6 settings- Plugin: Pete's DX6 D3D Driver 1.1.76 Author: Pete Bernert GFX card: NVIDIA GeForce Go 7900 GS Resolution/Color: - 1920x1200 Fullscreen - [32 Bit] (ignore) Textures: - R8G8A8A8 - Filtering: 4 - Hi-Res textures: 0 - VRam size: 0 MBytes (either set it to auto or enter it manually) Framerate: - FPS limit: on - Frame skipping: off - FPS limit: 60.0 Compatibility: - Offscreen drawing: 3 - Framebuffer texture: 2 - Framebuffer access: 4 - Alpha multipass: on - Mask bit: on - Advanced blending: hardware Misc: - Scanlines: off [0] - Unfiltered FB: off - Dithering: off - Screen smoothing: on (optional) - Full vram: on - Game fixes: off [00000000] (unless there is a fix for the specfic game you are playing leave this section alone)
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#6 |
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Registered User
Join Date: Jun 2008
Location: Texas
Posts: 3
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Ok, well I reinstalled the ASPI drivers (I don't think they were being used?), and rebooted, and low and behold its working now, so not sure if I just had a hang up somewhere that was cleared with the reboot, but its working now... thanks everyone for your help.
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