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Old May 12th, 2008, 18:31   #1
refraction
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BETA Discussion Thread - Read 1st post

ok simple rules

1. KEEP IT ON TOPIC, if i see people talking about vista and how it sucks, i wont be going easy on them.
2. No Support, this is only for beta discussion, code submission for the developers, showing off the latest improvements. Nothing more, zip squat.

RULE 2 INCLUDES ASKING WHERE TO GET SVN REVISIONS!

Failure to comply with these 2 simple rules will result in warnings or being banned, so heed them.

go
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Old May 12th, 2008, 19:11   #2
Nightmare85
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wow, thanks for re-open this topic.

OK, I experience a nice fps boost with SVN 364.
(Look at the screenshots thread).

However, I have to use Peops Sound, because the sound doesn't seem ok for me if I use zeroSPU2.
(Setting process to low priority doesn't help)
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Old May 12th, 2008, 19:14   #3
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Same conclusion, in games like Tekken IV, MK: A - +5 - 10 fps with latest svn (364). Sound works correctly for me with zeroSPU2 (tested with this 2 titles).
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Old May 12th, 2008, 19:23   #4
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We would be interested in games working in SVN rev 363 and being broken in 364.Just to document what kind of compatibility hit that change has.Oh and please test properly,no speed hacks and crap
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Old May 12th, 2008, 19:32   #5
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You can compile it yourself.If you can't,don't bother and wait until a new version is released
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Old May 12th, 2008, 19:33   #6
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well persona 3 seems to be a tad faster for me on 364 didnt compile 365 or 363 to try the differences out yet
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Old May 12th, 2008, 19:38   #7
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svn 364 was the first to achieve fullspeed in dqviii on the world map for me
(using the same config and pc for the last 100 or so svns)

suikoden V also got a boost from around 40 fps average to 60-65
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Old May 12th, 2008, 19:53   #8
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Quote:
Originally Posted by DKAngel View Post
well persona 3 seems to be a tad faster for me on 364 didnt compile 365 or 363 to try the differences out yet
it was a tad faster for me too.

refraction left a comment about it going from ~50 to ~100+ for him. but i didn't get anywhere near that speed increase in the testing i did.
maybe its a specific part of the game?

i think the speed increase i got was around ~5fps, but i didn't really do any extensive testing.


another thought is that the performance increase depends on the processor? intel vs AMD.
since both you and me have AMD, and ref has an intel; maybe thats affecting the results somehow...
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Old May 12th, 2008, 19:57   #9
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Question

i think i can mention these things to bring the devs into notice about what i found playing mk deception?
i did not notice any speed diff. like others mentioned in mortal kombat deception
also the end movies are still having trouble
the folliowing is just for info of devs
1) when scorpion uses spear,hell fire it is not visible.some other fighters also show the same prob.
2)texts in conquest mode and things in puzzle mode are unvisible so diificlut to play

thanks
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Old May 12th, 2008, 19:58   #10
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@bositman

Titles tested so far with rev 363 and 364

Tekken IV, Virtua Fighter IV EVO, MK: DA/DC/A, Tekken Tag Tournament.

All of them work well, no stability change. Just speed increase (not in all, MK games almost no change).

@cmkannan - cmon ...HOW HARD IS READING? Its not a thread to post bugs in pcsx2, its a thread to disscuss svn/betas and that MK: D problems youre writing is in pcsx2 since 0.9.4...

Last edited by Xerialq; May 12th, 2008 at 20:11..
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Old May 12th, 2008, 20:07   #11
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ref, that must be a new record 9 post later and someone broke rule #2, lol.
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Old May 12th, 2008, 20:11   #12
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sorry for asking this but what is this svn 363 364 stuff?
i am a noob with this stuff so could anyone please tell me?
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Old May 12th, 2008, 20:14   #13
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sorry for asking this but what is this svn 363 364 stuff?
i am a noob with this stuff so could anyone please tell me?
Think of it as "revision". Every time the coder changes something in the beta version they update the "revision" number.

So the next revision will be 365, 366, 377 and so on.
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Old May 12th, 2008, 20:14   #14
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CMON PEOPLE! READ AND USE SEARCH! Then you WILL know answers to all youre questions!

3X3CUTOR or Ref - please clear this thread out of spam...already...
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Old May 12th, 2008, 20:16   #15
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like my version is 0.9.5 351 but where can i get the 364 version then?

sorry?

Last edited by serpent; May 12th, 2008 at 20:17.. Reason: Automerged Doublepost
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Old May 12th, 2008, 20:30   #16
refraction
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Originally Posted by 3x3cUt0r View Post
ref, that must be a new record 9 post later and someone broke rule #2, lol.
im sure someone has managed first post before

serpent: you broke rule 2 blatantly, warning for you.
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Old May 12th, 2008, 20:31   #17
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edit: Made obsolete by refraction

On topic edit: 364 gives no speed boost to FFX (the only game I actively play). I promise to be more productive later
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Old May 12th, 2008, 20:32   #18
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No matter how many warnings,purple letters,flashing letters,singing letters he adds this will keep happening.
Xerialq we have more important things to do than cleaning out a thread constantly from all the garbage posts...
That's why threads like these will not ever last long unfortunately.
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Old May 12th, 2008, 20:33   #19
refraction
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right i get it, get this back on the subject in hand, ignore the current happenings, obviously we got off to a bad start.

im giving this till post 30 to improve, if it doesnt, bye bye beta threads.
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Old May 12th, 2008, 20:47   #20
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Originally Posted by bositman View Post
No matter how many warnings,purple letters,flashing letters,singing letters he adds this will keep happening.
Xerialq we have more important things to do than cleaning out a thread constantly from all the garbage posts...
That's why threads like these will not ever last long unfortunately.
Youre right, just - there are people who really want to have thread like this to disscuss beta/svn and its comming to this - that becuse of few(maybe more) people who cant read/understand etc... we can't - thats sad.
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