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#1 |
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Registered User
Join Date: Aug 2012
Location: Canada
Posts: 2
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Question about Real Time Clock
I've recently made a dump of my Pokemon Ruby save because I wanted to experiment with playing the game on an emulator a bit. It works fine, no error messages and I can grow berries and everything, except after the dump the in game clock is bizarrely off of the real time but otherwise works. I've tried dumping my save back to the original cart and the time fixes itself. As the clock is dependant upon the cart's hardware (internal battery etc.) to function I presume the time being incorrect while playing in VBA but correct while playing the same save on the original cart is something to do with however VBA implements its RTC functionality. Is there anything I can do to VBA to get the time to line up right while playing my game using the emulator? |
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#2 |
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Hopeless Optimist
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2007
Location: Austria
Posts: 3,005
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Did you try flipping on Options->Emulator->Real Time Clock?
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#3 |
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Registered User
Join Date: Aug 2012
Location: Canada
Posts: 2
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Yes, I did that, the clock is working; it's just working super out of line with the one on the physical cart. I'm primarily wondering if there's anything to the RTC emulation such that I can adjust it beyond just turning it on or off.
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#4 |
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Hackin 'n Slashin
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Most-expensive-Internet-on-the-Planet Land : South Africa
Posts: 26,318
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It runs off your system time as far as I remember.
__________________
Intel Core2Quad Q9550 (2.83Ghz stock) | ASUS P5Q | 2x2GB Transcend JetRam DDR2-800 | ASUS ENGTX260\HDTP\896M | Windows Vista Home Premium 64bit SP1 The Champ has retired but may his Legacy live on FOREVER !!!! Get it right fools! The glass is HALF-EMPTY, not half-full!!! !!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!!
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