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Old September 17th, 2010, 17:22   #1
NahuelDS
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Pokemon Black & White

POKEMON BLACK & WHITE NO$GBA FIX CODES

Japanese (J) ----- FIXED
English (E) ------- FIXED
Spanish (E) ------ FIXED
French (E) ------- FIXED?
German (E) ------- NOT FIXED
If someone found/made new codes please report it.

You should put these codes as Action Replay DS
Every time you start the game you should tick the Cheat code box, and then reset the game. Otherwise you will still get this error screen.


ENGLISH (E)
Spoiler:

Pokemon Black
Spoiler:
52004EA0 E8BD01F0
02004EA0 EAFFF25C
E2001800 0000005C
E92D4008 E3A00000
E3A0150E E2811A06
E5810B44 EA5FE9F2
E59F4034 E59F5034
E5845000 E59F4020
E5945000 E59F601C
E1550006 03A05001
05C4500A 03A05000
E1445DB4 E8BD01F0
EA000D95 021809E0
28AAFF1F 037FBFE0
EAA01606 00000000
D0000000 00000000

Pokemon White
Spoiler:
52004EA0 E8BD01F0
02004EA0 EAFFF25C
E2001800 0000005C
E92D4008 E3A00000
E3A0150E E2811A06
E5810B44 EA5FE9F2
E59F4034 E59F5034
E5845000 E59F4020
E5945000 E59F601C
E1550006 03A05001
05C4500A 03A05000
E1445DB4 E8BD01F0
EA000D95 02180A00
28AAFF1F 037FBFE0
EAA01606 00000000
D0000000 00000000


SPANISH (E)
Spoiler:

Pokemon Black & White
Spoiler:
52004EA0 E8BD01F0
02004EA0 EAFFF25C
E2001800 0000005C
E92D4008 E3A00000
E3A0150E E2811A06
E5810B44 EA5FE9F2
E59F4034 E59F5034
E5845000 E59F4020
E5945000 E59F601C
E1550006 03A05001
05C4500A 03A05000
E1445DB4 E8BD01F0
EA000D95 021809A0
28AAFF1F 037FBFE0
EAA01606 00000000
D0000000 00000000


JAPANESE (J)
Spoiler:

Pokemon Black
Spoiler:
52004EA0 E8BD01F0
02001800 E92D4008
02001804 E3A00000
02001808 E3A0150E
0200180C E2811A06
02001810 E5810B44
02001814 EA5FE9F2
02001818 E59F4034
0200181C E59F5034
02001820 E5845000
02001824 E59F4020
02001828 E5945000
0200182C E59F601C
02001830 E1550006
02001834 03A05001
02001838 05C4500A
0200183C 03A05000
02001840 E1445DB4
02001844 E8BD01F0
02001848 EA000D95
0200184C 02180C60
02001850 28AAFF1F
02001854 037FBFE0
02001858 EAA01606
02004EA0 EAFFF25C
D0000000 00000000

Pokemon White
Spoiler:
52004EA0 E8BD01F0
02001800 E92D4008
02001804 E3A00000
02001808 E3A0150E
0200180C E2811A06
02001810 E5810B44
02001814 EA5FE9F2
02001818 E59F4034
0200181C E59F5034
02001820 E5845000
02001824 E59F4020
02001828 E5945000
0200182C E59F601C
02001830 E1550006
02001834 03A05001
02001838 05C4500A
0200183C 03A05000
02001840 E1445DB4
02001844 E8BD01F0
02001848 EA000D95
0200184C 02180C80
02001850 28AAFF1F
02001854 037FBFE0
02001858 EAA01606
02004EA0 EAFFF25C
D0000000 00000000




Code to Remove the 3D Edge Marking in nocash render mode.
Spoiler:

Pokemon Black (E-English)
Spoiler:
52189188 43082020
22189188 00000010
D2000000 00000000

Pokemon White (E-English)
Spoiler:
521891A8 43082020
221891A8 00000010
D2000000 00000000

Pokemon Black (J)
Spoiler:
52189288 43082020
22189288 00000010
D2000000 00000000

Pokemon White (J)
Spoiler:
521892A8 43082020
221892A8 00000010
D2000000 00000000


Correct configuration of the NO$GBA.ini file
Spoiler:
;no$gba 2.6 generated config file - do not edit

GBA Mode == VGA (poppy bright)
NDS Mode == Nintendo DS (normal 4MB)
Emulation Speed, LCD Refresh == -Realtime, Auto
Reset/Startup Entrypoint == -Start Cartridge directly /// With GBA BIOS start, the game wont load the save file
Topmost Display Lines == -Display Normal
Sound Output Mode == Digital Stereo
Sound Desired Sample Rate == -High (44kHz) (best)
Video Output == 24bit True Color
Emulate BIOS Functions == By 80x86 code (fast) /// Improves the speed performance, you will hear weird noises at the start
Solar Sensor Level == Darkness
GBA Cartridge Backup Media == -Auto
NDS-Cartridge Backup Media == -Auto
Multiboot Port == -None/Disabled
Multiboot Completion == -Auto-close Upload Box
Multiboot Normal/BurstDelays == -Fast/Fast (best)
Game Screen Filter == None (fast)
Decompressed Help File == Delete after Usage
Create Game Window at == Upper/right of Debug Window
Game Screen Sizing == Free
IIgame_size == normal
Number of Emulated Gameboys == -Single Machine
Link Gamepaks == Master only (Single Gamepak)
Link Cable Type == None
Performance Indicator == Show Timing and Frameskips
Autosave Options == Save on Exit
Load ROM-Images to == -All machines

Joypad Button A == None
Joypad Button B == None
Joypad Select == None
Joypad Start == None
Joypad Button L == None
Joypad Button R == None
Joypad Button X == None
Joypad Button Y == None
SNESpad Adapter == -None/Disabled (fast)
SNESpad Button A == -Button A
SNESpad Button B == -Button B
SNESpad Button X == -Button X
SNESpad Button Y == -Button Y
Mouse Control Mode == -Free Move (right button=on)
Joysticks/Gamepads == Disabled (fast)

SAV/SNA File Format == Raw
IIautoRun == yes
Firmware Boot == Unchanged
3D Renderer == nocash
IIsnd == stereo
IIreg == show
IIcrk == show

gdb_xsiz == 00000000
gdb_ysiz == 00000000
cht_xsiz == 0000017F
cht_ysiz == 0000011C
Game_xloc == 0000001E
Game_yloc == 0000001E
Game_xsiz == 000109D9
Game_ysiz == 000109CC

KEYB_1 == A1A9A4A62C2D2E1C10111E1F
KEYB_2 == A1A9A4A65253517526135959
KEYB_3 == 595959595959590259595959
KEYB_4 == 595959595959590359595959
KEYB_5 == 595959595959590459595959
KEYB_6 == 595959595959590559595959
KEYB_7 == 595959595959590659595959
KEYB_8 == 595959595959590759595959
KEYB_9 == 595959595959590859595959
KEYB_A == 595959595959590959595959
KEYB_B == 595959595959590A59595959
KEYB_C == 595959595959590B59595959

GIFname == NO$GBA.GIF


Posts with additional region codes
Quote:
Originally Posted by afullo View Post
French version: http://forums.ngemu.com/no-gba-discu...ml#post1950516

German version: http://forums.ngemu.com/no-gba-discu...ml#post1950914

Italian version: http://forums.ngemu.com/no-gba-discu...ml#post1950995

Note the 16-row code, it's identical for every language except for row 13, column 2, hexadecimal entries 6 and 7. There are the entries that differ from language to language and, for every language, from Black to White. The best choice is probably to insert the analogues of already posted ones (English and Spanish), i.e. the 16-row codes.

Last edited by SCHUMI_4EVER; March 7th, 2011 at 23:33..
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Old September 17th, 2010, 17:47   #2
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Most likely a WiFi thing same as what first occurred with the original games on no$gba. Unless someone somewhere patches it out again I don't see this game working on no$gba.
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Get it right fools! The glass is HALF-EMPTY, not half-full!!!
!!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!!
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Old September 17th, 2010, 17:59   #3
Butz_san
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Did you try desmume?
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Old September 17th, 2010, 19:09   #4
imlost
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Did you set the right save type?
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Old September 17th, 2010, 19:10   #5
TrunksSSJ23
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IT works on DesMume.
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Old September 17th, 2010, 21:42   #6
zidane01970
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Game size came out to 268mb. What save type would that even work with?

Also, it works on DesMume, but runs immensly slow, even with frame skip. I have a pretty good computer, as well.

I want to get past that error message on No$, so a patch will fix it? Let's hope there's one soon.
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Old September 17th, 2010, 23:06   #7
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Quote:
Originally Posted by zidane01970 View Post
Game size came out to 268mb. What save type would that even work with?
Game size and save type are not linked.
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The Champ has retired but may his Legacy live on FOREVER !!!!
Get it right fools! The glass is HALF-EMPTY, not half-full!!!
!!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!!
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Old September 17th, 2010, 23:43   #8
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Quote:
Originally Posted by zidane01970 View Post
Game size came out to 268mb. What save type would that even work with?

Also, it works on DesMume, but runs immensly slow, even with frame skip. I have a pretty good computer, as well.

I want to get past that error message on No$, so a patch will fix it? Let's hope there's one soon.
I am using Desmume and the game plays smoothly. The only problem is the anti piracy measure: you can earn EXP. Sooner or later, someone will release a patch for both DESMUME and No$gba, so just be patient people.

*you can't
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Last edited by TacticalWarrior; September 17th, 2010 at 23:43.. Reason: Automerged Doublepost
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Old September 18th, 2010, 01:30   #9
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Yeah. So far pokemon black/white roms still has some tweaks when being played on an emulator. I can patiently wait for the US version (hopely it is compatible), or unless some genius freak can create a patch for this this game to be fully playable, this game is worth it.

P.S.
Don't believe those people who declared that they have a WORKING POKEMON BLACK/WHITE ROM ENGLISH. They are just PATHETIC.
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Old September 18th, 2010, 08:22   #10
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Quote:
Originally Posted by tangeeogals View Post

P.S.
Don't believe those people who declared that they have a WORKING POKEMON BLACK/WHITE ROM ENGLISH. They are just PATHETIC.
Not to mention obtaining the game from them would be ILLEGAL. You can discuss patches for the game here but DO NOT discuss different versions of the ROM.
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Get it right fools! The glass is HALF-EMPTY, not half-full!!!
!!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!!
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Old September 18th, 2010, 02:56   #11
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The Exp thing was patched.
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Old September 18th, 2010, 04:54   #12
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I think there is no way to play this game on No$GBA, just use Desmume and enjoy as much as you can in japanese xDDD
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Old September 18th, 2010, 12:08   #13
NahuelDS
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hey guys... someone knows what says the error message?

Quote:
Originally Posted by Butz_san View Post
I think there is no way to play this game on No$GBA, just use Desmume and enjoy as much as you can in japanese xDDD
that is not the kind of answer that I was searching. But anyway thanks
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Old September 18th, 2010, 19:14   #14
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Quote:
Originally Posted by NahuelDS View Post
these games doesnt work on no$gba
someone got any ideas?

Quote:
Originally Posted by NahuelDS View Post
hey guys... someone knows what says the error message?
"Could not access the data. Please turn the power off and reinsert the card." or something along those lines. This message usually appears when you didn't set the correct save type; hence, my previous question, "did you set the right save type?"
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Old September 18th, 2010, 19:34   #15
NahuelDS
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Quote:
Originally Posted by imlost View Post
"Could not access the data. Please turn the power off and reinsert the card." or something along those lines. This message usually appears when you didn't set the correct save type; hence, my previous question, "did you set the right save type?"
Quote:
SAV/SNA File Format == Raw
so.... yes

thanks for you reply!! my japanse knowledge is 0.
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Old September 18th, 2010, 11:21   #16
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The games already out? When is it released in the US or UK?
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Old September 18th, 2010, 13:11   #17
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I assume it's something like the old WiFi room communication error possibly linked to the new WiFi services they got like Live Caster or the Pokemon Global Link, or perhaps the Pokeshifter.
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Old September 18th, 2010, 13:32   #18
NahuelDS
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I got this error screen with HeartGold using IDEAS with a Raw Savefile from NO$GBA


If we could translate the japanese screenshot from Black & White and it says the same... it´s only a savefile problem.
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Old September 18th, 2010, 15:39   #19
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Quote:
Originally Posted by NahuelDS View Post
I got this error screen with HeartGold using IDEAS with a Raw Savefile from NO$GBA


If we could translate the japanese screenshot from Black & White and it says the same... it´s only a savefile problem.
WiFi problem, not a savefile problem. If it mentions communication then it's linked to WiFi. There are WiFi differences between the two emulators.

The fact DeSmuME works basically shows it's linked to WiFi since DeSmuME is the closest to propper WiFi emulation (though it does also have some additional savetypes)
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The Champ has retired but may his Legacy live on FOREVER !!!!
Get it right fools! The glass is HALF-EMPTY, not half-full!!!
!!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!!
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Old September 18th, 2010, 15:08   #20
TrunksSSJ23
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But you get the error when not even have created a savefile.
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