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#241 |
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Discontinued
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2009
Location: Inactive
Posts: 1,192
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Yes, I remember you. ![]() Take whatever you need. Much of it should be shared (actual guncon, mouse cores). The real DInput polling would be your area with XBox though. If you've got specific questions, launch them. ![]() (I turned off PMs because... of private reasons)
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#242 |
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Registered User
![]() Join Date: May 2008
Posts: 51
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I dont remember it mentioned it or not before, but only 16:9 pcsx2 mode give the good X values in games. This isn't a problem for me at least, just for your information.
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#243 |
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Discontinued
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2009
Location: Inactive
Posts: 1,192
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@madmab notaz already did a Guncon (likely more accurate version) here: http://notaz.gp2x.de/cgi-bin/gitweb....3d6ccc8b15e5ae If you try pSX's (accurate? seems high) guncon, you'll find that Time Crisis is not-so-accurate with the shots. Which is why the profiles are invented. But I think notaz found a working version with his code. @killervin Can't fix that one (with win32 cursor). PCSX2 devs need to draw their own gpu cursors. |
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#244 |
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Discontinued
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2009
Location: Inactive
Posts: 1,192
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#245 |
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Registered User
Join Date: Oct 2011
Location: normandie
Posts: 17
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Hello, trying to drop the sensitivity , working in wingun directinput ![]() some problem with accuracy (time crisis zone) but able to play |
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#246 |
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Registered User
![]() ![]() ![]() Join Date: Jun 2008
Location: New York
Posts: 378
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post is moved here http://forums.pcsx2.net/Thread-Nuvee...6223#pid196223
Last edited by John Peterson; October 27th, 2011 at 15:35.. |
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#247 |
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Registered User
Join Date: Mar 2009
Location: Spain
Posts: 3
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I am playin Time Crisis: Crisis Zone (the only game i have), but when I hit the mouse buttons it doesnt do anything. I've tried many different settings but it doesnt work. For example: Port 1: Guncon. Crisis zone profile and hit acquire. Left:Trigger. Right: A. Middle: B. Raw Input. I dont know what else im missing. I downloaded different versions of the plugin and it is the same, and my mouse is serial. Please can you tell me if theres anything wrong? And sorry being a noob
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#248 |
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Registered User
Join Date: Oct 2011
Posts: 1
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Time Crisis: Crisis Zone problem
I have almost the same problem. In the game Time Crisis: Crisis Zone nothing happens when I press mouse buttons. I tried Direct Input but it keeps on Raw Input anyway. I tried all options and nothing help. I use nuvee_ps2_pad - guncon1 (2011.10.21) latest. I assume that it is somehow works becasue I see mouse cursor can't leave game window (snap mouse to window checked). Am I doing something wrong?
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#249 |
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Registered User
![]() Join Date: May 2008
Posts: 51
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I wish you a Merry Christmas Shalma.
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#250 |
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Advanced PC Pro
![]() ![]() Join Date: Aug 2006
Location: At the end of the world!
Posts: 187
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Sorry about bringing up an old thread but i didnt know what else to do :/ oh and before you say "Why didnt you just use the search button!?" i already have. and i googled to! I have a ems topgun "The First one!". And i have a "epsxe and pcsxr". I want to play my time crisis 1 the best it can be played but i cannot find a guide tutorial on how to do so. So if someone could post a link to a guide or tutorial on how to setup the ems topgun with the nuvee plugin, i would be forever greatful. or even a guide on how to setup the nuvee plugin would be nice. I have tried configuring the plugin within pcsxr and i cannot even get the mouse working. i must be missing something so simple but i cant see what? please help?
__________________
Time is limited, love is short, but life is just the beginning and death is not the end. Written by JukeTheHitMan 2001 |
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#251 |
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Registered User
![]() Join Date: May 2008
Posts: 51
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Just read this thread. The first posts tell everything about.
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#252 |
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Registered User
Join Date: Jul 2012
Location: France
Posts: 1
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Hi guys, Thx alot for this plugin, I have one issue right now on pcsx2 when the guncon screen come he ask me for player 2 calibration but i have only one gun :x so iam stuck. Anyone know how can i fix that? Thx alot and sry for my bad english! |
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#253 |
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Registered User
Join Date: Jan 2011
Posts: 8
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Hi again.. long time no see.. I got caught up in working on other things and am now just wrapping back round to this. I've just recently added in mouse support for the xbox. However my next question is multi-tap related. X-port implimented multi-tap into pcsxbox some time ago. But when trying to setup bomberman party I could not get it to recognize the controllers. In fact the only game his multi-tap code seems to like is Micromachines v3. Anyways I got to looking at your multi-tap code (and I know it is only partially implemented). Your code essentially looks identical to what x-port implemented. I was curious if you ran into similar issues with games detecting it. Quite frankly I'm a bit baffled. I did look at a couple other plugins that "support" multi-tap but I don't see anything that seems like it would matter. Oh and thanks for the quick response. I honestly did not realize you attached the source so quickly. I'm hoping to get to looking at the light gun portion sometime soon. Thanks... If you are still around. |
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