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#1 |
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Registered User
Join Date: Aug 2012
Location: CA
Posts: 1
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Final Fantasy IX; Battle Swirl NEED HELP
I'm not really that knowledgeable about these things and I'm slowly learning... I'm trying to play Final Fantasy IX and when I get into a battle the swirl and fight is extremely slow. I'm not sure what to do about it. Plugin: Pete's D3D Driver 1.1.77 Author: Pete Bernert GFX card: Mobile Intel(R) 4 Series Express Chipset Family Resolution/Color: - 800x600 Fullscreen - [32 Bit] Textures: - R8G8A8A8 - Filtering: 0 - Hi-Res textures: 0 - VRam size: 0 MBytes Framerate: - FPS limit: on - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 3 - Framebuffer texture: 2 - Framebuffer access: 0 - Alpha multipass: on - Mask bit: on - Advanced blending: hardware Misc: - Scanlines: off [0] - Unfiltered FB: off - Dithering: off - Screen smoothing: off - Full vram: off - Game fixes: on [00000200] Computer Specs : Computer : HP Pavilion Dv6 Notebook PC RAM : 4gb CPU : Intel Core Duo CPU T6500 @ 2.10GHz 2.10 GHz The swirl seems to fix its self when video is set to full screen but the game play tends to be fairly slow when in battle and during motion scenes Last edited by KaiTheGreat; August 20th, 2012 at 05:09.. |
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#2 |
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&-)---|--<
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Smallville
Posts: 8,058
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Final Fantasy 9 uses a lot of framebuffer effects. Unfortunately, with your integrated video card, it will be slow unless you disable/lower most of the framebuffer effects. Lower the settings for Offscreen Drawing, Framebuffer textures, and framebuffer access. You can also try to use the Dx6 D3d video plugin.
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