Emuforums.com

Go Back   Emuforums.com > PSX Emulation > ePSXe Discussion > Problems with Games
Home Register Downloads FAQ Members List Calendar Arcade Mark Forums Read

WON'T YOU JOIN US?
You are not a registered member and
are viewing this site as a guest.
Registration is simple and FREE.
Join this CrowdGather community today.
Registration offers the following perks:

» Less advertising throughout
» Post and participate in discussions
» Network with other forum members
» Free private messaging

join

Reply
 
Thread Tools Display Modes
Old September 2nd, 2004, 20:35   #1
Warrior84
Registered User
 
Join Date: Jun 2004
Posts: 154
Star Ocean 2 2nd Story Graphics / Graphical Problems

no matter what i use the game doesnt look properly like the graphics dont look good on the psx they look a bit crappier and this really ruins the game for me its like fore example you see some trees psx screenshots there smooth but on the psx emulator they look a little grainy

and also if i use any other video plugin besides peops i will get black lines over the borders but when i use peops software plugin everything is fine but no matter what plugin i use the graphics still dont look 100% like there suppose too

any one know how to get the game looking normal + get rid of the black lines using a diff plugin besides peops?



my settings

Plugin: Pete's OpenGL2 Driver 2.6
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON 9800 Pro x86/SSE2

Resolution/Color:
- 1024x768 Fullscreen - NO desktop changing
- Internal X resolution: 1
- Internal Y resolution: 2
- Keep psx aspect ratio: off
- No render-to-texture: off

- Filtering: 6
- Hi-Res textures: 1
- TexWin pixel shader: off
- VRam size: 128 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 2

Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 1
- GF4/XP crash fix: off
- Game fixes: off [00000000]
Warrior84 is offline   Reply With Quote

Advertisement [Remove Advertisement]
Old September 2nd, 2004, 21:48   #2
hushypushy
the only one you've ever SEEN
 
hushypushy's Avatar
 
Join Date: May 2003
Location: San Francisco
Posts: 21,979
change filtering to something like 4. just experiment to see what you like--its more of a user preference type option.
__________________
Dedicated to mediocrity and repetition since 1994.
hushypushy is offline   Reply With Quote
Old September 2nd, 2004, 22:27   #3
Warrior84
Registered User
 
Join Date: Jun 2004
Posts: 154
have u got it to work on open gl 2.6 making it look normal with no black lines>?
Warrior84 is offline   Reply With Quote
Old September 2nd, 2004, 22:40   #4
hushypushy
the only one you've ever SEEN
 
hushypushy's Avatar
 
Join Date: May 2003
Location: San Francisco
Posts: 21,979
no, because i dont have the game. i wish i did i'm just giving you general tips.

try turning off 2xSAI, or changing it to hi-res textures (2)
__________________
Dedicated to mediocrity and repetition since 1994.
hushypushy is offline   Reply With Quote
Old September 2nd, 2004, 22:41   #5
Warrior84
Registered User
 
Join Date: Jun 2004
Posts: 154
if i change it to high res textures it will crash that only works with nvidia cards i think ill play around with it larer but im sure no matter what it wont change
Warrior84 is offline   Reply With Quote
Old September 3rd, 2004, 01:31   #6
hushypushy
the only one you've ever SEEN
 
hushypushy's Avatar
 
Join Date: May 2003
Location: San Francisco
Posts: 21,979
Quote:
Originally Posted by Warrior84
if i change it to high res textures it will crash that only works with nvidia cards i think ill play around with it larer but im sure no matter what it wont change
no, hi-res textures works on ATI cards too....make sure you have some sort of texture filtering on.

btw if you want to change texture filtering on the fly (but not 2xsai or hi-res textures), press delete in game. press "insert" to bring up a little help dialog. from there move over to the filtering settings using Page Down and change the options with Home or End. see what makes it look good.
__________________
Dedicated to mediocrity and repetition since 1994.
hushypushy is offline   Reply With Quote
Old September 3rd, 2004, 02:05   #7
Warrior84
Registered User
 
Join Date: Jun 2004
Posts: 154
Quote:
Originally Posted by hushypushy
no, hi-res textures works on ATI cards too....make sure you have some sort of texture filtering on.

btw if you want to change texture filtering on the fly (but not 2xsai or hi-res textures), press delete in game. press "insert" to bring up a little help dialog. from there move over to the filtering settings using Page Down and change the options with Home or End. see what makes it look good.
cool ill try that out

oh when i meant the viery high textures not working i meant the internal X thing you know where it says (crashes are possible)
Warrior84 is offline   Reply With Quote
Old September 3rd, 2004, 00:48   #8
Mad
AKA snkmad
 
Mad's Avatar
 
Join Date: Apr 2001
Location: Brazil, Fortaleza-Ceará
Posts: 4,030
I have this game, and using the latest peops, dont remember the n°.
BUT the game is running just fine.
__________________
Main PC:Win 7 SP1 PRO X64 - Asus P5G41C-M LX - Intel Q6600@2.4Ghz - OCZ 2x 2GB DDR2 1000Mhz - Sapphire Vapor-X HD5770 1GB GDDR5 - 19" LCD SyncMaster T190 - Samsung SATA II HD322HJ 320GB
HTPC:Acer Aspire AR1600 - Windows 7 PRO X86 - Atom 230@1.6Ghz - 3GB DDR2 800Mhz - Nvidia ION LE - SATA II WD 160GB + Seagate GoFlex Desk 2TB USB 3.0
Notebook:Dell Inspiron 14R N4110 - Windows 7 SP1 PRO X64 / Ubuntu 12.04 X64 - Intel Core i5 2410M@2.3Ghz - 8GB DDR3@1333Mhz - Intel HD 3000 - WDC SATA II 640GB + SSD Kingston V200 128GB +WD Scorpio Blue 320GB USB 3.0 CASE
Mad is offline   Reply With Quote
Old September 3rd, 2004, 02:26   #9
hushypushy
the only one you've ever SEEN
 
hushypushy's Avatar
 
Join Date: May 2003
Location: San Francisco
Posts: 21,979
ah, well there's a difference. ATI users cant use Very High X internal resolution, that's correct. but i was speaking of the 2 options underneath texture filtering (stretched and 2xsai)
__________________
Dedicated to mediocrity and repetition since 1994.
hushypushy is offline   Reply With Quote
Old September 13th, 2004, 01:00   #10
Warrior84
Registered User
 
Join Date: Jun 2004
Posts: 154
ok has any one actually played Star Ocean 2 on ePSXe? and not ppl that are just guessing cause thats not helpful.

If i play it on any other plugin besides peops i will have black lines etc and no matter what settings i do it will stay black lines.

and if i use peops theres no lines but the world map looks crappy cause its 3d.

and the game still doesnt look right on any plugin.

any ideas? should i use a diff emulator?
Warrior84 is offline   Reply With Quote
Old September 13th, 2004, 01:19   #11
GSDragoon
Registered User
 
GSDragoon's Avatar
 
Join Date: Oct 2001
Location: Ohio
Posts: 1,969
With my GF4 Ti, I used Pete's regular OpenGL plugin. I just got my GF 6800 in this comp(waiting on the rest of the stuff). I'll give the OpenGL 2 plugin a try and see if I can find out what works best.
__________________

Athlon64 3400+ @10.5x250MHz, 2.625GHz | DFI NF3 250GB
2x512 Corsair pc3200 | BFG FX6800 OC 128MB | X-Fi XtremeGamer
GSDragoon is offline   Reply With Quote
Old September 13th, 2004, 01:20   #12
hushypushy
the only one you've ever SEEN
 
hushypushy's Avatar
 
Join Date: May 2003
Location: San Francisco
Posts: 21,979
if you are getting weird graphics glitches like black lines and such then turn off filtering and turn off hi-res textures altogether
__________________
Dedicated to mediocrity and repetition since 1994.
hushypushy is offline   Reply With Quote
Old September 13th, 2004, 01:34   #13
GSDragoon
Registered User
 
GSDragoon's Avatar
 
Join Date: Oct 2001
Location: Ohio
Posts: 1,969
Took a quick try and this seems to work just fine for me. Filtering is your personal opinion though.

Plugin: Pete's OpenGL2 Driver 2.6
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce 6800/AGP/SSE/3DNOW!

Resolution/Color:
- 1024x768 Fullscreen - NO desktop changing
- Internal X resolution: 2
- Internal Y resolution: 2
- Keep psx aspect ratio: off
- No render-to-texture: off

- Filtering: 5
- Hi-Res textures: 1
- TexWin pixel shader: off
- VRam size: 128 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 60

Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 2

Misc:
- Scanlines: off
- Mdec filter: off
- Screen filtering: off
- Shader effects: 0/1
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: off [00000000]


EDIT: I JUST realized what you ment by those black lines. It happens to me too, but they don't bother me.

This is what he's talking about:
Attached Images
File Type: jpg Untitled-1.jpg (122.5 KB, 101 views)
__________________

Athlon64 3400+ @10.5x250MHz, 2.625GHz | DFI NF3 250GB
2x512 Corsair pc3200 | BFG FX6800 OC 128MB | X-Fi XtremeGamer

Last edited by GSDragoon; September 13th, 2004 at 01:43..
GSDragoon is offline   Reply With Quote
Old September 13th, 2004, 05:01   #14
Warrior84
Registered User
 
Join Date: Jun 2004
Posts: 154
damn is there any way to fix the black lines?

im using a different plugin PSinex but the sound is slow in star ocean any one no how to make it work normal im using external spu plugin 1.41
Warrior84 is offline   Reply With Quote
Old September 13th, 2004, 05:06   #15
hushypushy
the only one you've ever SEEN
 
hushypushy's Avatar
 
Join Date: May 2003
Location: San Francisco
Posts: 21,979
neither of you guys have answered my question...what happens if you turn off filtering and hi-res textures completely?
__________________
Dedicated to mediocrity and repetition since 1994.
hushypushy is offline   Reply With Quote
Old September 13th, 2004, 05:44   #16
Warrior84
Registered User
 
Join Date: Jun 2004
Posts: 154
Quote:
Originally Posted by hushypushy
neither of you guys have answered my question...what happens if you turn off filtering and hi-res textures completely?
ok i just tried it all the black lines etc glitches are gone but the game looks VERY ugly like little blocks so im gonna try with it off and using FSAA

Ok it seems this game doesnt like Hi Res Textures if i put it on 2xsai i will have black lines purple lines etc but its ok with the texture filtering on the game works but still doesnt look good.

any ideas?

Last edited by Warrior84; September 13th, 2004 at 06:08..
Warrior84 is offline   Reply With Quote
Old September 13th, 2004, 06:12   #17
hushypushy
the only one you've ever SEEN
 
hushypushy's Avatar
 
Join Date: May 2003
Location: San Francisco
Posts: 21,979
i guess you are gonna have to live with the lines, or the ugly (read: original) looking PSX graphics.
__________________
Dedicated to mediocrity and repetition since 1994.
hushypushy is offline   Reply With Quote
Old September 13th, 2004, 06:57   #18
n_w95482
Gone
 
n_w95482's Avatar
 
Join Date: Apr 2003
Location: California
Posts: 6,336
FSAA doesn't work with Pete's OpenGL2 plugin . You'll have to use his OpenGL or D3D plugins if you want to turn on FSAA.
__________________
Later.
n_w95482 is offline   Reply With Quote
Old September 13th, 2004, 07:03   #19
Warrior84
Registered User
 
Join Date: Jun 2004
Posts: 154
yeah i know , putting on fsaa made it 4x worse
Warrior84 is offline   Reply With Quote
Old September 14th, 2004, 07:50   #20
Warrior84
Registered User
 
Join Date: Jun 2004
Posts: 154
well i finally got it to work perfectly and it looks exactly like the playstation

what i did was put texture filterting on 6 and high res textures on 0

now the game doesnt look very good so i pressed "delete" and played around with the settings in the middle i forget the first one made the lines all over then the next one made the game look perfect with no lines

Warrior84 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +1. The time now is 09:46.

© 2006 - 2012 Emu Forums | About Emu Forums | Advertisers | Investors | Legal | A member of the Crowdgather Forum Community


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2013, vBulletin Solutions, Inc.