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#41 |
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Registered User
Join Date: May 2012
Location: United States of America, Nevada
Posts: 9
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Beats Skyrim's graphics by far, take a look at this epicness:
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Play CTR with me! I really want to find someone to play with. PM me!
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#42 |
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Level 9998
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: Java
Posts: 9,377
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Well, excuse me while I try to look for a PrintScreen key... or equivalence... ![]() I may eventually give up and plug in an external keyboard... though... By the way, SF4 actually doesn't look that sharp at the uber resolution. Something about the game gives it a soft look... Last edited by runawayprisoner; September 5th, 2012 at 04:33.. |
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#43 |
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From Love and Limerence
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2004
Location: Ohio
Posts: 6,555
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Now that fits the criteria (if you can get actual images). I'd like to see to more of those, but preferably of shots from the game itself and not just score results.
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"The heart has it's reasons that reason knows nothing of." |
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#44 |
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Level 9998
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Location: Java
Posts: 9,377
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I only took a shot of the score results because I can't, for the life of me, find a key combination that works as a substitute for PrintScreen. ![]() And taking a photo of a high resolution screen doesn't quite... deliver the meaning. That shot up there was mostly to show that the machine is capable of producing high detail visuals... now I only need to find a way to capture that output. |
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#45 |
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keeping it real
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: Koala Lumpur
Posts: 770
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I don't think SFIV was that detailed to begin with. Combined with their arse shaders, upping the resolution wouldn't improve much. EDIT - Also can't believe the amount of douches in this thread. Seriously, go troll elsewhere.
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Deader than the walking ones. ![]() DarkNite : i5 2500K @ 3.7 Ghz | Gigabyte GA Z86XP-UD3P | 8GB DDR3 1600 | Leadtek WinFast 560Ti 1024 DDR5 | Sound Blaster X-Fi Titanium PCI-E | Corsair 60gb SSD for Win7 | SEAGATE 1 tb 32MB for Win8 CP | Envision P2373DL 3D LED Satty: Samsung ATIV SmartPC Pro 700T | i5 @ 2 Ghz | 4GB DD3 | 120gb SSD | 3G Evo ED: HTC Evo 3D | 16GB on SD |
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#46 |
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PC game modder
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: Brisbane Australia Posts: Mail You Dummy _______________________
Posts: 5,893
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Wish I could try SSF4AE on my PC with that screen. Just for the curiosity of whether my GTX580 3GB would manage to reach 60fps at that crazy resolution
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![]() Do you play PC RE5, RE6 or SSF4AE but hate that the button mappings uses XBOX360 buttons? Try my Resident Evil 5, Resident Evil 6 or Super Street Fighter 4 Arcade Edition Playstation button mods! As far as handhelds go, well, I get the Nintendo one. Because I'm not an idiot. |
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#47 | |
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From Love and Limerence
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2004
Location: Ohio
Posts: 6,555
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Quote:
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"The heart has it's reasons that reason knows nothing of." |
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#48 | |
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Level 9998
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Location: Java
Posts: 9,377
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Quote:
Lest you're saying a laptop's GPU is better than your GTX 580.And I found the PrintScreen button. But I can't find an image host that won't downscale the image... hmm... Edit: never mind. Found one. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() I'll upload PCSX2 next.
Last edited by runawayprisoner; September 14th, 2012 at 10:44.. |
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#49 |
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Level 9998
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Location: Java
Posts: 9,377
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Never mind PCSX2... Need For Speed Hot Pursuit looks insane! ![]() ![]() ![]() And the infamous Pagani Zonda... ![]() ![]() ![]() I'll take shots of the more exotic cars in the game when I reach that point. ![]() By the way, does anyone wanna see ePSXe at 3840 x 2400?
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#50 |
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From Love and Limerence
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2004
Location: Ohio
Posts: 6,555
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Well, this is the PC games screenshots forum, and that's what I had in mind when I made the thread. ePSXe is bad enough a 1024 x 768. There's enough widened/fattened 1080p images out there as it is, an higher will only make it that much worse. The aliasing and textures leave a bit to be desired, though it's always nice seeing higher definition images regardless.
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"The heart has it's reasons that reason knows nothing of." |
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#51 |
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Hackin 'n Slashin
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Most-expensive-Internet-on-the-Planet Land : South Africa
Posts: 26,321
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RAP you need to run this with Hot Pursuit http://mrhaandi.blogspot.com/p/injectsmaa.html
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Intel Core2Quad Q9550 (2.83Ghz stock) | ASUS P5Q | 2x2GB Transcend JetRam DDR2-800 | ASUS ENGTX260\HDTP\896M | Windows Vista Home Premium 64bit SP1 The Champ has retired but may his Legacy live on FOREVER !!!! Get it right fools! The glass is HALF-EMPTY, not half-full!!! !!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!!
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#52 |
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Level 9998
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Location: Java
Posts: 9,377
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2880 x 1800 with AA? Why do I get the feeling that it won't end well?
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#53 |
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Hackin 'n Slashin
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Most-expensive-Internet-on-the-Planet Land : South Africa
Posts: 26,321
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It'll end better than conventional AA anyways.
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Intel Core2Quad Q9550 (2.83Ghz stock) | ASUS P5Q | 2x2GB Transcend JetRam DDR2-800 | ASUS ENGTX260\HDTP\896M | Windows Vista Home Premium 64bit SP1 The Champ has retired but may his Legacy live on FOREVER !!!! Get it right fools! The glass is HALF-EMPTY, not half-full!!! !!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!!
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#54 |
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Level 9998
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Location: Java
Posts: 9,377
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Well, no dice. GT 650M is too new or something. Not to mention in NFS HP, the rearview mirror is bugged with my current drivers. It displays primitives without textures. But I think the problem is that the game looks pixelated when you view it on a lower res screen. At 2880 x 1800 on a 15.4" screen (seriously!), there is no pixelation to be seen. Whoever said that you don't need AA at ultra high pixel density was absolutely correct. Last edited by runawayprisoner; September 15th, 2012 at 18:25.. |
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#55 |
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Hackin 'n Slashin
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Most-expensive-Internet-on-the-Planet Land : South Africa
Posts: 26,321
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True, I forgot that the screen was so tiny. Yeah you won't need any AA at all.
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Intel Core2Quad Q9550 (2.83Ghz stock) | ASUS P5Q | 2x2GB Transcend JetRam DDR2-800 | ASUS ENGTX260\HDTP\896M | Windows Vista Home Premium 64bit SP1 The Champ has retired but may his Legacy live on FOREVER !!!! Get it right fools! The glass is HALF-EMPTY, not half-full!!! !!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!!
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#56 | |
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From Love and Limerence
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2004
Location: Ohio
Posts: 6,555
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Quote:
__________________
"The heart has it's reasons that reason knows nothing of." |
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#57 |
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Level 9998
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: Java
Posts: 9,377
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Somewhat related: I just came across this interesting discussion on Guru3D. Not sure if you'd seen it, but I'll post it anyway: http://forums.guru3d.com/showthread.php?t=346325 Apparently, you can force a custom downsampling resolution. It'll allow you to do essentially 2x and 4xAA in games that don't support AA at all. I haven't tried it, since 2xAA downsampling native for me would be 5760 x 3600, which is waaaaaayyyyy too many pixels to render. But maybe it'll help put those jagged edges to rest... hmm... |
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