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#1 |
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Registered User
![]() ![]() Join Date: Apr 2010
Location: united states/pennsylvania
Posts: 129
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DeSmuME 15% Speed Increase for r4292
Speed Fix! You are removing the "path settings" from the "desmume.ini" configuration file, once this is done you will notice the speed increase. When you do this, as a proof of the speed increase, the game Golden Sun Dark Dawn will flicker at the title screen like no$gba. You are not using any frame skipping, the speed increase comes from removing the "path settings" in the config file. Example Below. Replace your video settings with this: [Video] Window Rotate=0 Filter=0 Width=256 Height=384 LCDsLayout=1 LCDsSwap=2 Window Size=0 Window width=512 Window height=192 WindowPosX=203 WindowPosY=397 Display Method=1 VSync=0 Window Force Ratio=1 FrameSkip=AUTO0 You can configure all the options afterwards in Desmume r4292 no problem, including all of the video options above to your liking, just don't click on the "path settings" option or it will go back to being very slow, as it will write the "path settings", back into your config file. Heres a link to the program: http://www.emucr.com/2012/06/desmume-jit-svn-r4292.html The attached file has just the video portion of the config file, you must set all of your settings again, just don't touch "path settings" and you will be fine. The speed increase has worked for a few games I tested already. |
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#2 |
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Hackin 'n Slashin
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Most-expensive-Internet-on-the-Planet Land : South Africa
Posts: 26,386
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Path settings have exactly NOTHING to do with performance.
__________________
Intel Core2Quad Q9550 (2.83Ghz stock) | ASUS P5Q | 2x2GB Transcend JetRam DDR2-800 | ASUS ENGTX260\HDTP\896M | Windows Vista Home Premium 64bit SP1 The Champ has retired but may his Legacy live on FOREVER !!!! Get it right fools! The glass is HALF-EMPTY, not half-full!!! !!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!!
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#3 |
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Elven-Dragon Mage
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2007
Location: USA
Posts: 1,872
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Plus who knows what EMUCR has down to the program itself so we tend to stay away from that site for emulators.
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Love Knows No Bounds! |
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#4 |
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Registered User
![]() ![]() Join Date: Apr 2010
Location: united states/pennsylvania
Posts: 129
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This does produce a speed increase, I suggest you try it for yourself. I didn't believe this was possible myself, until i stumbled on to this. The funny thing is, removing the "path settings" from the config file does.
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#5 |
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クロッスエクス
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: Argentina
Posts: 3,648
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He might be onto something here. There seems to be a slowdown when the folders the settings point to do not exist. @yeshuachrist: Do this test. Touch the path settings to have the defaults back to the INI. Then, open the INI and create all the folders that appear there. This should be "normal" speed, and I think is the same speed as removing the path settings. Then! Remove all your empty folders (or better yet, move away all folders but battery) and compare your framerate. #EDIT: Stick to the official build. I noticed no change with it. Last edited by KrossX; June 30th, 2012 at 22:13.. |
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#6 |
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Registered User
![]() ![]() Join Date: Apr 2010
Location: united states/pennsylvania
Posts: 129
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The moles that want to work their agenda into these alternative builds, apparently find it difficult to do, since desmume is open source, since it is written by more than one author, it is also easy to forget the amount of overwhelming work involved, in convincing a larger community 100% of the corrections to the source are incorrect, because they don't follow the pattern of low performance, we are told desmume is susposed to have, its been almost a year or about a year, since I did have the time to make a few threads about some basic changes to the configuration file of no$gba which brought about its own small speed increases, its took a while, as unexpected as it is, it is a surprise, this is a loooog sentence, I suggest the reader tries what I suggest in the first post for themselves, thanks again.
Last edited by yeshuachrist; July 1st, 2012 at 08:08.. |
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#7 |
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Hackin 'n Slashin
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Most-expensive-Internet-on-the-Planet Land : South Africa
Posts: 26,386
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These settings don't affect performance and that's final. Go take your nonsense conspiracy theories elsewhere. DeSmuME doesn't have low performance, it works perfectly fine.
__________________
Intel Core2Quad Q9550 (2.83Ghz stock) | ASUS P5Q | 2x2GB Transcend JetRam DDR2-800 | ASUS ENGTX260\HDTP\896M | Windows Vista Home Premium 64bit SP1 The Champ has retired but may his Legacy live on FOREVER !!!! Get it right fools! The glass is HALF-EMPTY, not half-full!!! !!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!!
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#8 |
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クロッスエクス
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: Argentina
Posts: 3,648
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There's the possibility that some of this might be triggering the JIT builds to fall back to interpreter. Since the SVN interpreter is around that percent slower than JIT, as odd as it may seem, it could very well be a bug. I'll make my own build today and test it proper. Again, since the JIT is almost at the same performance as the official optimized release. Unless you're testing, there's no need to use it. @yeshuachrist: Please retest with this builds http://www.mediafire.com/?vgfj7cj76s10j66 Test with normal, test with JIT. And if you still find a consistent FPS difference in your test, try to find exactly which INI entry causes it. Last edited by KrossX; July 1st, 2012 at 17:06.. |
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#9 | |
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Registered User
![]() ![]() ![]() Join Date: Mar 2009
Location: Dominican Republic
Posts: 478
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Quote:
So i will say thank you for bringing to my attention that this build is way faster than "0.9.8" which was the one i was using =) Edit: After a bit of research i found out that the speed increase is because of a new option in the emulation settings called "Use Dynamic Recompiler" That option makes the emulator "less accurate" and can cause glitches/problems in some games, but the speed increase is enormous. With that being said, i rather stick with this build than the official one since the Dynamic Recompiler option makes the emulator faster.
__________________
CPU: Intel(R) Core(TM)2 Duo CPU E8200 2.66GHz GPU: BFG Tech NVIDIA GeForce GTS 250 OverClock Edition 1GB RAM: KINGSTON 2GB 800MHz PC2-6400 DDR2 PSU: Super Flower 700W MB: MSI G31TM-P21 Last edited by xZabuzax; July 1st, 2012 at 23:06.. |
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#10 |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Posts: 2,438
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Hmm,with this option "Use Dynamic Recompiler" the emu finally started to work at good speed on weak PCs. On some games I get ~50% and more speed boost. |
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#11 |
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Maybe I'm a Lion
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2012
Location: Australia
Posts: 2,442
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back when i tested jit, it was roughly 5% faster then the PGO 0.9.8 release. wait until this is PGO
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#13 |
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Maybe I'm a Lion
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2012
Location: Australia
Posts: 2,442
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thats an old revision, JIT has been merged to trunk for some time now and is far faster than it was back then
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#14 |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Posts: 2,438
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Is there is some place from where you can get the newest rev(except from emucr)...some site lite the buidbot for pcsx2. The newest rev from emucr is little slower than the version KrossX posted and it's from 1 July...the newest version from CrazyMax link is from 9 July |
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#15 | ||
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Maybe I'm a Lion
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2012
Location: Australia
Posts: 2,442
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Quote:
Quote:
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#16 |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Posts: 2,438
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I mean the newest beta\rev. not the newest official. http://sourceforge.net/projects/desmume/ The newest official is 0.9.8 which don't have that option. The newest for download from CrazyMax link is 0.9.9(compiled on 9 July) The newest at emucr is r4396 and is compiled today KrossX version is compiled on 1 July and is r4292 |
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#17 |
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Maybe I'm a Lion
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2012
Location: Australia
Posts: 2,442
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#18 |
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DeSmuME coder
Join Date: Mar 2007
Location: Ukraine
Posts: 23
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#19 |
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Registered User
Join Date: Aug 2005
Location: Sydney
Posts: 4
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@CrazyMax True Full-screen & Double buffering option first, thank you for releasing JIT builds..it really saved me from buying new computer...huge speed boost ! btw, any chance you will add these features (maybe through INI as advanced options) to your JIT build (for those with CRT+ArcadeVGA or cabinet users) ? Vsync is great but too costy ...also true full-screen could provide a further boost to your JIT build p.s. what do i need to build a JIT build ? |
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#20 |
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The King of Dinner
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2010
Location: USA
Posts: 2,611
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Is this really that much faster? The day I start trusting untested beta releases is the day hell freezes over.
__________________
CPU - 3rd Gen Core i5 3570 3.4 GHz (3.8 GHz Turbo Boost) Extensions - MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, EIST, AVX, Hyper Threading, Intel VT-x, AES-NI, Turbo Boost 2.0, TXT, Smart Cache GPU - MSI GeForce GTX 660 2 GB GDDR5 RAM - 8192MB DDR3 SDRAM 1333 OS - Windows 7 Professional 64-bit HDD - Western Digital 1 TB "If you call up your local hardware store and ask them how you can put tractor tires onto a 1990 Honda, well there's gonna be some laughter, a visit from the cops, maybe a psychiatric nurse." - Red Green |
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