July 5th, 2012, 00:05
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#1
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Moving into the beat
Join Date: May 2004
Location: Perpetual Hawaii
Posts: 11,296
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PCSX2 Mac updates
From pcsx2.net
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Originally Posted by Bositman
The developer of the Mac port of PCSX2, zedr0n, came back with a bang after some time of silence! He has released a new version of his 0.9.6 port of PCSX2 for Lion with some additional compatibility fixes. Here is what he had to say about it:
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I’m releasing a slightly updated version of pcsx2 0.9.6 – it should crash less because of the audio plugin. 0.9.7 is proving very difficult so no update for now.
From this version onwards this becomes a regular .dmg bundle with pcsx2.app separated from the required libraries package – which is still included in the dmg by default.
You can get it from Downloads or direct link – pcsx2.dmg
The package has been cleaned so that all libraries reside in /usr/local/pcsx2 and can be removed easily. The Uninstaller.pkg included in the dmg will do that for you.
Latest version of XQuartz and CG framework still required
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In addition, he released an early 0.9.7 alpha port. This version should be considered unstable and pre-beta but you can give it a try. Here is what was posted about this:
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And the day has come – I’m releasing a very early alpha version of 0.9.7 – it does play some games but you are advised to do a lot of save states.
I’m going to continue working on this so hopefully will get better as the time goes on.
You can grab it here: pcsx2 0.9.7.dmg
The installer includes another mandatory package – WXWidgets.pkg which should be installed after Libraries.pkg. Note that Uninstaller.pkg is going to delete the whole install but otherwise 0.9.6 and 0.9.7 coexist well.
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Updated downloads for Mac on the project's home.
Some comparative screenshots of Final Fantasy X, 0.9.6 (left) vs 0.9.7 (right)
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