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band
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2002
Location: HERE
Posts: 4,912
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DOA4 visuals
from a purely graphical perspective, the graphics lack the next gen leap that i expected. this seems no better than DOA:Ultimate but in a higher resolution (even then, many reviews have stated that even in HD, theres not much difference)...not to mention theres still glitches in hair and collision detection above that. the good places in the graphics seem to be the environments, the constant 60fps, and the new motion blur. while the environments certainly did get an upgrade, they dont really impress me (i dont know why). the FPS is a given due to the fact that past games in the series always had a constant frame rate and the fact that the game was delayed multiple times. the motion blur is a matter of taste and i know there are a lot of ppl opposed to this... will there ever be another gfx jump in the manner of tekken 3 to tekken tag tournament
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