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Old May 21st, 2012, 21:04   #1
KrossX
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PCSX-Reloaded... Widescreen!

From latest edgbla's commits: http://pcsxr.codeplex.com/SourceControl/list/changesets

Quote:
Normal


GTE


Widescreen + GTE


Screenshots by Darkness Knight.
Nice!
Maybe there'll be that zbuffer next. Oh, the wonders~

#EDIT:
Fresh lazy build: http://www.mediafire.com/?nabd472f7v67vo1
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Last edited by KrossX; May 21st, 2012 at 21:42..
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Old May 21st, 2012, 21:16   #2
Kaizen
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sweet
any compiled versions available for dl?
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Old May 21st, 2012, 21:19   #3
Yeloazndevil
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very nice too bad games that have pre-rendered backgrounds will probably look horrible in widescreen as things will likely be missing.

Quote:
Originally Posted by Kaizen View Post
sweet
any compiled versions available for dl?
http://www.emucr.com/2012/05/pcsx-re...vn-r78188.html
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Last edited by Yeloazndevil; May 21st, 2012 at 21:24..
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Old May 21st, 2012, 21:20   #4
KrossX
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@Kaizen:
I think EmuCR has one, though it doesn't contain the very last commit I think.

@Yeloazndevil:
Yeah, I wonder how that will look. XD

#EDIT: Normal, and Widescreen+GTE
__

I tested Metal Gear Solid, and works nicely. FF8 as expected, the characters work well... but the background is stretched so moving around doesn't match the background; combat and world map is ok though.

#EDIT2: Some more screenies from DK.



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Old May 21st, 2012, 23:35   #5
Yeloazndevil
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well ff7 will have the most issues with door placements

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Last edited by Yeloazndevil; May 21st, 2012 at 23:47..
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Old February 2nd, 2013, 23:33   #6
FoxSevent
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Very impressive work to say the least.
Has it been updated since last post?
I doubt it's gonna be perfected, there just to many variables, just like in the ss above major issue with 3D objects placement on a 2D background.
Nonetheless im curious how this progresses.
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