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Old May 31st, 2008, 05:39   #81
hammergunner
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Gundam Battle Assault 2

game starts fine then after one battle in any mode the emulator just crashes


Plug-ins

Pete's OpenGL 1.76

Eternal SPU Plugin 1.50

SaPu's CD-ROM Plugin 1.0

and still crashed no matter what plugins i used

But found it was the emulator itself

game runs fine in EpsxE 1.6 with these plug-ins, and haven't got one problem with that version.

BUUTTTT if the 1.7 is an improvement, why would it crash the game when the older version supports it?
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Old May 31st, 2008, 10:39   #82
dfactor
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Well...I like the new 1.7 version.I use the best plugins,that I also used in 1.6 version.
The only problem that I have is that the game just freezes after playing about 1 hour.
Only thing that I can do is press Alt+Esc the kill the process with the Task Manager.
Then I open the ePSXe and play further.
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Old May 31st, 2008, 12:30   #83
jonc2006
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what plugins are you using and what O/S are you running on?
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Old May 31st, 2008, 17:06   #84
hammergunner
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DID YOU NOT READ......


i posted the plug-ins clearly , and im using Win XP pro SP2 32bit

But its a emulator problem, the game does not run in 1.7, but run's flawlessly in 1.6

using the exact same plugins, and even with 1.7 i've tried every plugin combo that i can

and still nothing.

so i'll just use good old 1.6 as PSX in tandem to play all my fav games
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Old May 31st, 2008, 17:29   #85
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try changing SaPu's CD-ROM, use internal CDR plugin, or others
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Old May 31st, 2008, 18:08   #86
hammergunner
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DID YOU NOT READ......


i posted the plug-ins clearly , and im using Win XP pro SP2 32bit

But its a emulator problem, the newer version does not run in 1.7 but run's flawlessly in 1.6

using the exact same plugins, and even with 1.7 i've tried every plugin combo that i can

and still nothing.

so i'll just use good old 1.6 as PSX in tandem to play all my fav games
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Old May 31st, 2008, 18:17   #87
karas81
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Quote:
Originally Posted by hammergunner View Post
DID YOU NOT READ......


i posted the plug-ins clearly , and im using Win XP pro SP2 32bit

But its a emulator problem, the newer version does not run in 1.7 but run's flawlessly in 1.6

using the exact same plugins, and even with 1.7 i've tried every plugin combo that i can

and still nothing.

so i'll just use good old 1.6 as PSX in tandem to play all my fav games
GOOD FOR YOU
I'M HAPPY FOR YOU
MAY GOD BLESS YOU
HAVE FUN, BYBY
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Old May 31st, 2008, 22:51   #88
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Quote:
Originally Posted by dfactor View Post
Well...I like the new 1.7 version.I use the best plugins,that I also used in 1.6 version.
The only problem that I have is that the game just freezes after playing about 1 hour.
Only thing that I can do is press Alt+Esc the kill the process with the Task Manager.
Then I open the ePSXe and play further.
Calb fixed the crashing problem I had in GBA2 after the opening FMV in a beta. I'm not sure about your case, but hopefully the next release will fix it for you.
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Old May 31st, 2008, 23:18   #89
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Quote:
Originally Posted by hammergunner View Post
DID YOU NOT READ......


i posted the plug-ins clearly , and im using Win XP pro SP2 32bit

But its a emulator problem, the newer version does not run in 1.7 but run's flawlessly in 1.6

using the exact same plugins, and even with 1.7 i've tried every plugin combo that i can

and still nothing.

so i'll just use good old 1.6 as PSX in tandem to play all my fav games
DID YOU NOT READ THIS?

RTFM before yelling at others.
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Old June 1st, 2008, 00:38   #90
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yeah, and jonc2006 talked to dfactor not hammergunner lol
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Old June 1st, 2008, 03:10   #91
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I've noticed a bug. If you set the video plugin to a secendary screen and press esc durring the game and return to it it dosent function properly. The secendary screen changes resolution but the game tries to appear on the main monitor. Main monitor contains a black box, music plays, and I can see (a portion at least) of my wallpaper on the secendary monitor.

Video Plugins tested
P.E.Op.S Soft Driver 1.16-1.18
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Old June 1st, 2008, 03:11   #92
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Quote:
Originally Posted by goldblade0 View Post
I've noticed a bug. If you set the video plugin to a secendary screen and press esc durring the game and return to it it dosent function properly. The secendary screen changes resolution but the game tries to appear on the main monitor. Main monitor contains a black box, music plays, and I can see (a portion at least) of my wallpaper on the secendary monitor.

Video Plugins tested
P.E.Op.S Soft Driver 1.16-1.18
Does it works on 1.6.0?
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Old June 1st, 2008, 03:14   #93
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that I do not know. I've been using 1.5.2. If you want I could check though
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Old June 1st, 2008, 03:17   #94
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Quote:
Originally Posted by goldblade0 View Post
that I do not know. I've been using 1.5.2. If you want I could check though
That would be great, because if it doesn't work with 1.5.2 or 1.6.0 the problem can be related to your pc.
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Old June 1st, 2008, 03:22   #95
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its related to a design flaw in most multidisplay drivers.
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Old June 1st, 2008, 03:22   #96
goldblade0
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works correctly in 1.5.2 not in 1.6.0 or 1.7.0
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Old June 1st, 2008, 03:33   #97
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it shouldn't... 1.5.2 never changed anything when i was multidisplaying with my 2 lcd panels.
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Old June 1st, 2008, 06:13   #98
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epsxe 1.7 is giving error on starting game.
The game( which is CTR ) works perfectly in 1.6


I have the dlls on the system32 directory.



Plugin: Pete's DX6 D3D Driver 1.1.74
Author: Pete Bernert
GFX card: Mobile Intel(R) 915GM/GMS,910GML Express Chipset Family

Resolution/Color:
- 1024x768 Fullscreen - [32 Bit]

Textures:
- Default
- Filtering: 0
- Hi-Res textures: 0
- VRam size: 0 MBytes

Framerate:
- FPS limit: on
- Frame skipping: on
- FPS limit: 62

Compatibility:
- Offscreen drawing: 0
- Framebuffer texture: 1
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: hardware

Misc:
- Scanlines: off [0]
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Full vram: off
- Game fixes: off [00000080]


CDR plugin: epsxe CDR ASPI core 1.7.0

Sound Plugin: P.E.Op.S. DSound Audio Driver 1.7
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Old June 1st, 2008, 06:51   #99
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revert all plugins to defaults, and use the Win2k/XP CDR plugin.
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Old June 1st, 2008, 06:53   #100
karas81
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Quote:
Originally Posted by V1ncent View Post
epsxe 1.7 is giving error on starting game.
The game( which is CTR ) works perfectly in 1.6


I have the dlls on the system32 directory.

[
V1ncent, thats a CTR known problem, and there is already a thread about Opcode here
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