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Old November 25th, 2011, 12:13   #57
paul_nicholls
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Join Date: Sep 2011
Location: Australia, Tasmania
Posts: 180
Quote:
Originally Posted by refraction View Post
As I think I've said previously, if you need custom wait times you can write a number to a register and do a sub then compare zero cond, hell you could even do other stuff then like

Compare test reg
Inst
Inst
Inst
Sub 5 from test reg
Compare test reg

It's handy knowing each Inst is 1 cycle
That's very cool and all, but I was thinking that a WAIT instruction would make the resulting game/app code much simpler and should be very easy to write in an emulator

cheers,
Paul
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