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Old March 10th, 2002, 07:40   #1
astroduck
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Geforce card question

I know this might a little off topic, but...

Are there any graphics improvement between a Geforce 2 MX and a Geforce 4 MX?? I just check out the price between the 2 cards and it seems like Geforce 4 MX is not much expensive than geforce 2 MX. However, a Geforce 3 Ti or Geforce 4 Ti card cost A LOT!!!!!!!

What is the reason behind it?
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Old March 10th, 2002, 07:46   #2
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Re: Geforce card question

Quote:
Originally posted by astroduck
I know this might a little off topic, but...

Are there any graphics improvement between a Geforce 2 MX and a Geforce 4 MX?? I just check out the price between the 2 cards and it seems like Geforce 4 MX is not much expensive than geforce 2 MX. However, a Geforce 3 Ti or Geforce 4 Ti card cost A LOT!!!!!!!

What is the reason behind it?
This is the wrong forum to post this question..

As for your answer, any mx cards are cheap because they are missing key features of the true cards.. The memory and gpu clock speeds are also lowered..

The geforce 4 mx's are so cheap because they don't have vertex shaders like the ti Geforce4's.. Plus their clock speeds are significantly lower than the ti cards..

THe difference between a geforce4 mx and the geforce2 mx is speed.. The geforce 4 mx's are a lot faster than the geforce2 mx cards, but like all mx cards.. (look above)
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Last edited by fivefeet8; March 10th, 2002 at 07:48..
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Old March 10th, 2002, 07:49   #3
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Smile

fivefeet8, is correct. This belongs in the Hardware Forum, so there it is going to go.
sincerely,
sx/amiga
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Old March 10th, 2002, 07:52   #4
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Sorry for my lack of techology knowledge

What is vertex shader??

I heard all Geforce MX cards are only running 80% power of the actual Geforce card(GTS, Ti). Is that true??

BTW, Sorry about posting this in the wrong forum, I will be careful next time.
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Old March 10th, 2002, 07:59   #5
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Yep, the MX are crippled versions of the main chips. They run slower but are a lot cheaper.
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Old March 10th, 2002, 08:00   #6
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So I guess I will save money for Geforce 3 Ti.
But which model is better? Ti 200 or Ti 500?
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Old March 10th, 2002, 08:04   #7
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Quote:
Originally posted by astroduck
So I guess I will save money for Geforce 3 Ti.
But which model is better? Ti 200 or Ti 500?
Ti 500 of course, but it's a good penny more than the ti 200.. For 40 bucks more, you can get a geforce4 ti 4200.. Should be quite faster than both geforce3 ti 200 and ti 500..
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Old March 10th, 2002, 08:06   #8
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Indeed. It's just a bit underclocked in relation to a GF4ti4600 but it is better than a GF3ti500
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Old March 10th, 2002, 08:11   #9
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But I think is way too expensive.... I will just wait for price to drop a bit first(very soon)
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Old March 10th, 2002, 09:22   #10
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I have a Geforce3 Ti200 and it has served me well. You can find one for pretty cheap.
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Old March 10th, 2002, 09:48   #11
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The main graphical improvement of the Geforce 2 MX to the Geforce 4 MX is the FSAA quality and speed of it. Other than that, I don't think there was any real difference.

I believe Geforce 4 MX has a pixel shader on it.

But It's not dual like the Geforce 3 Or 4 TI, There is something about it that puts way under the 3 TI and 4 TI's/
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Old March 10th, 2002, 15:10   #12
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Quote:
Originally posted by ChrisRay
The main graphical improvement of the Geforce 2 MX to the Geforce 4 MX is the FSAA quality and speed of it. Other than that, I don't think there was any real difference.

I believe Geforce 4 MX has a pixel shader on it.

But It's not dual like the Geforce 3 Or 4 TI, There is something about it that puts way under the 3 TI and 4 TI's/
Download 3DMark2001 and try the nature benchmark. It tests pixel shader capabilities.
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Old March 10th, 2002, 17:13   #13
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hhmmm.... anyone can give a indeep explanation of the "pixel shaders"??? what the heck is that????
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Old March 10th, 2002, 22:36   #14
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Quote:
Originally posted by SadAngel
hhmmm.... anyone can give a indeep explanation of the "pixel shaders"??? what the heck is that????
http://www6.tomshardware.com/graphic...116/index.html

An in-depth explanation and comparison of the DX 7 ("primitive processing") and DX 8 (pixel shader) rendering process.
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Last edited by Demigod; March 10th, 2002 at 22:38..
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Old March 11th, 2002, 03:49   #15
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Actually nature test also does vertex shaders which the Geforce 4 MX certainly does not support, so it completely makes that test unusable. There was a certain benchmarker. Maybe aquamark?

I'm not sure. I'll look around. I'm not saying This is fact because I'm very much unsure. But I heard it has a single pixel shader and no vertex shader.
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Old March 11th, 2002, 03:56   #16
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I believe I am wrong. I don't think it has pixel shading support, Other than using the Geforce 3 registry tweak which makes your CPU emulate those features.
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Old March 11th, 2002, 04:03   #17
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ChrisRay: You could have used the edit funtion for this you know.
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