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#121 |
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Registered User
Join Date: Mar 2009
Location: USA, AR
Posts: 39
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@ trickytree: thanks for your continued contributions
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#122 |
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Registered User
Join Date: Jul 2008
Location: Somewhere east of the west.
Posts: 16
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I spent a few minutes recovering my account to post this. I don't want you to work on NullDC anymore, drk||raziel. I don't want you to work on increasing compatability or accuracy or any of the brunt work. Just clean it up and document it. That's all I want, literally. I'm 23 years old and I'm getting married next month. I've been through my fair share of ****, so I totally understand the "I don't have time" remarks. I don't have time for my own personal hobbies, and I don't feel right begging you to make NullDC any better than it already is. So just clean it up and document it whenever you have the time, so that I, and others, can try to learn from it. I'm not a programmer but if there's any grunt work you want done, you can always shoot me a line. Anything I can do to get my feet wet, you know? Thanks for all the fish, bro. |
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#123 |
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Bannҽd
![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Where banned people go
Posts: 2,186
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There's your first problem. You won't learn about programing nor emulation by looking at the source code of an emulator. When it comes to the stuff you need to know this is step 4, not step 1. 1. Learn the languages and APIs involved (c/asm/java/d3d/ogl/whatever) 2. Learn about the hardware involved (x86/arm/sh) 3. Learn about emulation techniques and such, preferably by making your own emulator amongst other things 4. Look at someone else's emu and compare notes <-- You are here 5. ??? 6. Profit! Now that you know, you can catch me some fish. I'm too lazy to catch my own... I might even send drk some.
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#124 |
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Registered User
Join Date: Jul 2008
Location: Somewhere east of the west.
Posts: 16
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I'm also interested to learn about quirks of the Dreamcast itself, not just programming in general. So there is still much I can learn from a clean and documented source.
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#125 | |
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Bannҽd
![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Where banned people go
Posts: 2,186
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Quote:
Looking at a performance-oriented emulator in order to learn about a system is gonna result in learning the emulator's quirks, various theories with some of them being invalid and various things about the system itself... that turn out not to be related to the system at all cause there were optimizations, workarounds, hack-fixes and misconceptions all around the place.
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I'm not insane. YOU are insane... You are all insane! ![]() Click Here to Visit my Blog Page |
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#126 |
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Registered User
Join Date: Jul 2008
Location: Somewhere east of the west.
Posts: 16
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Huh. I was under the impression that NullDC was accuracy-oriented. Regardless, even if I can't learn from NullDC immediately, that's not to stop someone else from being able to learn from it. A little housekeeping could go a long way. I don't care if it takes another 5 years for just that to get done because NullDC isn't my project. Maybe it's nothing, but I'm perceiving an unwarranted aggressive tone from you. Have I done or said something to offend you? Or has several years of user's sense of entitlement given you a rough edge? |
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#127 | |
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Bannҽd
![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Where banned people go
Posts: 2,186
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Quote:
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I'm not insane. YOU are insane... You are all insane! ![]() Click Here to Visit my Blog Page |
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#128 |
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Registered User
![]() ![]() Join Date: Aug 2010
Location: UK
Posts: 113
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DimitrisV22 has just made some big changes to nullDC in revision 142: http://code.google.com/p/nulldc/source/detail?r=142 Has anyone tried it? My PC is out of action for a while, so it'd be nice if anyone could explain what improvements they see. You can get optimised and non-optimised builds at: http://www.emucr.com/search/label/DC?&max-results=12 |
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#129 |
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Maybe I'm a Lion
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2012
Location: Australia
Posts: 2,710
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avoid emucr unless you have good faith in your antivirus.
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#130 |
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Registered User
![]() ![]() Join Date: Aug 2010
Location: UK
Posts: 113
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Can't say I've had virus problems with EmuCR, but where else can you get compiled versions? ('build your own' isn't a viable answer for most) DimitrisV22 is on a roll, we're now up to r144. |
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#131 |
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Maybe I'm a Lion
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2012
Location: Australia
Posts: 2,710
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beg krossx to build you a copy
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#132 | |
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Registered User
![]() ![]() Join Date: Aug 2010
Location: UK
Posts: 113
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Quote:
Anyway I've had a go with the latest revision (r146) and it's definitely in a 'transitional' phase - textures go missing or are incorrect, and there's lots of slowdown - Soul Calibur is badly affected, going from about 300% max speed to about 40% on my machine. I'm sure the changes will come good, but for now it's best for users to stick to r141. |
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#133 |
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Registered User
![]() ![]() Join Date: Aug 2010
Location: UK
Posts: 113
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r147 fixes the problems above, although to be honest I'm hard pushed to see any noticable improvements over r141. A layman's terms explanation of the changes would be nice.
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#134 |
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クロッスエクス
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: Argentina
Posts: 3,714
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#135 | |
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Registered User
Join Date: Mar 2007
Location: Holland
Posts: 47
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Quote:
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#136 |
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Registered User
![]() ![]() Join Date: Aug 2010
Location: UK
Posts: 113
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Don't know, it would be nice if he'd post on here and talk about his changes.
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#137 |
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Registered User
Join Date: Mar 2010
Location: Mexico
Posts: 3
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Hey, tricky. hope you can help me with this. What revision to date is the best? I downloaded r149. Thanks in advance.
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#138 |
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Registered User
![]() ![]() Join Date: Aug 2010
Location: UK
Posts: 113
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I'd still say r141 is the most compatible, lots of good changes since then but I still notice some graphical glitches and missing audio in r149 which aren't in r141. There's a r150 out now with fixed memory leaks, but I haven't tried it. I'd say use r141 combined with the alternate version I created (in this thread) for maximum compatibility, but keep a version of the latest revision for comparison. |
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#139 |
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Registered User
Join Date: Mar 2010
Location: Mexico
Posts: 3
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Thanks for answering. Really. I'm going to follow your advice and try Shenmue with this revision and your .exe. Thanks!
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