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#1 |
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Registered User
![]() ![]() ![]() Join Date: Apr 2003
Location: Washington, USA
Posts: 274
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ePSXe 1.7 bug reports
For me: 1) You cannot "Run Bios" if a third party CDR plugin is being used. Emu crashes. 2) Also, when something like this happens, the program ends but the process is still running - 2 "espxe" in the Task Manager Processes tab. Once THIS, happens, it cannot be killed by even "End Task/Process". The computer cant even reboot, because it can't stop this process. A manual restart is required. 3) General instability. I've had the program hang a bunch today from just navigating the menus. It'll try to open something and then will just get hung until the computer is restarted - manually of course. Cause when ePSXe crashes now, it much more devastating. 4) Can't use the launcher program anymore because its window is displayed over the game now.
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Intel Duo Core E8400 @ 3.6 ghz. / Asus P5QL-E / 2 Gig Ram / GeForce 8800GT 512mb PCI-e / Creative Audigy 2 / Win XP Pro SP3 / X360 controllers Last edited by legend100; May 25th, 2008 at 00:03.. |
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#2 |
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Mod of Douchebagness™
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2006
Location: USA MD
Posts: 9,793
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can you post the plugins you are using?
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Antec 900/Antec Truepower Quattro 1000W/eVGA 780i SLI/Windows XP Media SP2 & Windows Vista Ultimate 32-bit SP1/Intel Core 2 Duo E8400@4.0GHz/Dual eVGA e-Geforce GTX280 1GB DDR3 SLI Enabled/Creative SB X-Fi XtremeGamer/Corsiar XMS2 4GB (2x2GB) PC2-6400 DDR2/Dual WD Caviar SE16 500GB 7200RPM HDDs The Official jonc2006™ Emotion Chart. Courtesy of PCXL-Fan after he tried to steal my identity on Steam because I am so awesome. Official jonc2006™ Fan Club Official jonc2006™ Trophy Collection |
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#3 |
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Registered User
![]() ![]() ![]() Join Date: Apr 2003
Location: Washington, USA
Posts: 274
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GPU= Pete's Opengl2 2.8 SPU= Eternal 1.41 CDR= VirusCDR (based on mooby 2.8)
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Intel Duo Core E8400 @ 3.6 ghz. / Asus P5QL-E / 2 Gig Ram / GeForce 8800GT 512mb PCI-e / Creative Audigy 2 / Win XP Pro SP3 / X360 controllers |
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#4 |
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Guest
Posts: n/a
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#5 |
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Registered User
![]() ![]() ![]() Join Date: Apr 2003
Location: Washington, USA
Posts: 274
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I can't, I need to use Mooby or Virus as they are ISO plugins, that also support CDDA music. Using the "Run ISO" command in 1.7, not all cdda soundtracks play, Wipeout 3 for example. But not a big deal anyway. I'm surprise more people are seeing stability issues - with default plugins, I selected "Run CD" with no CD in drive, program quit in a blink, but still remained an active process. I then reopened epsxe, tried to do open a menu selection and then the computer had to be manually rebooted. At the very least when the program does hang, it should not be soooooo severe (can't be killed by normal means or becomes a hidden process that will cause a complete hang the next time the app is launched).
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Intel Duo Core E8400 @ 3.6 ghz. / Asus P5QL-E / 2 Gig Ram / GeForce 8800GT 512mb PCI-e / Creative Audigy 2 / Win XP Pro SP3 / X360 controllers |
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#6 | |
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Registered User
![]() Join Date: Jul 2007
Location: Alabama
Posts: 86
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Quote:
i tried it with DBZ legends, and now it runs perfectly.
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AMD Athlon 64 x2 4200+ 2.2 GHZ, 4 GB DDR Ram, GeForce 9600 GSO 384MB DDR3, onboard sound lol, c:\ 160 GB , D:\ 120 GB, E:\ 120 GB I suckered in and i'm now using Vista SP2 lol RIP ATI Radeon x800 GTO 256MB DDR
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#7 | |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Posts: 2,438
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Quote:
2) Use Run=>Enable Logs to see the dos window and to be able to close the emu,I have this problem since 1.6 but I can kill the process |
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#8 |
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PC game modder
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: Brisbane Australia Posts: Mail You Dummy _______________________
Posts: 5,893
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I think I have found a bug! That is unless someone else has the answer for me Previously in V.1.6 when playing Quake 2 I could set controller 2 as mouse/digital and when I would press F5 I could play using the hand control in left hand/mouse in right (This is an option that was available on the console as well with the playstation mouse) The problem is that when set up the controller config in ePSXe 1.7 to be able to use it in the same way, I have no control at all with the mouse and my view in the game slowly moves upwards to the sky. Does anyone please have a solution to this problem?
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![]() Do you play PC RE5, RE6 or SSF4AE but hate that the button mappings uses XBOX360 buttons? Try my Resident Evil 5, Resident Evil 6 or Super Street Fighter 4 Arcade Edition Playstation button mods! As far as handhelds go, well, I get the Nintendo one. Because I'm not an idiot. |
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#9 |
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EX-Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2001
Location: San Andres, Colombia
Posts: 1,117
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#10 |
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Mod of Douchebagness™
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2006
Location: USA MD
Posts: 9,793
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yeah im not seeing it, i also wasnt getting anything like this durning the beta testing either.
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Antec 900/Antec Truepower Quattro 1000W/eVGA 780i SLI/Windows XP Media SP2 & Windows Vista Ultimate 32-bit SP1/Intel Core 2 Duo E8400@4.0GHz/Dual eVGA e-Geforce GTX280 1GB DDR3 SLI Enabled/Creative SB X-Fi XtremeGamer/Corsiar XMS2 4GB (2x2GB) PC2-6400 DDR2/Dual WD Caviar SE16 500GB 7200RPM HDDs The Official jonc2006™ Emotion Chart. Courtesy of PCXL-Fan after he tried to steal my identity on Steam because I am so awesome. Official jonc2006™ Fan Club Official jonc2006™ Trophy Collection |
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#11 |
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EX-Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2001
Location: San Andres, Colombia
Posts: 1,117
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People please read the docs before reporting "problems" "In this new version, the iso support code has been rewritten. Now it supports the formats BIN/CUE, BIN/CCD and MDS/MDF (and minor fixes to ISO/NRG support). Besides, due to the changes in the internal spu plugin, now the CDDA sound is supported even when you run a iso game. Advice!!!: The files BIN/CUE, BIN/CCD must have the same name and different extension or the games will not be loaded" Don't report problems related to OLD plugins. |
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#12 | ||
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Registered User
![]() ![]() ![]() Join Date: Apr 2003
Location: Washington, USA
Posts: 274
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Quote:
What was old exactly? The only bug reported related to a plugin was involving "Virus"CDR which came out 6 months ago!! Sorry, I didn't know that was "old". Didn't know that 1.7 was going to not be as supportive of third plugins as it used to be. You are not being helpful, only a jerk. I hate these knowitalls who don't listen and just want to shoot people down who are simply trying to help out by reporting a couple problems. Jesus Crist! I know what I'm doing, I'm just stating a couple issues I've run into, all of which are valid. Quote:
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Intel Duo Core E8400 @ 3.6 ghz. / Asus P5QL-E / 2 Gig Ram / GeForce 8800GT 512mb PCI-e / Creative Audigy 2 / Win XP Pro SP3 / X360 controllers Last edited by legend100; May 25th, 2008 at 02:57.. |
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#13 | |
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EX-Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2001
Location: San Andres, Colombia
Posts: 1,117
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Quote:
Jerk? thats lovely
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#14 |
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Registered User
![]() ![]() Join Date: Mar 2003
Location: Egypt
Posts: 121
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First error starting epsxe "This application has failed to start because zlib1.dll was not found." Of course I downloaded the dll and it started, just wanted to say so, you might need to include the dll in the next pack.
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MB: GIGABYTE GA-MA790FX-UD5P CPU: AMD Phenom II X4 955 @ 3.20GHz GPU: ATI Radeon HD 4850 1024MB GDDR3 RAM: 4GB Kingston DDR3 OS: Windows7 x64 Ultimate |
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#15 | |
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iLLiDaN sTormRaGe
![]() ![]() ![]() Join Date: Jun 2006
Location: Ukraine, Kharkiv
Posts: 386
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Quote:
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Intel Core Duo E6750 @ 3.0 Ghz DDR2 1033 Mhz 2x1 Gb GeForce 8600GT 256Mb 128 bit Samsung 500Gb |
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#16 |
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Registered User
Join Date: Jan 2008
Location: Illinois
Posts: 1
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This happened to me too. Twice, actually. All I did was play Xenogears, and then when I was done, I exited the program. Imagine my confusion and surprise when I started ePSXe back up only to be told I need to download the dll, because apparently it deleted itself somehow.
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#17 |
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Registered User
![]() ![]() Join Date: Nov 2007
Location: Germany
Posts: 152
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Pretty good Emu, the best I've seen^^ But: Compare to Eternal SPU v1.5, your internal-SPU-Plugin just sucks... -> Need an Update ![]() Second is: ToDII (US)(Tales of Destiny II) has problems with voice and FMVs (voice too), it can't play them through an image; it doesn't matter what I try, it doesn't work through DT, MDS won't load (its not because of compressing the image) and other SPU/CD-Plugins (like Peop's or your internal) has the same problem.. The only solution is to burn the same image on cd, then it works again with all plugins (the speed compare to an image is a littlebit slower) I donno if its a CDDA/XA/Bull****...-Problem, but it exist somehow... Please check this out, even if I don't care about that^^ |
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#18 |
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Registered User
![]() Join Date: Nov 2006
Location: Chicago
Posts: 94
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Vib Ribbon asks for the Vib Ribbon disc when you try to play off the game disc (not your own music cd). I've tried to change the disc with the same iso, but it doesn't recognize that the disc is there apparently.
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#19 | |
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Registered User
![]() ![]() Join Date: Jul 2003
Location: London, England
Posts: 173
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Quote:
On further inspection I've also found that if I swap the Vib Ribbon disc/image for another then I get the "insert vib ribbon disc" sign if I try to play the vib ribbon songs and the "insert a music cd" sign if I select to play with my own disc. This is wether or not I have the Vib Ribbon cd or my own cd in the drive. Last edited by chipsugar; May 26th, 2008 at 01:26.. Reason: Automerged Doublepost |
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#20 |
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Registered User
![]() Join Date: Mar 2004
Posts: 52
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Well, I got no bug/error from this version using iso/CD/VirtualCD, even using internal or Pete and PEOPS plugins! ![]() People need use stable and trustworthy plugins, check if any resident program is incompatible with ePSXe... And look for solution with plugin development person. Hu-huuuu! TY ePSXe Team! |
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