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#1 |
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Banned
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2002
Posts: 1,317
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If Squaresoft is going to do a Fallout 3 then
I hope it is going to be at least open world this time. btw this is from versus 13 if you didn't get the memo. ![]()
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#2 |
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Banned
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2002
Posts: 1,317
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and if they are going to make it a Blood+ fusion then I better be able to be raped by a demon and in the process impregnate her.
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#3 |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2008
Location: SPAAACCCCE
Posts: 7,343
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There is no Squaresoft anymore. I wish there was.
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#4 |
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┐( ̄ー ̄)┌
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2008
Location: Dipokusumo
Posts: 2,060
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#5 |
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Banned
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2002
Posts: 1,317
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At least people will finally get that Fallout 3 with swords they are always griping about. The merger didn't kill the SS it just mortally wounded Enix, but nothing of value was lost. Anyone can develop Dragon Quest Umpteenth even more like the original than the original. |
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#6 |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2008
Location: SPAAACCCCE
Posts: 7,343
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#7 |
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Unlimited...
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2005
Location: Vials!
Posts: 6,388
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Critics here are gonna like this one a lot more than 13 it seems.
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#8 |
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CDProjekt Supporter
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2009
Location: Rivia
Posts: 3,112
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Looks nice. I heard this is going to be the gloomiest Final Fantasy of all. The first then. There isn't a single gloomy Final Fantasy. I like games with gloomy atmosphere, looking forward to play this one. Thinking twice FF6 has it's gloomy aspects. FF7 too.
Last edited by Geralt Of Rivia; July 9th, 2010 at 19:35.. |
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#9 |
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Unrelenting
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2004
Location: Canada
Posts: 2,058
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I think DQ games have a charm factor that an FF title hasn't been able to hit since 95. (IMO at least) I think DQ9 is a prime example, it has a childish charm and humor that I really enjoy. I like the creatures a lot in it too, I think FF is becoming a bit full of itself and loosing it's roots.
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#10 |
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crazy person
![]() ![]() ![]() ![]() Join Date: Jun 2008
Location: Switzerland
Posts: 862
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#11 |
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Unrelenting
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2004
Location: Canada
Posts: 2,058
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#12 |
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エリートキラー
![]() ![]() ![]() Join Date: Aug 2009
Location: 暗闇
Posts: 392
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That actually does look some kind of fallout mod I want this to be on PC soo bad.
__________________
C2D E7200 @ 3.00 GHz - 2x2GB DDR2 @ 1066 MHz - Nvidia GeForce 9500GT OC'D - ASUS P5GC-MX/1333
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#13 | |
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crazy person
![]() ![]() ![]() ![]() Join Date: Jun 2008
Location: Switzerland
Posts: 862
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Quote:
I don't think if Stephanie Meyer suddenly writes games that the game will be excellently written. People, especially designers have certain styles. And if you don't like the style you can fairly assume that you will not like the part of the game. That's why I'm not awaiting Versus. Because I know who the writer is and I didn't like his previous works too much and I'm extremly storybound in games. |
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#14 |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Dec 2007
Location: Australia
Posts: 1,318
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but the management decide the overall product.... didnt the managers said to their devs stop making games themselves like and just make games that appeal to the general public... hey maybe its me but i havent seen a business where management isnt everything, its everything, they have the control on the product, devs and designers have little control on the projects, all they do is say yes sir and do it and do so with ther input... devs and designers follow plans set by management, not make them or change them, if so then yeah the merger would have no effect, but it did since they are still releasing of failed games |
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#15 | |
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crazy person
![]() ![]() ![]() ![]() Join Date: Jun 2008
Location: Switzerland
Posts: 862
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Quote:
Of course, they have a saying if certain elements should be included or certain changes should be made. But they in NO way designed the game. ![]() The comment naturally has value concerning new IPs though. |
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#16 | ||
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Unrelenting
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2004
Location: Canada
Posts: 2,058
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Quote:
Quote:
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#17 |
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Banned
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2002
Posts: 1,317
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#18 | |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Dec 2007
Location: Australia
Posts: 1,318
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Quote:
as for the management affecting design, go do a business course before talking about design in a business sense, a writer can write beautiful stories but what it doesnt change, have elements added or removed.. or change a character(s) as it doesnt appeal to management.... maybe you need to try be a designer, artist, writer or have a creative process in a business and see how much of a say you have on a final say onything you do... try website design for businesses and see how some bussiness say they love you work and want nothing changed, then go to others and they say change this or use a color that isnt suitable, or make you change or implement things that you know from the start is epic fail, so you end up implementing changes and undoing them, meaning wasted time, therefore less time creating a quality product... please dont assume there is creative freedom in a business, its management who effectively controls the creative process, its not as if i make beautifula illustrations of chraracters and bang they are the characters, no they prodded, changed and keeps changing until management is satisfied but hey you may say i am wrong but hey i have experience as a writer, as a designer and as a artist for businesses and i can tell you depending on management a flop can be released regardeless of writers, developers and designers because the management is just assuming a game that looks good, has a unique plot and a name that will sell, well here we got ffxii and xiii both in my opinion would've been better as a comic book or novel as the game or the gamplay especially never does the story justice this is why there are so many bad sequels, the management see the game is complete, so they can do a half assed attempt of a sequel, a few new elements, a more predictable story and create new levels and voila you got a sequel especially when taking this process makes the game ride on the success on the previus release, it cost allot less they properly making a sequel and it takes allot less time to develop learn to post from experience and not on assumptions otherwise dont post at all oh i can give a clear example of management ruining an ip, look at the simpsons episode of where the management add new character (Poochie)to The Itchy & Scratchy show and ruined the show maybe its time for a reality check Last edited by lagunareturns; July 9th, 2010 at 22:39.. Reason: Automerged Doublepost |
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#19 | ||
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...and now they do.
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Null
Posts: 20,000
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Quote:
Quote:
__________________
No, I don't like anime, Street Fighter, Japanese music or download video game music. Yes, I know, I'm weird. |
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#20 |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2008
Location: SPAAACCCCE
Posts: 7,343
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