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#1 |
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VampireKiller
![]() Join Date: Nov 2010
Location: U.S.
Posts: 69
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Save states question
ok this ? has probably already been asked a million times but here goes #1,000,001. When saving a game, do those saves overwrite the saves from OTHER games already in the same slot? For instance, let's say I have 3 games. They are: .hack//G.U. v1 (GU1) Resident Evil 4 (RE4) Gran Turismo 3 (GT3) There are 9 save slots available on PCSX2 0.9.7. Let's say I was playing & had 8 of the slots filled up, like this: Slot 1 RE4 Slot 2 RE4 Slot 3 GU1 Slot 4 GT3 Slot 5 --EMPTY-- Slot 5 GU1 Slot 6 RE4 Slot 7 GU1 Slot 8 GT3 Slot 9 RE4 Now of course Slot 5 is where to save it. But next time around, I'm playing one of the games & want to save. What happens when I overwrite one of the existing slots? Are the slots game-specific? (meaning that all 9 slots are reserved for each game) or are they general, meaning that once an existing save from another game (the one not being played) is overwriten, that save is lost? Is there a utility for PCSX2 that lets someone keep track of their save slots? Or should us intelligent gamers (LOL not me) just keep notes of the games saved to?
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Current laptop: HP (U.S. version) G62, 3GB Ram DDR3, Pentium Dual-Core T4500@ 2.3GHz / 800MHz FSB, Graphics: Intel GMA 4500M shared memory. Not overclocked, Win 7 Premium 64 bit. Last edited by The_Merovingian; November 14th, 2010 at 01:34.. |
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#2 |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Posts: 2,438
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Save states are per game...every save state have the game crc so it's impossible one game to overwrite a save state for other game. Or to say it with other words,every game have 9 save states slots available. |
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#3 | |
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VampireKiller
![]() Join Date: Nov 2010
Location: U.S.
Posts: 69
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Quote:
http://img594.imageshack.us/img594/9...tesquestio.png
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Current laptop: HP (U.S. version) G62, 3GB Ram DDR3, Pentium Dual-Core T4500@ 2.3GHz / 800MHz FSB, Graphics: Intel GMA 4500M shared memory. Not overclocked, Win 7 Premium 64 bit. |
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