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Old August 10th, 2012, 04:38   #1
KrossX
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BSNES v091 Released

BSNES v091 Released

Quote:
A few issues crept up in the last release, this should take care of them.

First, it seems that the 32-bit runtime on 64-bit versions of Windows have 64-bit time functions; whereas true 32-bit Windows does not. This was causing a DLL error when attempting to load bsnes v090.

Second, when there were more than 2,000 files in the same folder on Windows, it was lagging the file browser. With OV2's help, I've fixed that and it'll now load the list instantly.

Lastly, I've included the missing video shaders this time.

BSNES v090 Released

Quote:
.


Most notably, this release adds Nintendo DS emulation. The Nintendo DS module was written entirely by Cydrak, so please give him all of the credit for it. I for one am extremely grateful to be allowed to use his module in bsnes.

The Nintendo DS emulator's standalone name is dasShiny. You will need the Nintendo DS firmware, which I cannot provide, in order to use it. It also cannot (currently?) detect the save type used by NDS games. As such, manifest.xml files must be created manually for this purpose. The long-term plan is to create a database of save types for each game. Also, you will need an analog input device for the touch screen for now (joypad axes work well.)

There have also been a lot of changes from my end: a unified manifest.xml format across all systems, major improvements to SPC7110 emulation, enhancements to RTC emulation, MSU1 enhancements, icons in the file browser list, improvements to SNES coprocessor memory mapping, cleanups and improvements in the libraries used to build bsnes, etc.

I've also included kaijuu (which allows launching game folders directly with bsnes) and purify (which allows opening images that are compressed, have copier headers, and have wrong extensions); both of which are fully GUI-based.

This release only loads game folders, not files. Use purify to load ROM files in bsnes.

Note that this will likely be the last release for a long time, and that I will probably rename the emulator for the next release, due to how many additional systems it now supports.
[ Download ] | [ Byuu's Homepage ]
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Old August 10th, 2012, 14:28   #2
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Well that's crazy.....but perhaps I better start paying attention to BSNES or whatever it's going to become now.
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Old August 10th, 2012, 14:59   #3
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DSNES

but it has "emulation plugins" ? It's becoming a MESS

bah, that's enough bad jokes in one post.
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Old August 10th, 2012, 15:42   #4
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BNES: Byuu's Nintendo Emulator System.

How about VS/PC-10 games as well!
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Old August 12th, 2012, 23:14   #5
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Update:

Quote:
First, if you are having trouble playing games now that bsnes has moved to game folders, I've posted a guide for you HERE. Note that this guide will walk you through how to play game images directly without having to convert your entire game set. So if you're against game folders, you can keep using bsnes as normal. Even better, it will even load SMC images, games with copier headers, and compressed archives for you. So please read the guide if you are having any trouble or are not willing to give game folders a chance.

Second, bsnes' new name as of v092 is going to be higan. More on that HERE. Note that bsnes remains the name of my SNES emulator. higan is the name to refer to the multi-emulator that also includes NES, GBC, GBA and NDS emulation.
Higan, if it's read japanese-like then I like it.
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Old August 12th, 2012, 23:44   #6
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Well that's a name I'm never going to remember.
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Old August 13th, 2012, 01:20   #7
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Interesting. It is becoming a multi-platform emulator of sorts.
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Old August 13th, 2012, 13:19   #8
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...complete with incomprehensible name and too complex folder structures.
I'm all for accuracy but I think it's starting to lose its goal now.
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Old August 13th, 2012, 22:46   #9
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For me game folders makes 0 sense I use single rom files and the emulator normally keps track of the rest of the things like saves and savestates if I ever use them which I do not. unless of course I have a hack for the rom then I keep the one I am pkaying which is usually the hack in the rom folder and the clean rom is packed up safe in an archive on one of my external HDDs I dont go for simple hacks I go for the complete conversion hacks such as parelle worlds for Zelda Link to the past for example. Unless the hack is clearing up some bugs or spellchecking the games I dont use hacks that just change items or something small like that in a single game its either full conversions or simple bug fixing that I go after.

Unless of course I have played the game far to many times and just want to rebalance it ala Elder scrolls series.
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Old August 13th, 2012, 23:39   #10
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Aaaand this is why I stick to Snes9x 1.53+. Hell will freeze over before one catches me using Zsnes however.
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Old August 14th, 2012, 02:45   #11
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BSNES, regardless of it's recent add-ons, is the most accurate SNES emu.
And no one mentioned ZSNES here, though I'd use it for nostalgia purposes.
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Old August 14th, 2012, 04:40   #12
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I still use Zsnes and i like the GUI, call me crazy but dont call me too early in the morning.

And Bsnes game folders is dumb.
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Old August 14th, 2012, 05:13   #13
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Quote:
Originally Posted by _E_ View Post
BSNES, regardless of it's recent add-ons, is the most accurate SNES emu.
And no one mentioned ZSNES here, though I'd use it for nostalgia purposes.
Nah, I was mostly stating that Snes9x was preferred emulator, that's all. Bsnes is the most accurate, yes, however, it is headed in a direction that I don't agree with, notably how it launches ROM files, but whatever. The reason I stated how I don't like Zsnes is solely because of the grossly inaccurate SPC700 emulation.
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Old August 18th, 2012, 17:25   #14
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Wow! From SNES to DS. What a surprise. Will it conquer all Nintendo goodies including Gamecube/Wii? Let's see
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Old September 2nd, 2012, 09:06   #15
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Quote:
Originally Posted by Samor View Post
...complete with incomprehensible name and too complex folder structures.
I'm all for accuracy but I think it's starting to lose its goal now.
I appreciate Bsnes a lot, but you're right. I think the author it's starting to complicate things too much. I have removed my Bsnes folder because this doesn't have any sense anymore. You have to read a manual only to be able to load a rom. Also there's strange choices like fullscreen option almost hidden, no screenshots, a million of subfolders, sound crackling, etc.

Accuracy is important, but it's also important to be able to play the games. An emulator it's like a console, if you can't play games easily it's missing the point. I want to love this emulator, but each release it's more confusing than the one before.
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Old September 2nd, 2012, 09:18   #16
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Aaaand that's why I stick to Snes9x 1.53, which is the second most accurate snes emulator without exorbitant system requirements.
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Old September 2nd, 2012, 16:43   #17
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Quote:
Working with game images

Not sold on game folders? Then use purify's play game option instead. In this mode, you can choose a game file, and purify will make a game folder copy and begin playing it. Even better, purify supports incorrect extensions (like SMC), copier headers, compressed archives, and so on and so forth!

Don't want to use the purify GUI to launch bsnes? Again, you're in luck! You can associate either bsnes or purify with your ROM images, so that when you double-click them, purify will convert them and open up bsnes for you automatically.

Best of all, you can do this every time. Your saves will be copied over on the first game folder conversion, and kept intact on every subsequent run. So you can treat the game image as the game itself, and not even concern yourself with the existence of game folders. In much the same way that you don't concern yourself now with the existence of save RAM files or cheat code files. They just work behind the scenes.

The only limitation at this time is that the bsnes GUI does not have a file browser. So you will have to close the emulator and load another game. I'm currently working through ideas on how to address this, so please be patient.
This is what the author says about game folders... Still i prefer the old bsnes versions that supported compressed files within the app, which is what i still use (bsnes_v073 with qt gui).
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Old September 3rd, 2012, 17:44   #18
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BSNES is intended for a certain audience. If you have the right machine and the know-how to configure it then its a great choice as far as emulation goes. If you don't like it you don't have to download it. The great thing about the emulation scene for early systems is the amount of choice the users have.

Use what you wanna use, live and let live. Everyone ends up having more fun this way
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