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#1 |
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Registered User
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2002
Location: Manila, Philippines
Posts: 2,967
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project 64 has proved it!
Well, i had just downloaded the newest version of project 64, and i've finally proved that its near perfection running this games
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#2 |
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Registered User
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2002
Location: Manila, Philippines
Posts: 2,967
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super smash bros.
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#3 |
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Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2002
Location: Massachusetts, USA
Posts: 9,439
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#4 |
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Registered User
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2002
Location: Manila, Philippines
Posts: 2,967
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well goldeneye runs at my specs perfectly even it had minor slow ups sometimes, you can try to disable limit fps by pressing f4.
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#5 |
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Global Moderator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: SC, USA
Posts: 7,231
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GoldenEye runs at over 45fps here on 1964. Slimshady, you should try 1964, its over 90% faster than pj64. :eek: Most other games are running higher than full speed or at full speed. Hard to play F-Zero at 100Vi/s and up. ![]() Amd rules.
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#6 | |
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Lurking
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2002
Location: Gone
Posts: 9,354
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Re: project 64 has proved it!
Quote:
__________________
-= Moral cowardice that keeps us from speaking our minds is as dangerous to this country as irresponsible talk. The right way is not always =-
the popular and easy way. Standing for right when it is unpopular is a true test of moral character. Margaret C. Smith |
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#7 |
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Banned
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2002
Location: Nirvana
Posts: 1,947
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golden eye runs at over 130 fps here without the slow down option perfect dark too
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#8 |
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Registered User
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 6,964
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Gee, I wonder why hybrid?
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#9 |
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8+ Years
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2001
Location: Over The Rainbow
Posts: 2,796
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Yea...hybrid23! Ra *cough* d *cough* eON *cought* 9700 *cough* hehe PJ64 ran perfectly well over 60+ fps on my voodoo 5 but I dont know about my Radeon 9000..didnt test it yet...
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Intel Q9550 @ 4.00 Ghz
Xigmatek Dark Knight G.SKILL 4GB DDR2 533 GIGABYTE EP45-UD3P Hitachi 1TB Samsung 1TB LG 20X DVD-RW (SATA) Lancool K62W EVGA GTX 275 Corsair 750TX Scythe Kaze Master Ace Windows 7 x64![]() |
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#10 |
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Banned
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2002
Location: Nirvana
Posts: 1,947
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*cough* Pro *cough*
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#11 |
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Global Moderator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: SC, USA
Posts: 7,231
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A radeon9700 doesn't denote speed in an n64 emu. Once you get past the geforce256, it's strictly CPU power.
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#12 |
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Global Moderator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: SC, USA
Posts: 7,231
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Hydro thunder @ 1280x1024. Damn, this game looks amazing for the n64's capabilities.
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#13 | |
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Banned
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2001
Posts: 1,865
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Quote:
just how fast the CPU need to run over 60 FPS for Perfect Dark and Zelda? I just build my new PC, i wonder if it runs n64. |
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#14 | |
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Global Moderator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: SC, USA
Posts: 7,231
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Quote:
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#15 |
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Banned
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2001
Posts: 1,865
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my old 500 MHz celeron can't go over 10 fps with tnt2 m64, now that i got 1800+ with gf4mx440...
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#16 |
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Banned
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Posts: 1,809
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the n64 was a powerfull console, hey atleast ogrebattle 64 plays, and re2 is closer now.
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#17 |
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Sa.Te.BoLi.RaCkU.ba
![]() ![]() ![]() ![]() Join Date: Jun 2002
Location: Somewhere in between
Posts: 645
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well has anyone tested pokemon stadium there are some gfx glitches with pj64 (didn't try the new version) so if anyone has it running almost perfect I would apriciate if someone told me what emu/plugins/and hardware he is using
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The One And Only <<||_Sa Te BoLi RaCkU ba_||>> |
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#18 |
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Lurking
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2002
Location: Gone
Posts: 9,354
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you have to use Jabo's D3D6 v1.5 imbedded in PJ64. In otherwords, Pokemon Stadium works perfectly on the new version
__________________
-= Moral cowardice that keeps us from speaking our minds is as dangerous to this country as irresponsible talk. The right way is not always =-
the popular and easy way. Standing for right when it is unpopular is a true test of moral character. Margaret C. Smith |
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#19 |
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Sa.Te.BoLi.RaCkU.ba
![]() ![]() ![]() ![]() Join Date: Jun 2002
Location: Somewhere in between
Posts: 645
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tnx for the news kingstar. I rember last time I checked the compatibility list in pj64 it still said that some glitches will happen with pokemon stadium ![]() EDIT: well I guess it's not news since the new version of pj64 was released some time ago, but tnx for the info
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The One And Only <<||_Sa Te BoLi RaCkU ba_||>> |
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#20 |
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Lurking
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2002
Location: Gone
Posts: 9,354
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heh, no problem, I think Pokemon Stadium II works perfectly on PJ64 v1.4 though, .....so you dont need the latest verion of PJ64 to play this game
__________________
-= Moral cowardice that keeps us from speaking our minds is as dangerous to this country as irresponsible talk. The right way is not always =-
the popular and easy way. Standing for right when it is unpopular is a true test of moral character. Margaret C. Smith |
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