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#1 |
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Registered User
Join Date: Apr 2006
Location: Missouri
Posts: 8
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Crach Bandicoot warped graphic problem
OK, I have two problems. The easier of the two is when I start the game and when i'm actually playing the game, it is in like a wide screen view. See Attatchment. I use the same plugin which is Pete's OpenGL Driver 1.76 and the wide screen view is gone. My other questions is at the beginning of a level and after beating it, when it does that zoom and blur of the colors when you beat a level and all, it's like stuck and looks terrible. The pictures show's it at a stop but it goes back and fourth like it's stuck until it skips and goes to the next screen. I have tried other plugins, but then something else goes wrong. my settings are, Plugin: Pete's OpenGL Driver 1.1.76 Author: Pete Bernert Card vendor: ATI Technologies Inc. GFX card: RADEON IGP 340M DDR x86/SSE2 Resolution/Color: - 1024x768 Fullscreen - NO desktop changing [32 Bit] - Keep psx aspect ratio: off Textures: - R8G8B8A8 - Filtering: 0 - Hi-Res textures: 0 - VRam size: 0 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: 60.0 Compatibility: - Offscreen drawing: 3 - Framebuffer texture: 2 - Framebuffer access: 0 - Alpha multipass: on - Mask bit: on - Advanced blending: on Misc: - Scanlines: off - Line mode: off - Unfiltered FB: off - 15 bit FB: off - Dithering: off - Screen smoothing: off - Screen cushion: off - Game fixes: off [00000000] If you could help me fix this that would be great. Thanks. |
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#2 |
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A Blast from the Past...
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2003
Location: Singapore
Posts: 1,942
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Try bumping the Framebuffer Access to 2.
__________________
Regards, fireblaster_lyz Plugin(s) Configuration: ePSXe Pete's OpenGL GPU v2.7 | Eternal SPU v1.41 | P.E.O.p.S CDR Plugin Plugin(s) Links: Pete's Bernert Configuration Guides: Troubleshooting FAQ (READ ME FIRST) Kane General Configuration Guide (in Japanese) Click here.
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