Emuforums.com

Go Back   Emuforums.com > PSX Emulation > PSX Plugin Questions & Troubleshooting
Home Register Downloads FAQ Members List Calendar Arcade Mark Forums Read

Reply
 
Thread Tools Display Modes
Old May 2nd, 2006, 22:41   #1
Tennispro4ever
Registered User
 
Join Date: Apr 2006
Location: Missouri
Posts: 8
Crach Bandicoot warped graphic problem

OK, I have two problems. The easier of the two is when I start the game and when i'm actually playing the game, it is in like a wide screen view. See Attatchment. I use the same plugin which is Pete's OpenGL Driver 1.76 and the wide screen view is gone. My other questions is at the beginning of a level and after beating it, when it does that zoom and blur of the colors when you beat a level and all, it's like stuck and looks terrible. The pictures show's it at a stop but it goes back and fourth like it's stuck until it skips and goes to the next screen. I have tried other plugins, but then something else goes wrong. my settings are, Plugin: Pete's OpenGL Driver 1.1.76
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON IGP 340M DDR x86/SSE2

Resolution/Color:
- 1024x768 Fullscreen - NO desktop changing [32 Bit]
- Keep psx aspect ratio: off

Textures:
- R8G8B8A8
- Filtering: 0
- Hi-Res textures: 0
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 60.0

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: off [00000000]

If you could help me fix this that would be great. Thanks.
Attached Images
File Type: jpg Crash-Bandicoot-Warped.jpg (87.4 KB, 27 views)
Tennispro4ever is offline   Reply With Quote

Advertisement [Remove Advertisement]

Old May 3rd, 2006, 01:19   #2
fireblaster_lyz
A Blast from the Past...
 
fireblaster_lyz's Avatar
 
Join Date: Aug 2003
Location: Singapore
Posts: 1,942
Try bumping the Framebuffer Access to 2.
__________________
Regards,
fireblaster_lyz

Plugin(s) Configuration:
ePSXe
Pete's OpenGL GPU v2.7 | Eternal SPU v1.41 | P.E.O.p.S CDR Plugin

Plugin(s) Links:
Pete's Bernert

Configuration Guides:
Troubleshooting FAQ (READ ME FIRST)
Kane

General Configuration Guide (in Japanese)
Click here.

fireblaster_lyz is offline   Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +1. The time now is 22:02.

© 2006 - 2012 Emu Forums | About Emu Forums | Advertisers | Investors | Legal | A member of the Crowdgather Forum Community


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2013, vBulletin Solutions, Inc.