|
|
|||||||
| Home | Register | Downloads | FAQ | Members List | Calendar | Arcade | Mark Forums Read |
» Less advertising throughout
» Post and participate in discussions
» Network with other forum members
» Free private messaging
![]() |
|
|
Thread Tools | Display Modes |
|
|
#1 |
|
Normal Person
![]() Join Date: Oct 2009
Posts: 68
|
Still alive?
Just checking in to see if the project's still alive, and how many people are working on it. And if I'm not mistaken it's still a closed source project? Why is that? Thanks |
|
|
|
| Advertisement | [Remove Advertisement] | ||
|
|
|
#2 |
|
Moving into the beat
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Perpetual Hawaii
Posts: 11,268
|
More under the form of DXbx.
|
|
|
|
|
|
#3 | |
|
Last Xbox Emu Author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2004
Location: Seattle, WA, USA
Posts: 5,843
|
Quote:
2. There's only a few contributors atm, most of which are lacking time to put into this unfortunately. I was just trying to add Xbox ADPCM support for better sound compatibility, but Cxbx refuses to work with it. Strange because I wrote a program that decodes and plays Xbox ADPCM encoded .wav files in less than a day... 3. What do you mean closed source?! The SVN link is stickied at the top of the forum (http://cxbx.svn.sourceforge.net/view...rivate/shogun/). Sorry I haven't updated it in 5 months, but I've had alot of IRL concerns lately keeping me away from Xbox emulators. 4. Dxbx is still not on the same level as Cxbx, and last I checked, shadow_tj hasn't been working on it much lately either.
__________________
![]() Official Website of Shogun3D's RyuAwai! Shogun3D Game Development Blog Zengjük a Dalt: Manliest Song Ever! ![]() |
|
|
|
|
|
|
#4 |
|
Normal Person
![]() Join Date: Oct 2009
Posts: 68
|
Don't know what it is about xbox but it seems like everyone who started on an emu just gave up on it, I'm glad to hear you haven't done that.... yet ;p If I knew the first thing about coding I'd love to help, I love some of these games that much, but all I can say is hope things work out irl and cxbx |
|
|
|
|
|
#5 |
|
Registered User
![]() Join Date: Aug 2008
Location: Fundsy
Posts: 50
|
The person/s who manage/s to release a fully functional Xbox emulator will forever be known as the greatest people on the internet.
Last edited by fischkopf; July 4th, 2012 at 18:05.. |
|
|
|
|
|
#6 |
|
Registered User
Join Date: Jul 2012
Location: Spain
Posts: 1
|
Agreed, can't wait to see if I'll be able to play Mad Dash Racing like on the old times, please don't let this project die, I've just registered today, I'm pretty sure that more peopl are HIGHLY interested on this projet, just keep it up!
|
|
|
|
|
|
#7 |
|
Last Xbox Emu Author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2004
Location: Seattle, WA, USA
Posts: 5,843
|
I need to get back to work on Mad Dash. Emulating that game is going to be a MAJOR challenge since it records it's pushbuffers using D3DDevice::BeginPushBuffer(), that's going to be tough to emulate with Direct3D unless I encode pushbuffers myself. Working on it broke Halo though...
__________________
![]() Official Website of Shogun3D's RyuAwai! Shogun3D Game Development Blog Zengjük a Dalt: Manliest Song Ever! ![]() |
|
|
|
|
|
#8 |
|
Registered User
![]() Join Date: Aug 2008
Location: Fundsy
Posts: 50
|
|
|
|
|
|
|
#9 |
|
Last Xbox Emu Author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2004
Location: Seattle, WA, USA
Posts: 5,843
|
Fixing Halo alone would solve alot of our problems, and I didn't care for the PC port. I personally enjoyed the console version better.
__________________
![]() Official Website of Shogun3D's RyuAwai! Shogun3D Game Development Blog Zengjük a Dalt: Manliest Song Ever! ![]() |
|
|
|
|
|
#10 |
|
Registered User
Join Date: Jul 2012
Posts: 1
|
|
|
|
|
|
|
#11 | |
|
Registered User
![]() Join Date: Aug 2008
Location: Fundsy
Posts: 50
|
Quote:
![]() Ich was talking about Halo 1 anyway. I agree it's not that great of a port (the framerate sucks). But with all the modding capabilites i say the PC version wins. The best version that you can get of Halo 1 is the anniversary edition, although they defaced the original music a lot. |
|
|
|
|
|
|
#12 |
|
Registered User
Join Date: Oct 2012
Location: The Netherlands
Posts: 13
|
I still a bit wonder how they did the Xbox emu on the 360 :P but yeah, they defaced the music on the Anniversary edition, I like playing the original halo on the xbox.
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|