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Old May 19th, 2012, 02:57   #1
nonosto
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Chihiro game: Ghost squad Debug project

dear friend

I would like ask your help for a personnal project: debug Ghost squad for debug/dev Kit.

The game boot but freeze when loading mission. the watson log after crash of vsg_t.xbe:

Code:
Exception: 0x0000001C 0xC0000005 0x0017981E 0x00000000 0x00000000 0x00000008
I will produce some other file with DXBE and I will back.

I f you any idea...

Thanks
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Old May 19th, 2012, 09:58   #2
blueshogun96
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Not enough Ram on a standard debug Xbox.
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Old May 19th, 2012, 12:30   #3
nonosto
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Thanks dear

it's a pyti
I thinked it'was possible like VC 3, but Ghost squad need 128 ram in Chihiro system?
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Old May 19th, 2012, 20:56   #4
blueshogun96
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I think it requires more (256mb), which is more than what Xboxes can hold.
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Old May 19th, 2012, 21:52   #5
nonosto
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Thanks

vc3_t.xbe boot on option mode but freeze in loading mission too, then vc3.xbe work
in case of ghost squad vsg.xbe and vsg_t.xbe freeze.

Icontinue test and I will back with log.

Thanks you
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Old May 24th, 2012, 05:56   #6
ssj4bq
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Quote:
Originally Posted by blueshogun96 View Post
Not enough Ram on a standard debug Xbox.
1) Its possible emulation in emulator the Xbox 1 within the xbox 360 with Reset Glitch / JTAG?

2) And possible get the codes emulator hack an Xbox and Xbox 360 port to PC?

3) And could know the progress of their emulators and Xenoborg CXBX Blueshogun?

Thanks for reply.
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Old May 24th, 2012, 07:43   #7
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Quote:
Originally Posted by ssj4bq View Post
1) Its possible emulation in emulator the Xbox 1 within the xbox 360 with Reset Glitch / JTAG?

2) And possible get the codes emulator hack an Xbox and Xbox 360 port to PC?

3) And could know the progress of their emulators and Xenoborg CXBX Blueshogun?

Thanks for reply.
1. Doubt it, but it's worth a try. We don't know how that emulator works, so there's no guarantee that it will allow more than 64mb of Ram to be emulated.

2. What exactly are you talking about?? If it's what I think it is, this has been asked before and the answer is that it's unfeasible to do so.

3. I hardly have any time to devote to anything emulator related these days, let alone post in this forum about it (due to being unemployed). It's a miracle that I'm still here tbh, but I haven't given up on either.
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Old May 24th, 2012, 21:47   #8
ssj4bq
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Quote:
Originally Posted by blueshogun96 View Post
1. Doubt it, but it's worth a try. We don't know how that emulator works, so there's no guarantee that it will allow more than 64mb of Ram to be emulated.

2. What exactly are you talking about?? If it's what I think it is, this has been asked before and the answer is that it's unfeasible to do so.

3. I hardly have any time to devote to anything emulator related these days, let alone post in this forum about it (due to being unemployed). It's a miracle that I'm still here tbh, but I haven't given up on either.
Hello, I believe that does not have problem post, as this:

https://rapidshare.com/files/1985932...007-hacked.rar

Quote:
Tutorials Xbox 1 in Xbox 360 emulator

Need:

XB15829Nov2007Hacked.rar
hdd_compat_partition_fixer_v1.rar

1 Extract the downloaded files and put all the content, the respective folders in a flash drive (formatted FAT32).
2 For the File Manager or the FreeStyle Xexmenu default.xex run the file that will be inside the folder with the contents of hdd_compat_partition_fixer_v1.rar. Confirm all (do not delete anything in HD). He will ask you to restart / turn off the console to complete the task (follow).
3 Finally, again in the File manager to make a copy of just the folder Compatibility XB15829Nov2007Hacked.rar directly extracted from the root of drive HDDX: \

Note: to drive HDDX: \ appears in the File Manager of FSD must file manager is set to advanced mode. To do this do this: Go into the Setup menu, choose the Settings tab> General Settings> General Settings> File Manager and enable Advanced Mode (flash, sysext, hddx). Restart the FSD and will appear HDDX: \ normally.
List of Xbox Games Emulator in Xbox 360:

http://en.wikipedia.org/wiki/List_of...patible_titles

And, possible porting these codes to run on PC games from an Xbox emulator for Xbox 360 to PC?

Thanks for reply, and prohibited if these links please forgive me.

Last edited by ssj4bq; May 24th, 2012 at 21:53..
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Old May 24th, 2012, 22:46   #9
blueshogun96
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I just answered your question, weren't you reading?

"2. What exactly are you talking about?? If it's what I think it is, this has been asked before and the answer is that it's unfeasible to do so"
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Old May 25th, 2012, 07:43   #10
ssj4bq
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Quote:
Originally Posted by blueshogun96 View Post
I just answered your question, weren't you reading?

"2. What exactly are you talking about?? If it's what I think it is, this has been asked before and the answer is that it's unfeasible to do so"
Understand, yes, yes, the second question was, then it is not feasible to get an xbox emulator for xbox 360 and PC reconverts it correct?

4) One last doubt, came the Xecuter Fusion, it transforms any drive of Xbox 360 in full devkit. That is, only for the Devs work. With access to Devkit is that applications will emerge. It would be possible to do something like Xecuter Fusion has been done with rpcs3, or get an emulator to create better and enhanced Xbox 360 to PC or PC to an Xbox?

Thanks for reply.
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Old May 25th, 2012, 21:59   #11
blueshogun96
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Doubt it, nor am I interested in dealing with the 360 emulator, still not feasible to me. I'd rather write it from scratch and avoid *more* legal issues with Microsoft.
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