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Old April 24th, 2004, 01:03   #1
sonicjam
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Harvest Moon

i'm just showing what my pc can do
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File Type: jpg screens3.jpg (88.7 KB, 72 views)
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Old April 24th, 2004, 03:34   #2
cooliscool
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Methinks you aren't using an intel 815 chip anymore.. Nice shots. Good to see other Tualeron users posting shots.

Here's some shots with a Tualeron 1.2@1.77GHz (147mhz fsb) with a GeForce4 MX 440 w/ AGP 8X, 384MB PC-133@147 and WinXP. All taken with Jabo's D3D6 1.5.1, 4xS FSAA, 2x Aniso (4x effectively with tex sharpening), Jabo's Dsound 1.5.

(sorry it's not harvest moon but I don't have it and I'm not too interested in it.. these happen to show off a PC's beefiness though. )
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File Type: jpg Clipboard01.jpg (61.7 KB, 89 views)
File Type: jpg Clipboard02.jpg (68.3 KB, 46 views)
File Type: jpg Clipboard03.jpg (69.7 KB, 75 views)
File Type: jpg Clipboard04.jpg (52.4 KB, 72 views)
File Type: jpg ct1.jpg (46.4 KB, 35 views)
File Type: jpg ct2.jpg (37.3 KB, 78 views)
File Type: jpg ct4.jpg (42.8 KB, 75 views)
File Type: jpg ze.jpg (46.3 KB, 95 views)
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Old April 24th, 2004, 14:01   #3
Archlyn
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Sorry to go offtopic like this, but what is a Tualeron? I gather its some sort of motherboard Mod, but for what?
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Computer Specs: ASUS A8N SLI Deluxe (nForce4) | AMD Athlon X2 3800 @ 2.0ghz | 2x1.0GB OCZ Platinum DDR400 RAM (128-bit DDR mode) | GeForce 7600 w/ 256mb VRAM | Onboard Sound - for now

OS1 : Windows XP / SP2 | Direct X 9
OS2 : Gentoo Linux 2006.0
OS3 : Windows Vista Beta 2

ePSXe config: Pete's OpenGL 2.0 | Eternal SPU 1.4 | ePSXe Internal CD core (W2K)
Project 64 config Jabo's D3D7 1.5 | Jabo's DSound 1.5 | Jabo's DInput 1.5
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Old April 24th, 2004, 14:05   #4
Kane
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He's talking about the core version of his CPU. For instance, my main PC uses a Thorton core, but the secondary is using a Palamino (at the moment)
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Old April 24th, 2004, 14:48   #5
Clements
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Harvest Moon is looks much better using glN64(). In the shot I have 2xSAI, Bilinear filtering, 4xAA and 8xAF enabled, running about 100fps or so without the limiter.

Goldeneye 007 is one of the most demanding N64 games, but my PC hardly breaks a sweat with over 100fps I get 70fps in Mupen64 if I disable the limiter and that only has an Interpreter core.

N64 emulation is very processor dependant so the faster it is, the faster the frame rate. If you overclock your processor, you get good speed gains in N64 emulation which would probably be more noticable than in PC games.
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Old April 24th, 2004, 20:23   #6
cooliscool
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Yeah, LK's basically right. The core is Tualatin (P3) + Celeron = Tualeron.

I can pull in over 100FPS in CBFD with 4xFSAA and 4X (2X w/ Tex Sharpening) AF. Gonna have to test w/o fsaa or aniso and see what I get.
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