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Old May 2nd, 2006, 03:55   #1
Chrono Archangel
 
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Join Date: Dec 2001
Location: Montreal, Canada
Posts: 8,090
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StrmnNrmn, the author of Daedelus, decided to port his N64 emulator to the PSP! As you can see by the screenshots, it looks promising. Here's his post from DCEmu :


Hi there,

I've released the first version of my port of Daedalus for the PSP.

To cut a long story short, I managed to port the emulator over fairly quickly, but after starting a new job development ground to a halt. A few months later I saw the buzz surrounding PSMonkey's N64 emu, and thought I'd have to finally bite the bullet and let people see what I had been working on.

This is quite important: The emulator is far from perfect - many (most) roms don't currently boot, and there are all sorts of crashes, graphical glitches and performance issues. There's no sound or savegame support either This should really be treated as a teaser of what's possible in the future. Hopefully if I have enough time and motivation I'll be able to make a lot of headway with these problems.

Despite all that, the emulator is showing some great signs of progress. Super Mario 64 is looking pretty good as you can see from the screenshots here

 

The next big tasks for me to tackle are to fix various crashes (i.e. many roms boot but then bug out after a few seconds) and improve performance (i.e. Mario currently only runs at around 20-25% of full speed Cheers, StrmnNrmn

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» Download Daedalus PSP R2 v1.00 now!
» Download Daedalus PSP R2 v1.50 now!

» Check out StrmnNrmn'S post here
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